Player Matchup

Ullr
Ullr
PrinceDaygo
Ullr
Level 20
God Stats
1W - 6L
1,277 SR
Queue Stats
31W - 34L
1,368 Elo+
Solo
Nemesis
Nemesis
paulinhotimaore
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,163 Elo+
Solo
Olorun
Olorun
xxSGTbetoxx
Olorun
Level 25
God Stats
23W - 18L
1,557 SR
Queue Stats
240W - 249L
1,397 Elo+
Solo
Team Averages
Level 16
1,444 SR
1,309 Elo+

VS

Team Averages
Level 60
1,474 SR
1,298 Elo+
Artio
Artio
Greenday773
Artio
Level 28
God Stats
6W - 7L
1,464 SR
Queue Stats
113W - 175L
1,188 Elo+
Party 1
Thanatos
Thanatos
Javiercito35
Thanatos
Level 28
God Stats
1W - 2L
1,438 SR
Queue Stats
88W - 132L
1,236 Elo+
Party 1
Zeus
Zeus
estoykansadoya
Zeus
Level 124
God Stats
191W - 220L
1,519 SR
Queue Stats
473W - 551L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 6 / 5
10,370
691
9,072
14,719
5,461
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

10
0 / 17 / 4
8,531
569
2,866
18,252
5,876
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Olorun
14
6 / 6 / 4
10,253
684
14,700
13,554
5,074
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 3 / 18
11,362
757
9,693
19,510
22,313
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Thanatos
Javiercito35
Thanatos
16
10 / 2 / 14
11,506
767
14,385
13,358
5,401
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
13 / 5 / 7
11,908
794
16,092
13,453
4,812
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
67
9
Kills
28
29
Deaths
10
13
Assists
39
Player
Kills
Deaths
Assists
KDA
W
5
3
18
4.67
W
Thanatos
Javiercito35
Thanatos
10
2
14
8.5
L
3
6
5
0.92
W
13
5
7
3.3
L
0
17
4
0.12
L
Olorun
6
6
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,638
Damage
40,170
46,525
Taken
46,321
16,411
Mitigated
32,526
3,316
Healing
14,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,693
1,154
958
4,341
19,510
22,313
427
5,604
13,388
31,336
0
W
Thanatos
Javiercito35
Thanatos
14,385
6,633
979
7,112
13,358
5,401
1,764
4,686
8,378
0
32,479
L
9,072
1,825
0
0
14,719
5,461
0
9,937
4,782
0
20,709
W
16,092
2,034
286
745
13,453
4,812
419
3,913
9,268
44,094
0
L
2,866
1,969
0
735
18,252
5,876
0
8,783
9,469
0
7,248
L
Olorun
14,700
4,569
144
2,437
13,554
5,074
0
7,096
6,458
38,034
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,154
Gold Earned
34,776
110
Minions Killed
133
1
Camps Cleared
6
647,650
Distance Traveled
832,373
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
11,362
757
42
3
2
290,748
1
W
Thanatos
11,506
767
41
3
1
282,477
2
L
Ullr
10,370
691
23
2
0
260,809
0
W
Zeus
11,908
794
50
3
3
259,148
0
L
Nemesis
8,531
569
13
1
0
199,044
0
L
Olorun
10,253
684
74
5
1
187,797
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role