Player Matchup

Guan Yu
Guan Yu
LoRd_FLacKo_007
Guan Yu
Level 123
God Stats
3W - 1L
1,580 SR
Queue Stats
23W - 31L
1,384 Elo+
Party 1
Medusa
Medusa
OvO__Revenant
Medusa
Level 97
God Stats
8W - 6L
1,562 SR
Queue Stats
23W - 31L
1,384 Elo+
Party 1
Ravana
Ravana
PSYC-DEZ
Ravana
Level 102
God Stats
1W - 3L
1,045 SR
Queue Stats
73W - 84L
1,411 Elo+
Party 2
Anubis
Anubis
SimChrono
Anubis
Level 90
God Stats
3W - 1L
1,677 SR
Queue Stats
105W - 120L
1,481 Elo+
Party 2
Chaac
Chaac
chenlezhi
Chaac
Level 160
God Stats
58W - 40L
1,530 SR
Queue Stats
1,045W - 1,126L
1,344 Elo+
Solo
Team Averages
Level 114
1,479 SR
1,401 Elo+

VS

Team Averages
Level 108
1,511 SR
1,417 Elo+
Izanami
Izanami
ScrewyJw
Izanami
Level 106
God Stats
20W - 19L
1,574 SR
Queue Stats
144W - 157L
1,473 Elo+
Solo
Fenrir
Fenrir
Xx_KAI-SIDEN_xX
Fenrir
Level 78
God Stats
8W - 11L
1,441 SR
Queue Stats
136W - 171L
1,382 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
guwap22
Morgan Le Fay
Level 154
God Stats
1W - 7L
1,207 SR
Queue Stats
167W - 183L
1,382 Elo+
Solo
Olorun
Olorun
l-GUAP-I
Olorun
Level 122
God Stats
38W - 23L
1,521 SR
Queue Stats
77W - 78L
1,429 Elo+
Solo
Ares
Ares
temp-905854
Ares
Level 81
God Stats
14W - 8L
1,811 SR
Queue Stats
261W - 289L
1,420 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 7
7,220
481
3,085
8,577
7,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

11
1 / 0 / 1
6,554
437
2,779
3,579
1,189
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ravana
PSYC-DEZ
Ravana
16
5 / 1 / 7
8,937
596
6,412
7,290
3,051
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Anubis
SimChrono
Anubis
14
8 / 2 / 5
8,807
587
13,736
11,283
5,232
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chaac
chenlezhi
Chaac
11
2 / 6 / 1
6,942
463
4,849
10,195
4,358
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ScrewyJw
Izanami
14
0 / 1 / 0
7,640
509
3,654
5,728
1,866
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
2 / 4 / 3
7,636
509
5,472
10,596
3,176
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Morgan Le Fay
guwap22
Morgan Le Fay
11
0 / 6 / 2
7,034
469
5,444
9,302
2,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Olorun
l-GUAP-I
Olorun
14
6 / 3 / 0
9,077
605
7,444
9,722
3,811
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
1 / 2 / 1
6,026
402
3,998
9,237
7,206
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
15
16
Kills
9
9
Deaths
16
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
0
0
7
3.5
W
1
0
1
1.5
W
Ravana
PSYC-DEZ
Ravana
5
1
7
8.5
L
Izanami
ScrewyJw
Izanami
0
1
0
0
W
Anubis
SimChrono
Anubis
8
2
5
5.25
L
2
4
3
0.88
W
Chaac
chenlezhi
Chaac
2
6
1
0.42
L
Morgan Le Fay
guwap22
Morgan Le Fay
0
6
2
0.17
L
Olorun
l-GUAP-I
Olorun
6
3
0
2
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,861
Damage
26,012
40,924
Taken
44,585
21,647
Mitigated
18,525
17,175
Healing
11,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,085
138
469
3,681
8,577
7,817
270
2,787
5,790
0
23,813
W
2,779
1,081
0
756
3,579
1,189
618
496
3,083
0
37,952
W
Ravana
PSYC-DEZ
Ravana
6,412
2,153
0
4,667
7,290
3,051
0
2,101
5,189
0
53,838
L
Izanami
ScrewyJw
Izanami
3,654
1,528
0
1,635
5,728
1,866
980
482
5,246
0
70,468
W
Anubis
SimChrono
Anubis
13,736
228
0
5,257
11,283
5,232
396
5,480
5,803
51,557
0
L
5,472
1,469
0
2,264
10,596
3,176
0
4,408
6,188
0
36,834
W
Chaac
chenlezhi
Chaac
4,849
814
0
2,345
10,195
4,358
0
4,941
5,254
0
33,490
L
Morgan Le Fay
guwap22
Morgan Le Fay
5,444
223
0
1,053
9,302
2,466
0
3,594
5,708
40,515
0
L
Olorun
l-GUAP-I
Olorun
7,444
3,878
0
4,466
9,722
3,811
540
1,464
8,258
46,216
6,492
L
3,998
66
18
1,814
9,237
7,206
0
3,788
5,449
15,918
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,460
Gold Earned
37,413
378
Minions Killed
415
0
Camps Cleared
0
1,470,525
Distance Traveled
1,242,445
19
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
7,220
481
33
2
0
316,066
7
W
Medusa
6,554
437
78
5
0
295,671
4
W
Ravana
8,937
596
100
7
0
324,273
5
L
Izanami
7,640
509
132
9
0
214,994
3
W
Anubis
8,807
587
102
7
0
255,008
3
L
Fenrir
7,636
509
70
5
0
279,726
1
W
Chaac
6,942
463
65
4
0
279,507
0
L
Morgan Le Fay
7,034
469
77
5
0
251,758
1
L
Olorun
9,077
605
115
8
0
232,788
7
L
Ares
6,026
402
21
1
0
263,179
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role