Player Matchup

Awilix
Awilix
Silver I
MoguMoguYummy
Awilix
Silver I
Level 147
God Stats
5W - 6L
1,554 SR
Queue Stats
16W - 9L
1,632 MMR
Solo
Olorun
Olorun
Silver I
PhuQmi
Olorun
Silver I
Level 159
God Stats
1W - 0L
1,313 SR
Queue Stats
83W - 82L
1,254 MMR
Solo
Chaac
Chaac
Silver II
Real VonteGk
Chaac
Silver II
Level 137
God Stats
12W - 4L
1,493 SR
Queue Stats
92W - 104L
1,424 MMR
Solo
Cupid
Cupid
Gold IV
Your_Majestyy
Cupid
Gold IV
Level 157
God Stats
8W - 12L
1,488 SR
Queue Stats
198W - 184L
1,350 MMR
Solo
Bacchus
Bacchus
Silver V
elpipita8595
Bacchus
Silver V
Level 106
God Stats
2W - 6L
1,278 SR
Queue Stats
149W - 180L
486 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 141
1,425 SR
1,229 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 113
1,500 SR
1,228 MMR
Cthulhu
Cthulhu
Bronze III
KoolAid6276
Cthulhu
Bronze III
Level 57
God Stats
1W - 3L
1,547 SR
Queue Stats
8W - 28L
1,562 MMR
Solo
Sylvanus
Sylvanus
Silver II
Rohitk_99
Sylvanus
Silver II
Level 103
God Stats
10W - 6L
1,552 SR
Queue Stats
94W - 114L
996 MMR
Solo
Izanami
Izanami
Bronze II
StinkeyBrownEye
Izanami
Bronze II
Level 115
God Stats
0W - 2L
1,334 SR
Queue Stats
206W - 235L
276 MMR
Solo
Loki
Loki
Platinum V
The Astounding
Loki
Platinum V
Level 160
God Stats
72W - 76L
1,590 SR
Queue Stats
680W - 678L
1,726 MMR
Solo
Nu Wa
Nu Wa
Gold II
tylercakes123
Nu Wa
Gold II
Level 130
God Stats
59W - 71L
1,478 SR
Queue Stats
626W - 629L
1,582 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 6 / 7
14,989
555
15,667
27,421
9,263
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Olorun
PhuQmi
Olorun
20
3 / 6 / 6
14,183
525
13,888
29,009
11,707
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

20
5 / 5 / 8
15,411
571
21,647
31,439
36,659
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
6 / 2 / 5
15,244
565
25,255
21,876
7,199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
elpipita8595
Bacchus
4
0 / 0 / 0
6,355
235
0
1,807
370
Bans
AthenaArtioGilgameshGebSol

VS

Bans
OdinUllrCabrakanTiamatGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
KoolAid6276
Cthulhu
19
3 / 5 / 6
12,324
456
11,365
21,920
30,368
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sylvanus
Rohitk_99
Sylvanus
16
2 / 5 / 3
10,560
391
9,375
22,478
24,940
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
1 / 6 / 6
12,838
475
9,152
20,328
8,269
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
10 / 4 / 6
13,975
518
18,023
20,583
11,147
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
1 / 5 / 12
13,343
494
23,993
20,137
8,864
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
50
25
Kills
17
19
Deaths
25
26
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
KoolAid6276
Cthulhu
3
5
6
1.2
W
11
6
7
2.42
W
Olorun
PhuQmi
Olorun
3
6
6
1
W
5
5
8
1.8
L
Sylvanus
Rohitk_99
Sylvanus
2
5
3
0.7
L
1
6
6
0.67
L
10
4
6
3.25
W
6
2
5
4.25
W
Bacchus
elpipita8595
Bacchus
0
0
0
0
L
1
5
12
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,457
Damage
71,908
111,552
Taken
105,446
65,198
Mitigated
83,588
55,423
Healing
26,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
KoolAid6276
Cthulhu
11,365
687
327
4,160
21,920
30,368
230
1,374
20,466
65,770
0
W
15,667
5,898
0
9,205
27,421
9,263
646
9,104
17,814
0
109,052
W
Olorun
PhuQmi
Olorun
13,888
7,437
1,113
17,206
29,009
11,707
994
11,494
16,973
134,471
0
W
21,647
4,420
0
15,388
31,439
36,659
1,784
15,695
14,346
1,047
124,613
L
Sylvanus
Rohitk_99
Sylvanus
9,375
2,667
1,592
6,208
22,478
24,940
84
2,633
19,845
41,050
12,801
L
9,152
7,220
0
5,212
20,328
8,269
1,886
3,352
16,976
0
126,911
L
18,023
3,387
0
1,944
20,583
11,147
535
4,241
16,342
0
99,844
W
25,255
14,429
160
12,340
21,876
7,199
4,496
8,124
13,513
0
119,920
W
Bacchus
elpipita8595
Bacchus
0
0
0
11
1,807
370
0
1,677
0
0
0
L
23,993
6,554
4
7,227
20,137
8,864
0
3,463
16,674
104,895
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,182
Gold Earned
63,040
732
Minions Killed
703
0
Camps Cleared
0
1,991,899
Distance Traveled
2,311,388
26
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
12,324
456
132
5
0
448,740
3
W
Awilix
14,989
555
124
5
0
566,161
10
W
Olorun
14,183
525
209
8
0
435,787
5
W
Chaac
15,411
571
210
8
0
496,741
3
L
Sylvanus
10,560
391
65
2
0
456,135
7
L
Izanami
12,838
475
209
8
0
420,000
6
L
Loki
13,975
518
108
4
0
564,316
4
W
Cupid
15,244
565
189
7
0
493,210
8
W
Bacchus
6,355
235
0
0
0
0
0
L
Nu Wa
13,343
494
189
7
0
422,197
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role