Player Matchup

Serqet
Serqet
 
Serqet
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
Steel4Humans
Achilles
Level 146
God Stats
1W - 2L
1,476 SR
Queue Stats
50W - 44L
1,563 Elo+
Solo
Nox
Nox
Twweer
Nox
Level 160
God Stats
10W - 6L
1,649 SR
Queue Stats
39W - 32L
1,556 Elo+
Party 1
Team Averages
Level 152
1,542 SR
1,540 Elo+

VS

Team Averages
Level 152
1,555 SR
1,575 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
DEATHOFTHEPIG
Artio
Level 156
God Stats
1W - 0L
1,465 SR
Queue Stats
71W - 82L
1,494 Elo+
Solo
Thoth
Thoth
iUKnow
Thoth
Level 160
God Stats
2W - 2L
1,699 SR
Queue Stats
15W - 10L
1,730 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
10
2 / 5 / 2
7,243
658
7,404
13,998
5,841
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Achilles
Steel4Humans
Achilles
11
3 / 3 / 1
7,607
692
9,585
15,267
9,688
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nox
Twweer
Nox
11
0 / 2 / 4
7,062
642
7,503
7,376
2,566
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
13
7 / 0 / 2
8,713
792
12,945
8,778
3,689
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 4 / 8
7,449
677
6,164
15,728
11,588
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thoth
iUKnow
Thoth
13
3 / 1 / 4
8,098
736
10,824
7,324
2,054
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
24
5
Kills
10
10
Deaths
5
7
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
2
5
2
0.6
W
Jing Wei
 
Jing Wei
7
0
2
8
W
0
4
8
1
L
Achilles
Steel4Humans
Achilles
3
3
1
1.17
L
Nox
Twweer
Nox
0
2
4
1
W
Thoth
iUKnow
Thoth
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,492
Damage
29,933
36,641
Taken
31,830
18,095
Mitigated
17,331
6,987
Healing
8,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
7,404
2,328
0
750
13,998
5,841
29
5,488
8,338
0
17,085
W
Jing Wei
 
Jing Wei
12,945
10,182
0
2,265
8,778
3,689
1,315
2,356
5,763
0
38,494
W
6,164
1,086
1,111
4,314
15,728
11,588
105
3,384
11,490
17,832
0
L
Achilles
Steel4Humans
Achilles
9,585
2,123
0
3,852
15,267
9,688
0
7,152
7,586
0
18,027
L
Nox
Twweer
Nox
7,503
356
0
2,385
7,376
2,566
0
3,919
3,183
29,763
0
W
Thoth
iUKnow
Thoth
10,824
659
0
918
7,324
2,054
0
1,412
5,210
32,557
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,912
Gold Earned
24,260
113
Minions Killed
134
4
Camps Cleared
6
651,109
Distance Traveled
673,674
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
7,243
658
26
2
4
202,674
6
W
Jing Wei
8,713
792
57
5
2
238,317
2
W
Artio
7,449
677
15
1
1
204,567
3
L
Achilles
7,607
692
18
2
0
225,332
2
L
Nox
7,062
642
69
6
0
223,103
9
W
Thoth
8,098
736
62
6
3
230,790
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role