Player Matchup

Cabrakan
Cabrakan
IlKvitekristlI
Cabrakan
Level 156
God Stats
1W - 3L
1,337 SR
Queue Stats
225W - 198L
1,555 Elo+
Party 1
Danzaburou
Danzaburou
NorTex218
Danzaburou
Level 120
God Stats
24W - 20L
1,637 SR
Queue Stats
203W - 179L
1,538 Elo+
Party 1
Merlin
Merlin
stiimshot
Merlin
Level 127
God Stats
1W - 1L
1,825 SR
Queue Stats
99W - 82L
1,566 Elo+
Party 1
Team Averages
Level 134
1,600 SR
1,553 Elo+

VS

Team Averages
Level 58
1,663 SR
1,473 Elo+
Sol
Sol
Loonytuner
Sol
Level 14
God Stats
25W - 5L
1,989 SR
Queue Stats
55W - 32L
1,534 Elo+
Solo
Odin
Odin
Necrovalley_Hero
Odin
Level 145
God Stats
3W - 4L
1,631 SR
Queue Stats
34W - 51L
1,559 Elo+
Solo
Olorun
Olorun
Rare Dawnn
Olorun
Level 16
God Stats
16W - 24L
1,370 SR
Queue Stats
35W - 43L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
10
3 / 4 / 0
7,244
659
4,534
9,188
7,057
Danzaburou
NorTex218
Danzaburou
10
1 / 5 / 1
6,810
619
6,600
10,890
3,618
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Merlin
stiimshot
Merlin
11
0 / 4 / 3
6,896
627
6,513
6,058
2,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 7
8,488
772
12,277
10,546
4,284
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

13
5 / 2 / 7
8,867
806
7,492
11,522
10,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Olorun
Rare Dawnn
Olorun
10
3 / 1 / 2
7,595
690
1,372
6,178
2,182
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
29
4
Kills
13
13
Deaths
4
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
3
4
0
0.75
W
5
1
7
8.5
W
5
2
7
4.25
L
Danzaburou
NorTex218
Danzaburou
1
5
1
0.3
W
Olorun
Rare Dawnn
Olorun
3
1
2
4
L
Merlin
stiimshot
Merlin
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,647
Damage
21,141
26,136
Taken
28,246
12,929
Mitigated
17,356
2,491
Healing
9,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
4,534
502
0
852
9,188
7,057
0
4,517
4,671
9,322
0
W
12,277
3,312
0
4,810
10,546
4,284
1,619
4,591
5,955
38,194
3,229
W
7,492
2,425
0
1,515
11,522
10,890
275
3,702
7,820
0
21,529
L
Danzaburou
NorTex218
Danzaburou
6,600
1,599
0
1,639
10,890
3,618
0
5,456
5,434
0
22,933
W
Olorun
Rare Dawnn
Olorun
1,372
517
1,310
2,187
6,178
2,182
1,053
3,080
3,098
7,739
0
L
Merlin
stiimshot
Merlin
6,513
452
0
0
6,058
2,254
0
3,125
2,933
27,810
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,950
Gold Earned
24,950
105
Minions Killed
108
4
Camps Cleared
5
533,154
Distance Traveled
592,741
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
7,244
659
13
1
0
184,773
3
W
Sol
8,488
772
65
6
5
219,324
1
W
Odin
8,867
806
25
2
0
211,210
2
L
Danzaburou
6,810
619
35
3
3
179,018
2
W
Olorun
7,595
690
18
2
0
162,207
0
L
Merlin
6,896
627
57
5
1
169,363
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role