Player Matchup

Mercury
Mercury
 
Mercury
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
SebkatonFr
Susano
Level 66
God Stats
0W - 7L
1,453 SR
Queue Stats
113W - 176L
1,365 Elo+
Solo
Ah Puch
Ah Puch
patrickphs
Ah Puch
Level 65
God Stats
0W - 1L
1,197 SR
Queue Stats
28W - 26L
1,476 Elo+
Solo
Team Averages
Level 65
1,383 SR
1,447 Elo+

VS

Team Averages
Level 106
1,493 SR
1,461 Elo+
Merlin
Merlin
 
Merlin
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
 
Guan Yu
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
nazzar1
Danzaburou
Level 33
God Stats
87W - 129L
1,478 SR
Queue Stats
122W - 194L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
10
0 / 2 / 3
7,450
573
3,071
9,326
2,266
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Susano
SebkatonFr
Susano
12
2 / 1 / 0
7,855
604
5,537
11,656
4,228
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
patrickphs
Ah Puch
12
1 / 3 / 2
8,177
629
10,039
7,007
2,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
4 / 1 / 2
8,813
678
10,001
5,906
2,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
 
Guan Yu
11
0 / 1 / 6
8,401
646
6,354
10,179
9,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
nazzar1
Danzaburou
12
2 / 1 / 4
8,395
646
5,838
5,133
1,826
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
18
3
Kills
6
6
Deaths
3
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
0
2
3
0.75
W
Merlin
 
Merlin
4
1
2
5
W
Guan Yu
 
Guan Yu
0
1
6
3
L
Susano
SebkatonFr
Susano
2
1
0
2
W
Danzaburou
nazzar1
Danzaburou
2
1
4
4
L
Ah Puch
patrickphs
Ah Puch
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,647
Damage
22,193
27,989
Taken
21,218
8,690
Mitigated
13,357
7,834
Healing
5,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
3,071
1,083
432
2,669
9,326
2,266
0
3,129
6,197
0
9,798
W
Merlin
 
Merlin
10,001
525
63
1,664
5,906
2,526
0
2,449
3,457
39,443
0
W
Guan Yu
 
Guan Yu
6,354
1,167
572
2,665
10,179
9,005
0
5,054
5,125
0
16,873
L
Susano
SebkatonFr
Susano
5,537
1,303
0
3,501
11,656
4,228
0
4,907
6,749
0
26,822
W
Danzaburou
nazzar1
Danzaburou
5,838
501
207
806
5,133
1,826
0
2,911
2,222
0
22,764
L
Ah Puch
patrickphs
Ah Puch
10,039
0
430
802
7,007
2,196
0
2,671
4,336
35,612
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,482
Gold Earned
25,609
132
Minions Killed
157
5
Camps Cleared
6
758,258
Distance Traveled
762,034
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,450
573
21
2
0
266,167
0
W
Merlin
8,813
678
68
5
3
246,222
1
W
Guan Yu
8,401
646
29
2
0
282,969
8
L
Susano
7,855
604
42
3
3
251,458
4
W
Danzaburou
8,395
646
60
5
3
232,843
5
L
Ah Puch
8,177
629
69
5
2
240,633
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role