Player Matchup

Kumbhakarna
Kumbhakarna
Noattackhim
Kumbhakarna
Level 8
God Stats
15W - 13L
1,684 SR
Queue Stats
40W - 28L
1,605 Elo+
Party 1
Chiron
Chiron
Salasar11
Chiron
Level 47
God Stats
2W - 1L
1,539 SR
Queue Stats
249W - 323L
1,400 Elo+
Solo
Vulcan
Vulcan
Xianji
Vulcan
Level 124
God Stats
7W - 2L
1,779 SR
Queue Stats
23W - 25L
1,514 Elo+
Party 1
Team Averages
Level 60
1,667 SR
1,506 Elo+

VS

Team Averages
Level 65
1,467 SR
1,466 Elo+
Neith
Neith
LuckyGuy47
Neith
Level 53
God Stats
0W - 3L
1,324 SR
Queue Stats
92W - 95L
1,458 Elo+
Solo
Hel
Hel
Shadow8000
Hel
Level 30
God Stats
1W - 4L
1,484 SR
Queue Stats
110W - 140L
1,372 Elo+
Solo
Sylvanus
Sylvanus
gandalfpt96
Sylvanus
Level 111
God Stats
2W - 3L
1,593 SR
Queue Stats
8W - 9L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Noattackhim
Kumbhakarna
13
3 / 3 / 10
8,287
691
2,848
13,774
9,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chiron
Salasar11
Chiron
11
2 / 1 / 7
8,097
675
5,589
6,006
2,090
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
Xianji
Vulcan
15
9 / 1 / 5
9,725
810
20,404
7,360
3,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
11
3 / 4 / 1
7,604
634
5,946
9,318
3,463
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 8 / 3
7,014
585
3,917
9,604
4,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sylvanus
gandalfpt96
Sylvanus
12
2 / 2 / 3
7,567
631
9,533
14,551
13,922
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
12
14
Kills
5
5
Deaths
14
22
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Neith
3
4
1
0.88
W
Kumbhakarna
Noattackhim
Kumbhakarna
3
3
10
2.67
W
Chiron
Salasar11
Chiron
2
1
7
5.5
L
0
8
3
0.19
W
Vulcan
Xianji
Vulcan
9
1
5
11.5
L
Sylvanus
gandalfpt96
Sylvanus
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,841
Damage
19,396
27,140
Taken
33,473
14,453
Mitigated
21,565
3,894
Healing
9,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
5,946
2,366
0
768
9,318
3,463
0
7,532
1,786
0
25,823
W
Kumbhakarna
Noattackhim
Kumbhakarna
2,848
68
0
1,485
13,774
9,023
0
4,858
8,916
6,904
0
W
Chiron
Salasar11
Chiron
5,589
2,193
966
1,068
6,006
2,090
0
3,669
2,337
0
24,220
L
3,917
271
3,050
1,618
9,604
4,180
0
8,356
1,248
19,729
0
W
Vulcan
Xianji
Vulcan
20,404
3,955
0
375
7,360
3,340
0
4,590
2,770
54,006
0
L
Sylvanus
gandalfpt96
Sylvanus
9,533
2,131
385
3,782
14,551
13,922
0
7,567
6,984
22,895
5,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,109
Gold Earned
22,185
149
Minions Killed
141
6
Camps Cleared
5
668,163
Distance Traveled
566,140
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,604
634
49
4
1
189,052
0
W
Kumbhakarna
8,287
691
6
1
0
253,200
0
W
Chiron
8,097
675
41
3
4
167,857
4
L
Hel
7,014
585
46
4
0
176,514
2
W
Vulcan
9,725
810
102
9
2
247,106
2
L
Sylvanus
7,567
631
46
4
4
200,574
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role