Player Matchup

Cthulhu
Cthulhu
Hostile-FCT
Cthulhu
Level 7
God Stats
2W - 4L
1,395 SR
Queue Stats
5W - 17L
1,259 Elo+
Solo
Kuzenbo
Kuzenbo
Lobokills36
Kuzenbo
Level 28
God Stats
17W - 17L
1,544 SR
Queue Stats
189W - 192L
1,401 Elo+
Solo
Loki
Loki
Nubi 0dinson
Loki
Level 13
God Stats
1W - 3L
1,421 SR
Queue Stats
8W - 11L
1,269 Elo+
Solo
Tsukuyomi
Tsukuyomi
RandomRapid9588
Tsukuyomi
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 72L
1,297 Elo+
Solo
Merlin
Merlin
lucky_luck121012
Merlin
Level 24
God Stats
34W - 27L
1,593 SR
Queue Stats
106W - 107L
1,422 Elo+
Solo
Team Averages
Level 15
1,490 SR
1,330 Elo+

VS

Team Averages
Level 27
1,493 SR
1,521 Elo+
Khepri
Khepri
Deku_Gatr
Khepri
Level 16
God Stats
2W - 2L
1,468 SR
Queue Stats
3W - 2L
1,487 Elo+
Party 1
Izanami
Izanami
Midas963
Izanami
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,690 Elo+
Party 1
Ah Puch
Ah Puch
SixFootTurkey98
Ah Puch
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,363 Elo+
Party 1
Scylla
Scylla
idonthelprandom2
Scylla
Level 20
God Stats
3W - 1L
1,497 SR
Queue Stats
60W - 20L
1,609 Elo+
Solo
Chang'e
Chang'e
robis_song
Chang'e
Level 24
God Stats
4W - 2L
1,500 SR
Queue Stats
414W - 427L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Hostile-FCT
Cthulhu
17
0 / 9 / 4
10,125
844
2,137
19,341
19,099
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kuzenbo
Lobokills36
Kuzenbo
18
3 / 7 / 7
11,477
956
18,516
28,325
34,514
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
3 / 12 / 6
11,117
926
10,165
20,414
19,696
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tsukuyomi
RandomRapid9588
Tsukuyomi
17
7 / 10 / 2
12,253
1,021
12,972
22,216
7,461
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
1 / 10 / 5
10,961
913
13,062
17,157
6,279
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

189

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Deku_Gatr
Khepri
19
2 / 2 / 19
11,107
926
5,947
8,655
8,674
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
Midas963
Izanami
20
7 / 2 / 24
12,642
1,054
30,005
14,400
5,891
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
2 / 6 / 21
11,447
954
6,555
12,456
4,797
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
25 / 2 / 13
17,419
1,452
33,826
13,706
5,019
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chang'e
robis_song
Chang'e
20
12 / 2 / 25
14,471
1,206
18,911
12,634
9,812
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
150
14
Kills
48
48
Deaths
14
24
Assists
102
Player
Kills
Deaths
Assists
KDA
W
Khepri
Deku_Gatr
Khepri
2
2
19
5.75
L
Cthulhu
Hostile-FCT
Cthulhu
0
9
4
0.22
L
Kuzenbo
Lobokills36
Kuzenbo
3
7
7
0.93
W
Izanami
Midas963
Izanami
7
2
24
9.5
L
3
12
6
0.5
L
Tsukuyomi
RandomRapid9588
Tsukuyomi
7
10
2
0.8
W
2
6
21
2.08
W
25
2
13
15.75
L
1
10
5
0.35
W
Chang'e
robis_song
Chang'e
12
2
25
12.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,852
Damage
95,244
107,453
Taken
61,851
87,049
Mitigated
34,193
2,893
Healing
17,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
Deku_Gatr
Khepri
5,947
1,590
0
0
8,655
8,674
0
4,979
3,676
15,158
0
L
Cthulhu
Hostile-FCT
Cthulhu
2,137
252
0
0
19,341
19,099
0
9,665
9,676
22,685
0
L
Kuzenbo
Lobokills36
Kuzenbo
18,516
4,426
0
2,087
28,325
34,514
0
17,802
10,523
44,996
0
W
Izanami
Midas963
Izanami
30,005
20,793
0
0
14,400
5,891
0
8,959
5,358
0
55,829
L
10,165
3,409
0
0
20,414
19,696
0
11,496
8,918
0
25,039
L
Tsukuyomi
RandomRapid9588
Tsukuyomi
12,972
3,407
0
6
22,216
7,461
0
15,116
7,100
0
25,969
W
6,555
2,039
0
1,155
12,456
4,797
0
6,387
6,069
14,102
0
W
33,826
4,214
464
1,016
13,706
5,019
0
7,499
6,207
61,057
0
L
13,062
859
114
686
17,157
6,279
0
11,160
5,997
38,795
0
W
Chang'e
robis_song
Chang'e
18,911
1,211
6,648
7,898
12,634
9,812
0
5,891
6,743
49,239
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,933
Gold Earned
67,086
201
Minions Killed
226
1
Camps Cleared
8
1,078,711
Distance Traveled
957,233
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
11,107
926
13
1
0
147,209
0
L
Cthulhu
10,125
844
39
3
1
189,396
0
L
Kuzenbo
11,477
956
40
3
0
220,825
1
W
Izanami
12,642
1,054
58
5
1
193,165
0
L
Loki
11,117
926
29
2
0
207,776
1
L
Tsukuyomi
12,253
1,021
14
1
0
259,067
0
W
Ah Puch
11,447
954
18
2
0
146,357
1
W
Scylla
17,419
1,452
62
5
6
216,300
1
L
Merlin
10,961
913
79
7
0
201,647
2
W
Chang'e
14,471
1,206
75
6
1
254,202
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role