Player Matchup

Ao Kuang
Ao Kuang
Ithrendir
Ao Kuang
Level 85
God Stats
11W - 5L
1,739 SR
Queue Stats
291W - 243L
1,625 Elo+
Party 1
Osiris
Osiris
NsupremeN
Osiris
Level 86
God Stats
18W - 13L
1,486 SR
Queue Stats
296W - 245L
1,627 Elo+
Party 1
Olorun
Olorun
OprahWindFury2
Olorun
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 27L
1,734 Elo+
Party 1
Team Averages
Level 67
1,575 SR
1,662 Elo+

VS

Team Averages
Level 107
1,556 SR
1,496 Elo+
Tiamat
Tiamat
OG Banksss
Tiamat
Level 148
God Stats
87W - 107L
1,595 SR
Queue Stats
790W - 659L
1,529 Elo+
Solo
Neith
Neith
direclaw420
Neith
Level 29
God Stats
5W - 9L
1,551 SR
Queue Stats
14W - 28L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
robinassassin
Kuzenbo
Level 145
God Stats
0W - 2L
1,521 SR
Queue Stats
107W - 128L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Ithrendir
Ao Kuang
12
4 / 2 / 7
7,741
774
7,787
8,343
5,088
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Osiris
NsupremeN
Osiris
11
6 / 0 / 3
7,980
798
5,639
9,118
8,441
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
1 / 0 / 7
7,238
724
6,595
3,449
1,949
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
OG Banksss
Tiamat
7
0 / 3 / 2
6,080
608
2,111
3,157
1,571
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 5 / 0
6,437
644
2,939
6,449
2,200
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
9
1 / 3 / 0
6,255
626
5,315
12,885
10,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
4
11
Kills
2
2
Deaths
11
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Ithrendir
Ao Kuang
4
2
7
3.75
W
Osiris
NsupremeN
Osiris
6
0
3
7.5
L
Tiamat
OG Banksss
Tiamat
0
3
2
0.33
W
1
0
7
4.5
L
1
5
0
0.2
L
Kuzenbo
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,021
Damage
10,365
20,910
Taken
22,491
15,478
Mitigated
14,331
7,268
Healing
3,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Ithrendir
Ao Kuang
7,787
2,563
0
3,237
8,343
5,088
932
3,729
4,470
22,038
3,211
W
Osiris
NsupremeN
Osiris
5,639
1,602
0
1,877
9,118
8,441
1,014
2,236
6,798
4,766
18,130
L
Tiamat
OG Banksss
Tiamat
2,111
238
0
345
3,157
1,571
0
1,788
1,369
4,994
0
W
6,595
3,261
436
1,718
3,449
1,949
739
1,464
1,911
25,017
3,551
L
2,939
978
0
138
6,449
2,200
0
3,255
3,194
0
9,518
L
Kuzenbo
5,315
1,481
0
3,194
12,885
10,560
0
8,380
4,505
17,953
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,959
Gold Earned
18,772
112
Minions Killed
53
5
Camps Cleared
1
574,521
Distance Traveled
395,373
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
7,741
774
30
3
3
197,658
0
W
Osiris
7,980
798
26
3
2
204,426
0
L
Tiamat
6,080
608
9
1
1
71,316
2
W
Olorun
7,238
724
56
6
0
172,437
0
L
Neith
6,437
644
21
2
0
160,707
0
L
Kuzenbo
6,255
626
23
2
0
163,350
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role