Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Ambicus
Nu Wa
Level 143
God Stats
10W - 9L
1,756 SR
Queue Stats
582W - 593L
1,504 Elo+
Solo
Awilix
Awilix
Yasirah
Awilix
Level 109
God Stats
8W - 5L
1,750 SR
Queue Stats
236W - 229L
1,428 Elo+
Solo
Cliodhna
Cliodhna
derpdragon1337
Cliodhna
Level 104
God Stats
0W - 1L
1,654 SR
Queue Stats
111W - 103L
1,565 Elo+
Solo
Erlang Shen
Erlang Shen
thomasDace96
Erlang Shen
Level 128
God Stats
6W - 6L
1,537 SR
Queue Stats
407W - 377L
1,589 Elo+
Solo
Team Averages
Level 128
1,639 SR
1,517 Elo+

VS

Team Averages
Level 120
1,626 SR
1,569 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
CryzMaams
Rama
Level 49
God Stats
2W - 0L
1,754 SR
Queue Stats
2W - 0L
1,728 Elo+
Solo
Sol
Sol
HÈLHÈIM
Sol
Level 149
God Stats
8W - 9L
1,472 SR
Queue Stats
647W - 642L
1,511 Elo+
Solo
Eset
Eset
Lech2244
Eset
Level 97
God Stats
5W - 0L
1,928 SR
Queue Stats
133W - 115L
1,528 Elo+
Solo
Thor
Thor
cetesiz
Thor
Level 149
God Stats
7W - 9L
1,476 SR
Queue Stats
454W - 445L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
19
5 / 7 / 11
11,313
754
15,285
27,050
36,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nu Wa
Ambicus
Nu Wa
20
9 / 4 / 7
11,741
783
28,441
16,240
7,777
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Awilix
Yasirah
Awilix
14
1 / 8 / 8
8,924
595
11,353
18,519
11,840
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cliodhna
15
3 / 8 / 9
9,727
648
15,453
17,939
8,285
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Erlang Shen
thomasDace96
Erlang Shen
18
2 / 4 / 13
10,938
729
12,308
23,783
26,854
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
19
6 / 4 / 22
12,026
802
16,833
30,613
40,908
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Rama
18
7 / 5 / 18
11,709
781
19,304
14,877
6,211
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
11 / 3 / 13
12,706
847
22,648
18,090
8,177
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Eset
20
6 / 2 / 22
12,065
804
23,970
16,499
8,659
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thor
cetesiz
Thor
16
1 / 6 / 11
10,378
692
10,001
20,567
15,729
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
117
20
Kills
31
31
Deaths
20
48
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
5
7
11
1.5
W
Cthulhu
 
Cthulhu
6
4
22
4.25
L
Nu Wa
Ambicus
Nu Wa
9
4
7
3.13
W
Rama
7
5
18
3.2
W
11
3
13
5.83
W
Eset
6
2
22
8.5
L
Awilix
Yasirah
Awilix
1
8
8
0.63
W
Thor
cetesiz
Thor
1
6
11
1.08
L
Cliodhna
3
8
9
0.94
L
Erlang Shen
thomasDace96
Erlang Shen
2
4
13
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,840
Damage
92,756
103,531
Taken
100,646
91,368
Mitigated
79,684
35,612
Healing
38,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
15,285
711
1,719
4,145
27,050
36,612
200
14,655
11,887
24,342
0
W
Cthulhu
 
Cthulhu
16,833
867
3,254
5,498
30,613
40,908
16
12,413
18,200
30,941
0
L
Nu Wa
Ambicus
Nu Wa
28,441
4,621
2,335
5,452
16,240
7,777
1,175
9,947
6,038
56,395
0
W
Rama
19,304
13,330
1,771
2,700
14,877
6,211
2,630
7,478
7,399
0
45,750
W
22,648
8,283
1,996
6,865
18,090
8,177
2,095
9,310
8,780
46,205
0
W
Eset
23,970
2,396
5,592
2,900
16,499
8,659
797
5,449
11,050
40,000
0
L
Awilix
Yasirah
Awilix
11,353
3,675
3,123
2,216
18,519
11,840
0
11,253
7,084
0
17,346
W
Thor
cetesiz
Thor
10,001
2,629
2,589
5,396
20,567
15,729
0
9,549
11,018
0
33,853
L
Cliodhna
15,453
1,204
1,463
3,552
17,939
8,285
915
10,677
6,984
0
25,324
L
Erlang Shen
thomasDace96
Erlang Shen
12,308
2,463
3,625
7,982
23,783
26,854
704
14,961
8,087
1,078
28,024

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,643
Gold Earned
58,884
143
Minions Killed
202
0
Camps Cleared
0
1,295,332
Distance Traveled
1,365,973
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
11,313
754
24
2
0
241,538
1
W
Cthulhu
12,026
802
19
1
0
308,999
0
L
Nu Wa
11,741
783
55
4
0
260,772
0
W
Rama
11,709
781
63
4
0
240,088
4
W
Sol
12,706
847
54
4
0
272,705
5
W
Eset
12,065
804
27
2
0
315,972
0
L
Awilix
8,924
595
11
1
0
248,304
1
W
Thor
10,378
692
39
3
0
228,209
1
L
Cliodhna
9,727
648
26
2
0
236,018
0
L
Erlang Shen
10,938
729
27
2
0
308,700
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role