Player Matchup

Ymir
Ymir
BraZzers1201
Ymir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ra
Ra
ILGDI Sea
Ra
Level 8
God Stats
4W - 4L
1,865 SR
Queue Stats
11W - 15L
1,517 Elo+
Party 1
Kali
Kali
ILGDI Winning
Kali
Level 118
God Stats
2W - 1L
1,731 SR
Queue Stats
15W - 17L
1,465 Elo+
Party 1
Neith
Neith
Nyeph
Neith
Level 3
God Stats
3W - 1L
1,500 SR
Queue Stats
44W - 18L
1,114 Elo+
Solo
Thanatos
Thanatos
WTGAlphaWolf
Thanatos
Level 29
God Stats
34W - 25L
1,516 SR
Queue Stats
40W - 38L
1,443 Elo+
Solo
Team Averages
Level 32
1,622 SR
1,408 Elo+

VS

Team Averages
Level 16
1,543 SR
1,359 Elo+
Guan Yu
Guan Yu
Onyyii
Guan Yu
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 18L
1,377 Elo+
Solo
Nu Wa
Nu Wa
S_Y_N_T_I
Nu Wa
Level 29
God Stats
8W - 5L
1,675 SR
Queue Stats
99W - 86L
1,483 Elo+
Solo
Tsukuyomi
Tsukuyomi
daromu00
Tsukuyomi
Level 7
God Stats
0W - 2L
1,691 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Cerberus
Cerberus
desire12081989
Cerberus
Level 26
God Stats
3W - 6L
1,500 SR
Queue Stats
101W - 119L
1,316 Elo+
Solo
Artemis
Artemis
nidael23
Artemis
Level 8
God Stats
0W - 1L
1,351 SR
Queue Stats
2W - 7L
1,119 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 7 / 7
9,472
474
11,055
16,330
15,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
2 / 5 / 11
10,217
511
9,007
13,066
3,827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
18 / 2 / 8
12,603
630
16,715
21,084
9,364
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Neith
Nyeph
Neith
20
12 / 1 / 11
12,682
634
23,956
14,537
5,747
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Thanatos
WTGAlphaWolf
Thanatos
16
6 / 4 / 5
10,269
513
9,656
16,450
7,269
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Onyyii
Guan Yu
16
5 / 6 / 6
9,836
492
8,565
16,324
12,615
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nu Wa
S_Y_N_T_I
Nu Wa
17
6 / 7 / 6
10,656
533
15,595
14,800
4,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
daromu00
Tsukuyomi
14
4 / 8 / 7
9,678
484
7,640
16,253
4,781
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Cerberus
12
2 / 10 / 13
8,200
410
13,380
24,297
19,764
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Artemis
nidael23
Artemis
12
2 / 11 / 7
8,501
425
12,095
16,069
3,816
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
58
42
Kills
19
19
Deaths
42
42
Assists
39
Player
Kills
Deaths
Assists
KDA
W
4
7
7
1.07
W
2
5
11
1.5
W
18
2
8
11
W
Neith
Nyeph
Neith
12
1
11
17.5
L
Guan Yu
Onyyii
Guan Yu
5
6
6
1.33
L
Nu Wa
S_Y_N_T_I
Nu Wa
6
7
6
1.29
W
Thanatos
WTGAlphaWolf
Thanatos
6
4
5
2.13
L
Tsukuyomi
daromu00
Tsukuyomi
4
8
7
0.94
L
Cerberus
2
10
13
0.85
L
Artemis
nidael23
Artemis
2
11
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,389
Damage
57,275
81,467
Taken
87,743
41,966
Mitigated
45,321
37,939
Healing
12,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,055
1,307
0
1,860
16,330
15,759
0
7,203
9,127
21,310
0
W
9,007
897
402
3,482
13,066
3,827
2,106
7,363
5,703
57,930
0
W
16,715
8,651
0
11,009
21,084
9,364
0
5,536
15,548
0
80,462
W
Neith
Nyeph
Neith
23,956
9,705
0
8,339
14,537
5,747
5,065
2,979
11,558
0
99,314
L
Guan Yu
Onyyii
Guan Yu
8,565
1,660
917
3,342
16,324
12,615
0
2,178
14,100
0
47,453
L
Nu Wa
S_Y_N_T_I
Nu Wa
15,595
5,175
0
1,381
14,800
4,345
64
3,286
11,408
63,760
0
W
Thanatos
WTGAlphaWolf
Thanatos
9,656
1,954
278
12,569
16,450
7,269
1,754
5,894
10,556
0
70,017
L
Tsukuyomi
daromu00
Tsukuyomi
7,640
1,743
0
1,446
16,253
4,781
306
2,730
13,457
0
42,924
L
Cerberus
13,380
2,070
0
3,459
24,297
19,764
122
8,394
15,757
33,327
0
L
Artemis
nidael23
Artemis
12,095
5,279
0
2,262
16,069
3,816
806
3,010
12,959
0
45,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,243
Gold Earned
46,871
508
Minions Killed
395
0
Camps Cleared
0
1,796,921
Distance Traveled
1,759,019
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,472
474
23
1
0
319,635
0
W
Ra
10,217
511
110
6
0
337,905
0
W
Kali
12,603
630
104
5
0
447,600
1
W
Neith
12,682
634
162
8
0
358,447
1
L
Guan Yu
9,836
492
90
5
0
401,218
2
L
Nu Wa
10,656
533
111
6
0
331,475
2
W
Thanatos
10,269
513
109
5
0
333,334
1
L
Tsukuyomi
9,678
484
79
4
0
390,490
0
L
Cerberus
8,200
410
38
2
0
331,743
0
L
Artemis
8,501
425
77
4
0
304,093
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role