Player Matchup

Neith
Neith
BEOGRADSRBIJA
Neith
Level 2
God Stats
1W - 2L
1,755 SR
Queue Stats
9W - 7L
1,736 Elo+
Solo
Tyr
Tyr
MyLoveIsLolli
Tyr
Level 26
God Stats
3W - 4L
1,653 SR
Queue Stats
38W - 57L
1,308 Elo+
Solo
Tiamat
Tiamat
ZukinaRey
Tiamat
Level 4
God Stats
0W - 2L
1,336 SR
Queue Stats
1W - 2L
1,666 Elo+
Solo
Cliodhna
Cliodhna
a760667238
Cliodhna
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 49L
1,367 Elo+
Solo
Ares
Ares
djordji
Ares
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,258 Elo+
Solo
Team Averages
Level 16
1,549 SR
1,467 Elo+

VS

Team Averages
Level 14
1,510 SR
1,380 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
Olvika
Hera
Level 16
God Stats
3W - 8L
1,254 SR
Queue Stats
42W - 65L
1,292 Elo+
Party 1
Guan Yu
Guan Yu
Rapha03
Guan Yu
Level 4
God Stats
1W - 1L
1,325 SR
Queue Stats
2W - 3L
1,139 Elo+
Solo
Ymir
Ymir
SuperTed92
Ymir
Level 18
God Stats
5W - 2L
1,649 SR
Queue Stats
38W - 51L
1,355 Elo+
Solo
Hel
Hel
karlowitch
Hel
Level 16
God Stats
4W - 0L
1,821 SR
Queue Stats
35W - 24L
1,613 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
7 / 8 / 1
7,925
495
11,599
11,500
3,097
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

13
0 / 7 / 0
7,613
476
5,728
15,510
8,025
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
ZukinaRey
Tiamat
9
0 / 11 / 2
6,334
396
5,981
12,056
4,111
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cliodhna
a760667238
Cliodhna
12
3 / 4 / 1
7,509
469
11,973
12,648
4,253
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
djordji
Ares
11
4 / 4 / 3
7,435
465
5,029
15,021
13,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
15
5 / 1 / 13
9,242
578
10,389
11,731
4,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hera
Olvika
Hera
10
1 / 9 / 2
6,698
419
5,221
8,090
2,272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
Rapha03
Guan Yu
14
5 / 2 / 1
8,698
544
9,951
10,775
10,058
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

12
3 / 3 / 5
8,047
503
5,048
16,531
14,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

18
20 / 1 / 6
11,332
708
21,070
17,548
6,951
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
61
14
Kills
34
34
Deaths
16
7
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
5
1
13
11.5
L
7
8
1
0.94
L
0
7
0
0
W
Hera
Olvika
Hera
1
9
2
0.22
W
Guan Yu
Rapha03
Guan Yu
5
2
1
2.75
W
3
3
5
1.83
L
Tiamat
ZukinaRey
Tiamat
0
11
2
0.09
L
Cliodhna
a760667238
Cliodhna
3
4
1
0.88
L
Ares
djordji
Ares
4
4
3
1.38
W
20
1
6
23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,310
Damage
51,679
66,735
Taken
64,675
32,521
Mitigated
38,322
10,564
Healing
31,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
10,389
1,888
1,528
2,798
11,731
4,540
1,513
2,636
8,760
38,782
0
L
11,599
5,967
0
1,433
11,500
3,097
1,634
9,128
2,200
0
40,535
L
5,728
1,546
101
4,260
15,510
8,025
92
2,333
13,177
0
42,911
W
Hera
Olvika
Hera
5,221
1,570
0
0
8,090
2,272
229
1,003
7,087
29,434
0
W
Guan Yu
Rapha03
Guan Yu
9,951
1,344
35
3,739
10,775
10,058
1,425
0
9,839
0
36,995
W
5,048
2,390
0
3,209
16,531
14,501
627
3,478
12,921
19,800
0
L
Tiamat
ZukinaRey
Tiamat
5,981
679
0
855
12,056
4,111
14
11,161
895
21,343
0
L
Cliodhna
a760667238
Cliodhna
11,973
1,048
0
1,627
12,648
4,253
464
8,229
4,391
0
46,945
L
Ares
djordji
Ares
5,029
827
0
2,288
15,021
13,035
154
10,329
4,344
23,829
0
W
21,070
1,460
8,077
11,868
17,548
6,951
1,388
3,136
14,074
91,812
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,816
Gold Earned
44,017
292
Minions Killed
359
0
Camps Cleared
0
1,398,309
Distance Traveled
1,488,686
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,242
578
68
4
0
320,927
4
L
Neith
7,925
495
62
4
0
275,325
4
L
Tyr
7,613
476
87
5
0
287,442
0
W
Hera
6,698
419
45
3
0
210,876
0
W
Guan Yu
8,698
544
62
4
0
332,490
5
W
Ymir
8,047
503
32
2
0
263,820
0
L
Tiamat
6,334
396
29
2
0
257,293
3
L
Cliodhna
7,509
469
76
5
0
324,965
0
L
Ares
7,435
465
38
2
0
253,284
3
W
Hel
11,332
708
152
10
0
360,573
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role