Player Matchup

Agni
Agni
Masters
 
Agni
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Masters
 
Hou Yi
Masters
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ares
Ares
Masters
 
Ares
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hades
Hades
Masters
Hestrix
Hades
Masters
Level 160
God Stats
2W - 5L
1,331 SR
Queue Stats
91W - 84L
2,739 MMR
Solo
Awilix
Awilix
Masters
MastKiII
Awilix
Masters
Level 160
God Stats
34W - 27L
1,549 SR
Queue Stats
592W - 487L
3,038 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 157
1,476 SR
2,055 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 137
1,601 SR
2,482 MMR
Ullr
Ullr
Masters
 
Ullr
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Da Ji
Da Ji
Masters
R3bound
Da Ji
Masters
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
262W - 244L
2,630 MMR
Solo
Zeus
Zeus
Masters
arcanosurt
Zeus
Masters
Level 85
God Stats
46W - 30L
1,705 SR
Queue Stats
117W - 81L
2,846 MMR
Solo
Achilles
Achilles
Masters
italilianman
Achilles
Masters
Level 127
God Stats
8W - 8L
1,596 SR
Queue Stats
653W - 633L
2,673 MMR
Solo
Khepri
Khepri
Masters
polskiberet
Khepri
Masters
Level 158
God Stats
5W - 6L
1,704 SR
Queue Stats
561W - 556L
2,761 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
11
2 / 1 / 2
6,516
652
2,747
3,485
1,104
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
 
Hou Yi
11
4 / 1 / 0
6,415
642
5,185
7,429
1,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ares
 
Ares
9
1 / 1 / 5
5,557
556
5,023
6,971
3,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hades
Hestrix
Hades
10
2 / 1 / 1
6,144
614
6,464
8,078
4,234
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Awilix
MastKiII
Awilix
11
4 / 0 / 3
6,393
639
5,215
4,557
1,390
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
TiamatOdinGebSolArtio

VS

Bans
LokiNikeSetCthulhuRavana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
11
2 / 1 / 0
5,879
588
4,574
3,900
1,399
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Da Ji
R3bound
Da Ji
9
1 / 4 / 1
5,324
532
3,159
8,017
2,825
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 4 / 1
5,018
502
4,486
5,631
2,221
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Achilles
italilianman
Achilles
9
1 / 2 / 0
4,992
499
4,896
10,924
6,223
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman

Talisman

+75
Health
+15
Magical Protection

Khepri
8
0 / 2 / 3
4,820
482
1,878
6,280
3,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
9
13
Kills
4
4
Deaths
13
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
2
1
2
3
W
Hou Yi
 
Hou Yi
4
1
0
4
W
Ares
 
Ares
1
1
5
3.5
L
Ullr
 
Ullr
2
1
0
2
W
Hades
Hestrix
Hades
2
1
1
2.5
W
Awilix
MastKiII
Awilix
4
0
3
5.5
L
Da Ji
R3bound
Da Ji
1
4
1
0.38
L
0
4
1
0.13
L
Achilles
italilianman
Achilles
1
2
0
0.5
L
Khepri
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,634
Damage
18,993
30,520
Taken
34,752
12,320
Mitigated
16,557
14,852
Healing
9,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
2,747
241
0
310
3,485
1,104
0
1,100
2,189
44,009
0
W
Hou Yi
 
Hou Yi
5,185
2,806
0
4,495
7,429
1,955
0
887
6,542
0
36,846
W
Ares
 
Ares
5,023
580
0
2,440
6,971
3,637
0
2,862
3,984
11,374
0
L
Ullr
 
Ullr
4,574
1,458
0
1,469
3,900
1,399
0
823
3,077
0
36,455
W
Hades
Hestrix
Hades
6,464
2,110
0
5,395
8,078
4,234
538
0
7,384
32,847
0
W
Awilix
MastKiII
Awilix
5,215
2,260
0
2,212
4,557
1,390
0
1,035
3,363
0
34,777
L
Da Ji
R3bound
Da Ji
3,159
653
0
2,942
8,017
2,825
0
2,090
5,905
0
28,920
L
4,486
681
0
313
5,631
2,221
0
3,042
2,411
29,771
0
L
Achilles
italilianman
Achilles
4,896
1,366
0
3,675
10,924
6,223
0
6,045
4,879
0
24,965
L
Khepri
1,878
375
78
1,269
6,280
3,889
0
2,022
4,246
9,737
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,025
Gold Earned
26,033
357
Minions Killed
267
0
Camps Cleared
0
1,012,448
Distance Traveled
942,658
15
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
6,516
652
99
10
0
194,591
4
W
Hou Yi
6,415
642
85
9
0
170,726
3
W
Ares
5,557
556
17
2
0
213,966
1
L
Ullr
5,879
588
84
8
0
173,712
6
W
Hades
6,144
614
80
8
0
174,894
1
W
Awilix
6,393
639
76
8
0
258,271
6
L
Da Ji
5,324
532
64
6
0
192,472
3
L
Zeus
5,018
502
71
7
0
176,107
5
L
Achilles
4,992
499
39
4
0
198,103
3
L
Khepri
4,820
482
9
1
0
202,264
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role