Player Matchup

Hel
Hel
BayKurt04
Hel
Level 24
God Stats
7W - 7L
1,331 SR
Queue Stats
61W - 60L
1,410 Elo+
Solo
Awilix
Awilix
Kun_hakuryu
Awilix
Level 27
God Stats
11W - 12L
1,590 SR
Queue Stats
106W - 95L
1,548 Elo+
Solo
Anubis
Anubis
TheSinOfGreed97
Anubis
Level 25
God Stats
1W - 1L
1,472 SR
Queue Stats
58W - 39L
1,501 Elo+
Solo
Jormungandr
Jormungandr
Upjedoze
Jormungandr
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,720 Elo+
Solo
Artemis
Artemis
r-k840
Artemis
Level 27
God Stats
92W - 86L
1,580 SR
Queue Stats
235W - 232L
1,510 Elo+
Solo
Team Averages
Level 24
1,495 SR
1,538 Elo+

VS

Team Averages
Level 19
1,646 SR
1,522 Elo+
Charybdis
Charybdis
LetMeBang__Again
Charybdis
Level 14
God Stats
4W - 0L
1,834 SR
Queue Stats
39W - 12L
1,792 Elo+
Party 1
Geb
Geb
LetMeBang__Bro
Geb
Level 14
God Stats
4W - 2L
1,745 SR
Queue Stats
30W - 11L
1,637 Elo+
Party 1
Poseidon
Poseidon
Poseidon9311
Poseidon
Level 14
God Stats
10W - 8L
1,417 SR
Queue Stats
14W - 11L
1,373 Elo+
Solo
Thor
Thor
Rapheno
Thor
Level 27
God Stats
8W - 2L
1,731 SR
Queue Stats
254W - 280L
1,424 Elo+
Solo
Cliodhna
Cliodhna
siage99
Cliodhna
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
133W - 191L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 6
8,577
429
4,669
12,943
10,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Awilix
18
7 / 4 / 2
11,062
553
11,163
12,004
3,607
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
8 / 3 / 4
10,917
546
8,636
11,755
5,838
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
Upjedoze
Jormungandr
14
1 / 4 / 5
8,882
444
7,496
13,448
10,140
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artemis
r-k840
Artemis
15
0 / 5 / 4
8,687
434
5,239
15,932
4,492
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
20
11 / 2 / 4
12,544
627
18,435
17,996
6,493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
6 / 3 / 10
11,830
592
16,149
19,649
17,047
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Poseidon
Poseidon9311
Poseidon
16
1 / 5 / 2
9,979
499
5,256
10,949
2,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thor
Rapheno
Thor
15
3 / 4 / 5
10,004
500
4,293
11,649
4,356
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cliodhna
siage99
Cliodhna
12
0 / 3 / 0
7,993
400
1,396
8,322
3,227
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
42
17
Kills
21
21
Deaths
17
21
Assists
21
Player
Kills
Deaths
Assists
KDA
L
1
5
6
0.8
L
Awilix
7
4
2
2
W
Charybdis
11
2
4
6.5
W
6
3
10
3.67
W
Poseidon
Poseidon9311
Poseidon
1
5
2
0.4
W
Thor
Rapheno
Thor
3
4
5
1.38
L
8
3
4
3.33
L
Jormungandr
Upjedoze
Jormungandr
1
4
5
0.88
L
Artemis
r-k840
Artemis
0
5
4
0.4
W
Cliodhna
siage99
Cliodhna
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,203
Damage
45,529
66,082
Taken
68,565
34,662
Mitigated
34,065
22,041
Healing
17,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,669
380
2,623
4,547
12,943
10,585
0
5,454
6,760
23,937
0
L
Awilix
11,163
4,006
0
3,094
12,004
3,607
0
2,507
9,273
0
73,372
W
Charybdis
18,435
8,090
0
9,788
17,996
6,493
248
4,599
13,397
0
111,499
W
16,149
1,499
0
2,420
19,649
17,047
54
5,313
14,336
69,924
0
W
Poseidon
Poseidon9311
Poseidon
5,256
1,126
0
1,935
10,949
2,942
627
5,884
5,065
64,207
0
W
Thor
Rapheno
Thor
4,293
530
0
2,560
11,649
4,356
0
3,771
7,878
0
53,616
L
8,636
364
0
5,352
11,755
5,838
0
3,278
8,428
82,645
0
L
Jormungandr
Upjedoze
Jormungandr
7,496
1,826
0
1,266
13,448
10,140
518
3,937
9,307
49,086
0
L
Artemis
r-k840
Artemis
5,239
2,296
0
5,159
15,932
4,492
0
4,856
10,510
0
57,260
W
Cliodhna
siage99
Cliodhna
1,396
108
0
1,013
8,322
3,227
360
3,163
5,159
0
32,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,125
Gold Earned
52,350
516
Minions Killed
540
0
Camps Cleared
0
1,775,865
Distance Traveled
1,743,970
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,577
429
38
2
0
358,724
3
L
Awilix
11,062
553
108
5
0
399,833
3
W
Charybdis
12,544
627
141
7
0
323,442
2
W
Geb
11,830
592
90
5
0
351,429
3
W
Poseidon
9,979
499
136
7
0
335,267
6
W
Thor
10,004
500
100
5
0
373,967
6
L
Anubis
10,917
546
151
8
0
330,117
1
L
Jormungandr
8,882
444
98
5
0
349,431
0
L
Artemis
8,687
434
121
6
0
337,760
6
W
Cliodhna
7,993
400
73
4
0
359,865
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role