Player Matchup

Persephone
Persephone
HoLeeSyphilis
Persephone
Level 160
God Stats
6W - 2L
1,679 SR
Queue Stats
511W - 354L
1,668 Elo+
Party 2
Ah Puch
Ah Puch
KurtLupo9506
Ah Puch
Level 101
God Stats
2W - 0L
1,345 SR
Queue Stats
15W - 35L
1,282 Elo+
Solo
Serqet
Serqet
RoyalSyphilis
Serqet
Level 160
God Stats
13W - 9L
1,630 SR
Queue Stats
300W - 232L
1,637 Elo+
Party 2
Medusa
Medusa
Zasias
Medusa
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 114
1,538 SR
1,522 Elo+

VS

Team Averages
Level 102
1,461 SR
1,373 Elo+
Achilles
Achilles
BozhyyNosochek
Achilles
Level 77
God Stats
0W - 1L
1,508 SR
Queue Stats
0W - 3L
1,201 Elo+
Party 1
Tyr
Tyr
Hardcorshik
Tyr
Level 68
God Stats
0W - 1L
1,433 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Janus
Janus
PeaceOfClown
Janus
Level 101
God Stats
0W - 1L
1,336 SR
Queue Stats
4W - 11L
1,251 Elo+
Party 1
Izanami
Izanami
Ściek
Izanami
Level 160
God Stats
4W - 2L
1,567 SR
Queue Stats
97W - 98L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
HoLeeSyphilis
Persephone
16
7 / 0 / 1
9,923
992
10,830
6,610
2,622
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ah Puch
KurtLupo9506
Ah Puch
13
1 / 2 / 3
8,429
843
4,894
5,343
1,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 0 / 4
8,647
865
3,535
5,259
4,900
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Medusa
Zasias
Medusa
13
1 / 1 / 5
8,691
869
4,018
4,803
1,679
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
11
0 / 1 / 0
6,644
664
1,424
9,668
5,934
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 3 / 1
7,246
725
2,830
6,796
3,286
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

11
0 / 3 / 0
6,630
663
1,695
4,461
1,124
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
Ściek
Izanami
13
2 / 6 / 1
8,022
802
5,941
10,867
2,611
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
5
11
Kills
3
3
Deaths
13
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Achilles
0
1
0
0
L
1
3
1
0.5
W
Persephone
HoLeeSyphilis
Persephone
7
0
1
7.5
W
Ah Puch
KurtLupo9506
Ah Puch
1
2
3
1.25
L
0
3
0
0
W
2
0
4
4
W
Medusa
Zasias
Medusa
1
1
5
3.5
L
Izanami
Ściek
Izanami
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,277
Damage
11,890
22,015
Taken
31,792
10,735
Mitigated
12,955
6,481
Healing
6,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
1,424
344
0
3,183
9,668
5,934
0
4,295
5,268
0
9,518
L
2,830
230
171
1,585
6,796
3,286
174
2,042
4,702
0
13,678
W
Persephone
HoLeeSyphilis
Persephone
10,830
81
0
3,023
6,610
2,622
1,311
1,131
5,479
36,170
0
W
Ah Puch
KurtLupo9506
Ah Puch
4,894
0
17
1,648
5,343
1,534
380
108
5,235
22,838
0
L
1,695
92
0
121
4,461
1,124
0
1,928
2,386
13,202
0
W
3,535
543
0
1,278
5,259
4,900
0
888
4,371
0
17,647
W
Medusa
Zasias
Medusa
4,018
2,178
0
515
4,803
1,679
4,565
0
4,803
0
25,937
L
Izanami
Ściek
Izanami
5,941
3,404
0
1,070
10,867
2,611
557
7,902
2,805
0
34,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,690
Gold Earned
28,542
163
Minions Killed
152
8
Camps Cleared
9
745,803
Distance Traveled
576,662
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,644
664
15
2
1
140,850
0
L
Tyr
7,246
725
26
3
1
144,619
1
W
Persephone
9,923
992
61
6
3
206,305
0
W
Ah Puch
8,429
843
39
4
1
169,172
3
L
Janus
6,630
663
33
3
1
145,135
1
W
Serqet
8,647
865
29
3
4
183,516
2
W
Medusa
8,691
869
34
3
0
186,810
1
L
Izanami
8,022
802
78
8
6
146,058
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role