Player Matchup

Artemis
Artemis
AequitasDixon
Artemis
Level 23
God Stats
8W - 21L
1,202 SR
Queue Stats
21W - 44L
1,374 Elo+
Solo
Thor
Thor
Call_Me_Senpai_X
Thor
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 6L
1,764 Elo+
Solo
Gilgamesh
Gilgamesh
chewfer01
Gilgamesh
Level 120
God Stats
7W - 4L
1,682 SR
Queue Stats
162W - 132L
1,570 Elo+
Solo
Sylvanus
Sylvanus
illblade101
Sylvanus
Level 156
God Stats
76W - 78L
1,595 SR
Queue Stats
253W - 259L
1,501 Elo+
Solo
Baron Samedi
Baron Samedi
r3v4nch4dos
Baron Samedi
Level 158
God Stats
3W - 5L
1,421 SR
Queue Stats
719W - 768L
1,406 Elo+
Solo
Team Averages
Level 112
1,480 SR
1,523 Elo+

VS

Team Averages
Level 125
1,581 SR
1,468 Elo+
Medusa
Medusa
AFemaleTeacher
Medusa
Level 153
God Stats
1W - 2L
1,558 SR
Queue Stats
14W - 11L
1,572 Elo+
Solo
Merlin
Merlin
Aza80
Merlin
Level 121
God Stats
41W - 37L
1,526 SR
Queue Stats
632W - 678L
1,343 Elo+
Solo
Persephone
Persephone
Embrya69
Persephone
Level 111
God Stats
5W - 4L
1,563 SR
Queue Stats
89W - 104L
1,354 Elo+
Solo
Chronos
Chronos
Infee
Chronos
Level 142
God Stats
8W - 4L
1,661 SR
Queue Stats
354W - 346L
1,542 Elo+
Solo
Ares
Ares
wellington_gato
Ares
Level 99
God Stats
65W - 47L
1,599 SR
Queue Stats
247W - 277L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
13
1 / 4 / 4
7,107
646
5,074
8,317
3,247
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 1 / 3
8,708
792
5,163
5,532
2,008
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gilgamesh
chewfer01
Gilgamesh
14
5 / 3 / 3
7,991
726
7,932
12,731
12,563
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sylvanus
illblade101
Sylvanus
13
0 / 4 / 6
7,128
648
4,232
10,825
10,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
r3v4nch4dos
Baron Samedi
13
0 / 4 / 5
7,032
639
2,241
7,127
3,500
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 1 / 6
11,022
1,002
12,649
4,543
2,491
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
Aza80
Merlin
14
2 / 2 / 8
8,422
766
5,728
4,689
1,855
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Persephone
Embrya69
Persephone
11
0 / 6 / 3
6,999
636
2,426
6,563
1,831
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos
Infee
Chronos
16
5 / 0 / 6
9,751
886
8,020
6,449
2,517
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
1 / 0 / 11
8,689
790
5,047
13,132
12,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
50
9
Kills
16
16
Deaths
9
21
Assists
34
Player
Kills
Deaths
Assists
KDA
W
8
1
6
11
L
Artemis
1
4
4
0.75
W
Merlin
Aza80
Merlin
2
2
8
3
L
3
1
3
4.5
W
Persephone
Embrya69
Persephone
0
6
3
0.25
W
Chronos
Infee
Chronos
5
0
6
8
L
Gilgamesh
chewfer01
Gilgamesh
5
3
3
2.17
L
Sylvanus
illblade101
Sylvanus
0
4
6
0.75
L
Baron Samedi
r3v4nch4dos
Baron Samedi
0
4
5
0.63
W
1
0
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,642
Damage
33,870
44,532
Taken
35,376
31,756
Mitigated
21,542
8,289
Healing
7,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,649
5,384
0
576
4,543
2,491
1,189
840
3,568
0
58,538
L
Artemis
5,074
1,549
0
619
8,317
3,247
0
5,963
2,354
0
25,855
W
Merlin
Aza80
Merlin
5,728
426
0
536
4,689
1,855
365
1,043
3,601
20,821
0
L
5,163
164
0
3
5,532
2,008
0
3,155
2,377
0
24,711
W
Persephone
Embrya69
Persephone
2,426
0
451
378
6,563
1,831
0
1,565
4,860
11,360
0
W
Chronos
Infee
Chronos
8,020
2,559
0
2,337
6,449
2,517
4,433
1,366
4,999
31,292
0
L
Gilgamesh
chewfer01
Gilgamesh
7,932
1,736
0
2,248
12,731
12,563
0
5,696
7,035
0
21,756
L
Sylvanus
illblade101
Sylvanus
4,232
433
1,075
2,711
10,825
10,438
0
5,202
5,623
11,483
0
L
Baron Samedi
r3v4nch4dos
Baron Samedi
2,241
193
777
856
7,127
3,500
0
1,670
5,457
26,010
0
W
5,047
124
0
2,757
13,132
12,848
160
2,126
10,666
15,021
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,966
Gold Earned
44,883
220
Minions Killed
264
6
Camps Cleared
11
959,167
Distance Traveled
958,568
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,022
1,002
117
11
3
213,873
3
L
Artemis
7,107
646
49
4
0
176,413
1
W
Merlin
8,422
766
41
4
3
189,901
3
L
Thor
8,708
792
60
5
1
225,015
2
W
Persephone
6,999
636
29
3
0
137,300
0
W
Chronos
9,751
886
67
6
5
195,858
0
L
Gilgamesh
7,991
726
31
3
1
205,987
1
L
Sylvanus
7,128
648
25
2
0
178,505
2
L
Baron Samedi
7,032
639
55
5
4
173,247
0
W
Ares
8,689
790
10
1
0
221,636
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role