Player Matchup

Merlin
Merlin
DizzyJwe
Merlin
Level 86
God Stats
1W - 2L
1,710 SR
Queue Stats
30W - 25L
1,498 Elo+
Party 2
Thoth
Thoth
Kaffis
Thoth
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 22L
1,514 Elo+
Party 2
Ganesha
Ganesha
LamentiaXf
Ganesha
Level 129
God Stats
16W - 12L
1,567 SR
Queue Stats
532W - 541L
1,495 Elo+
Solo
Artemis
Artemis
WolvenDagger
Artemis
Level 118
God Stats
12W - 8L
1,611 SR
Queue Stats
347W - 362L
1,438 Elo+
Party 1
Sol
Sol
smitedhick
Sol
Level 126
God Stats
11W - 10L
1,499 SR
Queue Stats
457W - 477L
1,428 Elo+
Party 1
Team Averages
Level 107
1,577 SR
1,474 Elo+

VS

Team Averages
Level 57
1,480 SR
1,495 Elo+
Osiris
Osiris
Akwasi
Osiris
Level 28
God Stats
3W - 0L
1,949 SR
Queue Stats
34W - 16L
1,688 Elo+
Solo
Danzaburou
Danzaburou
El_D-Noz_oR
Danzaburou
Level 89
God Stats
3W - 1L
1,483 SR
Queue Stats
174W - 133L
1,511 Elo+
Solo
Cabrakan
Cabrakan
Ricrulion
Cabrakan
Level 117
God Stats
2W - 0L
1,500 SR
Queue Stats
72W - 79L
1,491 Elo+
Solo
Janus
Janus
TsWizardDarkness
Janus
Level 18
God Stats
3W - 1L
1,290 SR
Queue Stats
80W - 109L
1,387 Elo+
Solo
Merlin
Merlin
Zasias
Merlin
Level 33
God Stats
1W - 0L
1,180 SR
Queue Stats
9W - 12L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DizzyJwe
Merlin
17
3 / 8 / 13
11,135
742
10,842
17,501
6,779
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thoth
Kaffis
Thoth
18
9 / 5 / 8
11,804
787
21,142
15,124
6,007
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ganesha
LamentiaXf
Ganesha
20
1 / 6 / 14
11,554
770
9,600
25,683
34,394
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
WolvenDagger
Artemis
17
5 / 5 / 10
11,126
742
12,432
14,079
6,420
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

18
8 / 5 / 10
12,149
810
15,690
17,594
6,892
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Akwasi
Osiris
20
14 / 3 / 9
13,319
888
30,167
17,434
15,204
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
El_D-Noz_oR
Danzaburou
20
7 / 7 / 9
12,633
842
14,644
17,591
8,088
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Cabrakan
Ricrulion
Cabrakan
20
4 / 5 / 17
11,627
775
8,945
22,331
36,691
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
1 / 9 / 19
10,719
715
11,542
15,055
10,232
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Merlin
Zasias
Merlin
18
3 / 4 / 15
11,601
773
17,490
11,648
5,788
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
98
26
Kills
29
29
Deaths
28
55
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Osiris
Akwasi
Osiris
14
3
9
6.17
L
Merlin
DizzyJwe
Merlin
3
8
13
1.19
W
Danzaburou
El_D-Noz_oR
Danzaburou
7
7
9
1.64
L
Thoth
Kaffis
Thoth
9
5
8
2.6
L
Ganesha
LamentiaXf
Ganesha
1
6
14
1.33
W
Cabrakan
Ricrulion
Cabrakan
4
5
17
2.5
W
1
9
19
1.17
L
Artemis
WolvenDagger
Artemis
5
5
10
2
W
Merlin
Zasias
Merlin
3
4
15
2.63
L
8
5
10
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,706
Damage
82,788
89,981
Taken
84,059
60,492
Mitigated
76,003
29,529
Healing
22,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
Akwasi
Osiris
30,167
3,301
1,999
4,738
17,434
15,204
1,243
9,888
7,289
0
52,168
L
Merlin
DizzyJwe
Merlin
10,842
785
1,184
2,177
17,501
6,779
804
8,659
8,842
23,185
0
W
Danzaburou
El_D-Noz_oR
Danzaburou
14,644
5,675
975
3,205
17,591
8,088
2,146
13,020
4,459
0
44,513
L
Thoth
Kaffis
Thoth
21,142
322
483
2,487
15,124
6,007
599
6,005
9,119
39,536
0
L
Ganesha
LamentiaXf
Ganesha
9,600
148
3,450
6,004
25,683
34,394
352
10,693
14,990
27,309
0
W
Cabrakan
Ricrulion
Cabrakan
8,945
1,062
622
4,326
22,331
36,691
0
12,504
9,573
13,263
0
W
11,542
1,193
1,074
2,326
15,055
10,232
720
12,146
2,684
23,164
0
L
Artemis
WolvenDagger
Artemis
12,432
4,585
2,465
2,953
14,079
6,420
1,125
6,030
8,049
0
22,223
W
Merlin
Zasias
Merlin
17,490
727
708
2,208
11,648
5,788
929
8,704
2,780
39,028
0
L
15,690
3,866
2,014
6,312
17,594
6,892
2,899
6,590
11,004
31,859
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,768
Gold Earned
59,899
159
Minions Killed
174
0
Camps Cleared
0
1,341,572
Distance Traveled
1,405,617
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
13,319
888
50
3
0
324,455
0
L
Merlin
11,135
742
41
3
0
243,630
0
W
Danzaburou
12,633
842
55
4
0
269,343
1
L
Thoth
11,804
787
46
3
0
287,407
0
L
Ganesha
11,554
770
4
0
0
261,958
3
W
Cabrakan
11,627
775
5
0
0
289,292
0
W
Janus
10,719
715
21
1
0
250,488
0
L
Artemis
11,126
742
19
1
0
262,866
1
W
Merlin
11,601
773
43
3
0
272,039
0
L
Sol
12,149
810
49
3
0
285,711
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role