Player Matchup

Bacchus
Bacchus
Flexx_3
Bacchus
Level 28
God Stats
3W - 0L
1,602 SR
Queue Stats
20W - 32L
1,247 Elo+
Solo
Hel
Hel
PK Catalyst
Hel
Level 160
God Stats
3W - 0L
1,677 SR
Queue Stats
552W - 136L
1,752 Elo+
Party 1
Danzaburou
Danzaburou
uNotMyDad6111
Danzaburou
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
225W - 22L
1,883 Elo+
Party 1
Team Averages
Level 68
1,593 SR
1,627 Elo+

VS

Team Averages
Level 48
1,628 SR
1,484 Elo+
Tiamat
Tiamat
Plushie Foxx
Tiamat
Level 27
God Stats
3W - 7L
1,516 SR
Queue Stats
40W - 45L
1,448 Elo+
Solo
Amaterasu
Amaterasu
Silesteree
Amaterasu
Level 89
God Stats
5W - 4L
1,850 SR
Queue Stats
137W - 164L
1,514 Elo+
Solo
Charybdis
Charybdis
The_Actual_UwU
Charybdis
Level 28
God Stats
18W - 20L
1,518 SR
Queue Stats
84W - 77L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Flexx_3
Bacchus
14
0 / 1 / 17
9,720
648
4,373
9,442
10,746
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
8 / 0 / 10
10,787
719
21,022
16,484
5,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
uNotMyDad6111
Danzaburou
14
10 / 5 / 8
11,496
766
19,061
22,187
8,500
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
13
4 / 5 / 1
10,065
671
15,468
13,414
9,624
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Amaterasu
Silesteree
Amaterasu
13
1 / 6 / 3
9,200
613
4,769
22,748
21,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Charybdis
The_Actual_UwU
Charybdis
11
0 / 7 / 4
8,136
542
11,091
14,730
4,799
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
13
18
Kills
5
6
Deaths
18
35
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Flexx_3
Bacchus
0
1
17
8.5
W
8
0
10
13
L
Tiamat
4
5
1
0.9
L
Amaterasu
Silesteree
Amaterasu
1
6
3
0.42
L
Charybdis
The_Actual_UwU
Charybdis
0
7
4
0.29
W
Danzaburou
uNotMyDad6111
Danzaburou
10
5
8
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,456
Damage
31,328
48,113
Taken
50,892
25,229
Mitigated
35,821
27,321
Healing
8,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Flexx_3
Bacchus
4,373
210
261
797
9,442
10,746
404
2,005
7,047
18,495
0
W
21,022
1,974
7,965
12,023
16,484
5,983
947
5,032
10,966
59,759
0
L
Tiamat
15,468
993
154
2,007
13,414
9,624
0
7,299
6,115
33,211
0
L
Amaterasu
Silesteree
Amaterasu
4,769
2,067
0
3,217
22,748
21,398
0
10,632
12,116
0
22,557
L
Charybdis
The_Actual_UwU
Charybdis
11,091
4,258
240
2,890
14,730
4,799
0
8,129
6,601
0
27,399
W
Danzaburou
uNotMyDad6111
Danzaburou
19,061
11,760
0
6,275
22,187
8,500
1,524
7,193
14,195
0
47,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,003
Gold Earned
27,401
173
Minions Killed
117
8
Camps Cleared
3
870,000
Distance Traveled
793,207
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,720
648
29
2
1
321,868
0
W
Hel
10,787
719
92
6
3
312,318
4
L
Tiamat
10,065
671
55
4
2
248,080
2
L
Amaterasu
9,200
613
21
1
1
313,487
0
L
Charybdis
8,136
542
41
3
0
231,640
5
W
Danzaburou
11,496
766
52
3
4
235,814
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role