Player Matchup

Jormungandr
Jormungandr
Dremmy
Jormungandr
Level 59
God Stats
3W - 3L
1,685 SR
Queue Stats
50W - 56L
1,547 Elo+
Solo
Izanami
Izanami
Maddogmitch
Izanami
Level 149
God Stats
0W - 1L
1,668 SR
Queue Stats
96W - 94L
1,501 Elo+
Solo
Arachne
Arachne
PauloPhantom
Arachne
Level 138
God Stats
2W - 1L
1,859 SR
Queue Stats
179W - 191L
1,438 Elo+
Party 2
Janus
Janus
xGhor
Janus
Level 138
God Stats
19W - 20L
1,579 SR
Queue Stats
358W - 346L
1,450 Elo+
Solo
Cthulhu
Cthulhu
xxInSomniaBRxx
Cthulhu
Level 158
God Stats
7W - 6L
1,638 SR
Queue Stats
107W - 84L
1,501 Elo+
Party 2
Team Averages
Level 128
1,686 SR
1,487 Elo+

VS

Team Averages
Level 113
1,579 SR
1,512 Elo+
Hercules
Hercules
Di3G0098
Hercules
Level 108
God Stats
12W - 11L
1,414 SR
Queue Stats
63W - 70L
1,448 Elo+
Solo
Anubis
Anubis
HashiramaMadara
Anubis
Level 123
God Stats
13W - 6L
1,649 SR
Queue Stats
210W - 210L
1,472 Elo+
Party 1
Hachiman
Hachiman
WowIGottaPoo
Hachiman
Level 101
God Stats
4W - 3L
1,422 SR
Queue Stats
587W - 674L
1,484 Elo+
Party 1
Mercury
Mercury
lVlini
Mercury
Level 156
God Stats
1W - 1L
1,486 SR
Queue Stats
543W - 396L
1,683 Elo+
Solo
Artio
Artio
xGrouchycat
Artio
Level 77
God Stats
8W - 0L
1,923 SR
Queue Stats
93W - 90L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Dremmy
Jormungandr
19
3 / 6 / 4
13,405
516
27,480
32,417
31,763
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
Maddogmitch
Izanami
19
1 / 7 / 7
12,094
465
16,479
22,864
8,934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arachne
PauloPhantom
Arachne
20
3 / 5 / 5
12,537
482
9,821
24,647
12,647
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Janus
xGhor
Janus
18
6 / 7 / 2
12,508
481
15,919
15,992
6,156
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

17
3 / 3 / 5
11,684
449
11,242
24,094
37,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Di3G0098
Hercules
20
2 / 3 / 12
12,595
484
12,231
28,550
24,693
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
7 / 4 / 7
13,448
517
19,077
20,281
10,326
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
WowIGottaPoo
Hachiman
20
1 / 4 / 9
12,852
494
14,782
18,307
6,031
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mercury
lVlini
Mercury
20
14 / 3 / 6
15,904
612
31,936
25,550
11,447
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
3 / 2 / 9
12,821
493
11,592
30,410
38,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
70
16
Kills
27
28
Deaths
16
23
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Hercules
Di3G0098
Hercules
2
3
12
2.67
L
Jormungandr
Dremmy
Jormungandr
3
6
4
0.83
W
7
4
7
2.63
L
Izanami
Maddogmitch
Izanami
1
7
7
0.64
L
Arachne
PauloPhantom
Arachne
3
5
5
1.1
W
Hachiman
WowIGottaPoo
Hachiman
1
4
9
1.38
W
Mercury
lVlini
Mercury
14
3
6
5.67
L
Janus
xGhor
Janus
6
7
2
1
W
3
2
9
3.75
L
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,941
Damage
89,618
120,014
Taken
123,098
96,684
Mitigated
91,270
27,648
Healing
51,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Di3G0098
Hercules
12,231
2,586
0
14,407
28,550
24,693
991
16,323
12,125
0
69,036
L
Jormungandr
Dremmy
Jormungandr
27,480
7,234
0
6,902
32,417
31,763
119
5,718
26,699
90,347
0
W
19,077
1,301
0
12,788
20,281
10,326
0
12,926
6,907
106,524
0
L
Izanami
Maddogmitch
Izanami
16,479
11,024
0
6,109
22,864
8,934
407
5,785
17,079
0
122,639
L
Arachne
PauloPhantom
Arachne
9,821
5,093
0
7,876
24,647
12,647
0
6,939
17,708
0
105,212
W
Hachiman
WowIGottaPoo
Hachiman
14,782
7,818
0
6,497
18,307
6,031
1,166
7,666
10,601
0
111,543
W
Mercury
lVlini
Mercury
31,936
21,870
0
8,791
25,550
11,447
2,129
8,069
17,359
0
184,219
L
Janus
xGhor
Janus
15,919
433
0
1,060
15,992
6,156
0
6,587
9,405
81,303
0
W
11,592
1,767
1,429
8,064
30,410
38,773
184
9,080
21,084
53,429
0
L
11,242
1,130
2,074
3,627
24,094
37,184
77
5,765
18,329
33,418
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,228
Gold Earned
67,620
696
Minions Killed
740
0
Camps Cleared
0
2,349,277
Distance Traveled
2,681,223
32
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
12,595
484
129
5
0
487,571
3
L
Jormungandr
13,405
516
158
6
0
368,350
0
W
Anubis
13,448
517
144
6
0
500,904
7
L
Izanami
12,094
465
197
8
0
435,788
6
L
Arachne
12,537
482
148
6
0
568,885
8
W
Hachiman
12,852
494
168
6
0
524,154
2
W
Mercury
15,904
612
229
9
0
617,447
2
L
Janus
12,508
481
148
6
0
464,733
5
W
Artio
12,821
493
70
3
0
551,147
4
L
Cthulhu
11,684
449
45
2
0
511,521
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role