Player Matchup

Apollo
Apollo
Platinum I
 
Apollo
Platinum I
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Diamond IV
Bănuț
Morgan Le Fay
Diamond IV
Level 159
God Stats
0W - 4L
1,445 SR
Queue Stats
341W - 317L
2,167 MMR
Solo
Hou Yi
Hou Yi
Diamond IV
IcеS
Hou Yi
Diamond IV
Level 159
God Stats
7W - 14L
1,536 SR
Queue Stats
244W - 234L
2,134 MMR
Solo
Ganesha
Ganesha
Platinum III
JumperSlake
Ganesha
Platinum III
Level 125
God Stats
0W - 4L
1,253 SR
Queue Stats
274W - 274L
1,962 MMR
Solo
Mercury
Mercury
Platinum IV
ZorozG
Mercury
Platinum IV
Level 154
God Stats
19W - 27L
1,556 SR
Queue Stats
807W - 803L
1,761 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 150
1,458 SR
1,905 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 139
1,621 SR
1,777 MMR
Izanami
Izanami
Diamond V
 
Izanami
Diamond V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Platinum I
 
Sylvanus
Platinum I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Diamond III
Mastiga
Sol
Diamond III
Level 144
God Stats
74W - 44L
1,713 SR
Queue Stats
232W - 206L
2,262 MMR
Solo
Amaterasu
Amaterasu
Platinum III
Zarg0thraX
Amaterasu
Platinum III
Level 147
God Stats
11W - 7L
1,710 SR
Queue Stats
397W - 388L
1,862 MMR
Solo
Loki
Loki
Platinum III
thejorge55
Loki
Platinum III
Level 88
God Stats
9W - 6L
1,682 SR
Queue Stats
68W - 55L
1,760 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
14
0 / 6 / 1
8,465
446
4,719
13,131
3,656
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
Bănuț
Morgan Le Fay
14
3 / 8 / 1
9,320
491
14,218
13,643
5,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hou Yi
IcеS
Hou Yi
16
4 / 5 / 0
9,876
520
9,035
14,081
5,040
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ganesha
JumperSlake
Ganesha
15
0 / 4 / 4
7,948
418
7,142
19,533
18,892
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mercury
ZorozG
Mercury
16
2 / 6 / 2
9,322
491
10,026
15,921
5,714
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
ArtioGebAthenaUllrThanatos

VS

Bans
OdinMulanYmirNikeAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
19
6 / 4 / 7
12,118
638
12,937
15,668
6,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
 
Sylvanus
16
1 / 2 / 10
11,134
586
5,828
16,432
16,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Sol
19
7 / 1 / 11
13,092
689
21,305
20,262
14,538
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
Zarg0thraX
Amaterasu
18
4 / 1 / 7
12,039
634
9,336
13,652
15,789
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

20
11 / 1 / 5
13,001
684
11,220
13,626
5,708
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
69
9
Kills
29
29
Deaths
9
8
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
0
6
1
0.08
W
Izanami
 
Izanami
6
4
7
2.38
W
Sylvanus
 
Sylvanus
1
2
10
3
L
Morgan Le Fay
Bănuț
Morgan Le Fay
3
8
1
0.44
L
Hou Yi
IcеS
Hou Yi
4
5
0
0.8
L
Ganesha
JumperSlake
Ganesha
0
4
4
0.5
W
Sol
7
1
11
12.5
W
Amaterasu
Zarg0thraX
Amaterasu
4
1
7
7.5
L
Mercury
ZorozG
Mercury
2
6
2
0.5
W
11
1
5
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,140
Damage
60,626
76,309
Taken
79,640
38,502
Mitigated
59,090
12,143
Healing
46,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
4,719
2,592
0
2,824
13,131
3,656
970
3,876
9,255
0
53,432
W
Izanami
 
Izanami
12,937
7,234
0
7,549
15,668
6,139
5,227
3,078
12,590
0
87,378
W
Sylvanus
 
Sylvanus
5,828
2,070
3,074
7,812
16,432
16,916
360
7,392
9,040
31,558
0
L
Morgan Le Fay
Bănuț
Morgan Le Fay
14,218
1,162
0
1,771
13,643
5,200
772
6,448
7,195
56,555
0
L
Hou Yi
IcеS
Hou Yi
9,035
5,272
0
3,710
14,081
5,040
0
6,464
7,617
0
67,327
L
Ganesha
JumperSlake
Ganesha
7,142
480
225
1,065
19,533
18,892
0
8,501
11,032
37,092
0
W
Sol
21,305
11,872
0
15,209
20,262
14,538
2,883
8,863
11,399
107,637
0
W
Amaterasu
Zarg0thraX
Amaterasu
9,336
3,821
0
6,264
13,652
15,789
1,763
2,248
11,404
4,324
67,272
L
Mercury
ZorozG
Mercury
10,026
5,351
0
2,548
15,921
5,714
0
3,661
12,260
0
65,167
W
11,220
3,932
0
7,024
13,626
5,708
1,974
2,539
11,087
0
100,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,931
Gold Earned
61,384
530
Minions Killed
635
0
Camps Cleared
0
1,814,254
Distance Traveled
1,925,239
25
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
8,465
446
123
6
0
349,019
5
W
Izanami
12,118
638
146
8
0
332,131
7
W
Sylvanus
11,134
586
46
2
0
353,412
6
L
Morgan Le Fay
9,320
491
115
6
0
322,322
7
L
Hou Yi
9,876
520
157
8
0
337,064
6
L
Ganesha
7,948
418
18
1
0
373,027
3
W
Sol
13,092
689
170
9
0
392,856
6
W
Amaterasu
12,039
634
129
7
0
429,821
5
L
Mercury
9,322
491
117
6
0
432,822
4
W
Loki
13,001
684
144
8
0
417,019
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role