Player Matchup

Hachiman
Hachiman
Platinum I
 
Hachiman
Platinum I
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Diamond V
K9_Perchiboy
Gilgamesh
Diamond V
Level 132
God Stats
4W - 5L
1,554 SR
Queue Stats
456W - 445L
2,000 MMR
Solo
Ganesha
Ganesha
Diamond IV
Kazenade_
Ganesha
Diamond IV
Level 160
God Stats
1W - 1L
1,626 SR
Queue Stats
187W - 176L
2,005 MMR
Solo
Tiamat
Tiamat
Diamond V
Xx_candlewall_xX
Tiamat
Diamond V
Level 99
God Stats
36W - 32L
1,654 SR
Queue Stats
427W - 417L
2,049 MMR
Solo
Mulan
Mulan
Platinum I
tozy_jimenez
Mulan
Platinum I
Level 149
God Stats
12W - 8L
1,702 SR
Queue Stats
197W - 196L
1,990 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 129
1,607 SR
1,909 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 127
1,482 SR
2,014 MMR
King Arthur
King Arthur
Masters
Kxwaii-Chan
King Arthur
Masters
Level 61
God Stats
0W - 2L
1,332 SR
Queue Stats
90W - 53L
2,858 MMR
Solo
Ymir
Ymir
Platinum IV
Nefoui
Ymir
Platinum IV
Level 160
God Stats
10W - 11L
1,591 SR
Queue Stats
437W - 448L
1,828 MMR
Solo
Ra
Ra
Diamond V
conku24
Ra
Diamond V
Level 156
God Stats
0W - 2L
1,338 SR
Queue Stats
478W - 467L
1,936 MMR
Solo
Thor
Thor
Platinum V
gamer123169
Thor
Platinum V
Level 113
God Stats
1W - 4L
1,540 SR
Queue Stats
54W - 44L
1,737 MMR
Solo
Izanami
Izanami
Platinum IV
qp-srcn-qp
Izanami
Platinum IV
Level 145
God Stats
79W - 65L
1,610 SR
Queue Stats
759W - 766L
1,710 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
20
8 / 3 / 11
15,459
595
18,950
20,884
8,342
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
K9_Perchiboy
Gilgamesh
20
8 / 2 / 9
15,019
578
22,500
31,559
17,367
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps, Structures, and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ganesha
Kazenade_
Ganesha
19
0 / 1 / 23
13,344
513
8,325
24,928
32,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

20
8 / 0 / 13
15,066
579
19,429
17,911
13,554
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
6 / 4 / 11
14,889
573
19,767
28,146
44,863
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
Morgan Le FayPersephoneArtioSolLoki

VS

Bans
OdinAthenaGebKhepriSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Kxwaii-Chan
King Arthur
20
6 / 4 / 1
13,574
522
24,224
27,551
31,485
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ymir
Nefoui
Ymir
15
1 / 6 / 2
10,264
395
9,572
27,793
36,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

20
1 / 6 / 2
12,027
463
15,093
18,021
8,173
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

18
0 / 6 / 1
11,014
424
7,457
21,061
8,866
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
qp-srcn-qp
Izanami
19
2 / 8 / 1
12,115
466
18,046
21,406
9,420
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
17
30
Kills
10
10
Deaths
30
67
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
8
3
11
4.5
W
Gilgamesh
K9_Perchiboy
Gilgamesh
8
2
9
6.25
W
Ganesha
Kazenade_
Ganesha
0
1
23
11.5
L
King Arthur
Kxwaii-Chan
King Arthur
6
4
1
1.63
L
Ymir
Nefoui
Ymir
1
6
2
0.33
W
8
0
13
14.5
L
1
6
2
0.33
L
0
6
1
0.08
L
Izanami
qp-srcn-qp
Izanami
2
8
1
0.31
W
6
4
11
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,971
Damage
74,392
123,428
Taken
115,832
116,519
Mitigated
94,752
58,892
Healing
30,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
18,950
13,095
0
8,591
20,884
8,342
5,839
4,879
15,913
0
119,847
W
Gilgamesh
K9_Perchiboy
Gilgamesh
22,500
7,453
0
14,650
31,559
17,367
2,622
7,011
23,550
0
124,289
W
Ganesha
Kazenade_
Ganesha
8,325
1,524
0
8,026
24,928
32,393
1,196
8,004
16,586
36,172
0
L
King Arthur
Kxwaii-Chan
King Arthur
24,224
4,021
0
4,236
27,551
31,485
0
7,600
18,398
1,272
104,500
L
Ymir
Nefoui
Ymir
9,572
653
0
5,165
27,793
36,808
0
9,927
17,229
27,028
0
W
19,429
2,753
1,249
12,301
17,911
13,554
1,369
6,251
11,443
112,179
0
L
15,093
527
1,835
6,407
18,021
8,173
0
6,997
10,731
124,014
0
L
7,457
569
0
6,257
21,061
8,866
0
3,519
17,212
0
88,220
L
Izanami
qp-srcn-qp
Izanami
18,046
9,248
0
6,145
21,406
9,420
818
3,952
17,261
0
116,080
W
19,767
2,303
0
14,075
28,146
44,863
1,517
4,443
23,549
16,539
69,895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,777
Gold Earned
58,994
705
Minions Killed
811
0
Camps Cleared
0
2,613,973
Distance Traveled
2,271,050
37
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
15,459
595
185
7
0
481,590
6
W
Gilgamesh
15,019
578
147
6
0
602,810
9
W
Ganesha
13,344
513
18
1
0
502,925
11
L
King Arthur
13,574
522
195
8
0
444,446
4
L
Ymir
10,264
395
24
1
0
455,799
11
W
Tiamat
15,066
579
200
8
0
559,744
9
L
Ra
12,027
463
231
9
0
489,334
6
L
Thor
11,014
424
155
6
0
466,639
3
L
Izanami
12,115
466
206
8
0
414,832
4
W
Mulan
14,889
573
155
6
0
466,904
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role