Player Matchup

Neith
Neith
 
Neith
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thanatos
Thanatos
Flux55
Thanatos
Level 148
God Stats
22W - 9L
1,750 SR
Queue Stats
834W - 792L
1,636 Elo+
Party 3
Agni
Agni
ImANewGod
Agni
Level 134
God Stats
18W - 20L
1,563 SR
Queue Stats
766W - 738L
1,656 Elo+
Solo
Bacchus
Bacchus
Operror
Bacchus
Level 109
God Stats
17W - 8L
1,564 SR
Queue Stats
143W - 123L
1,594 Elo+
Party 1
Nemesis
Nemesis
Revibal
Nemesis
Level 158
God Stats
457W - 389L
1,666 SR
Queue Stats
1,055W - 1,011L
1,604 Elo+
Party 1
Team Averages
Level 139
1,608 SR
1,598 Elo+

VS

Team Averages
Level 96
1,481 SR
1,567 Elo+
Arachne
Arachne
 
Arachne
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
 
Hou Yi
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
 
Sylvanus
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
BloodHound45
Bellona
Level 104
God Stats
2W - 7L
1,318 SR
Queue Stats
228W - 186L
1,659 Elo+
Party 2
Scylla
Scylla
Jefferythepig245
Scylla
Level 128
God Stats
8W - 11L
1,589 SR
Queue Stats
496W - 444L
1,679 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
0 / 1 / 0
5,895
590
3,129
3,244
1,031
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thanatos
Flux55
Thanatos
11
7 / 0 / 4
6,764
676
6,859
5,878
1,885
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Agni
13
9 / 1 / 4
7,802
780
8,429
5,061
1,670
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
Operror
Bacchus
7
2 / 1 / 5
5,133
513
3,125
5,760
3,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
Revibal
Nemesis
9
1 / 1 / 6
5,449
545
3,731
5,208
948
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
10
3 / 3 / 0
5,771
577
3,629
8,864
2,734
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hou Yi
 
Hou Yi
9
1 / 4 / 1
5,270
527
3,723
6,365
1,159
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
 
Sylvanus
6
0 / 6 / 1
4,188
419
2,910
8,930
6,005
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bellona
BloodHound45
Bellona
9
0 / 2 / 1
5,243
524
1,406
6,906
5,070
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

8
0 / 4 / 0
4,796
480
2,677
5,247
1,574
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
7
19
Kills
4
4
Deaths
19
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
0
1
0
0
L
Arachne
 
Arachne
3
3
0
1
L
Hou Yi
 
Hou Yi
1
4
1
0.38
L
Sylvanus
 
Sylvanus
0
6
1
0.08
L
Bellona
BloodHound45
Bellona
0
2
1
0.25
W
Thanatos
Flux55
Thanatos
7
0
4
9
W
Agni
9
1
4
11
L
0
4
0
0
W
Bacchus
Operror
Bacchus
2
1
5
4.5
W
Nemesis
Revibal
Nemesis
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,273
Damage
14,345
25,151
Taken
36,312
8,622
Mitigated
16,542
14,160
Healing
10,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
3,129
1,351
0
971
3,244
1,031
588
0
3,244
0
31,039
L
Arachne
 
Arachne
3,629
2,266
0
3,754
8,864
2,734
0
2,178
6,532
0
27,186
L
Hou Yi
 
Hou Yi
3,723
2,019
0
1,065
6,365
1,159
0
790
5,575
0
28,064
L
Sylvanus
 
Sylvanus
2,910
1,059
514
1,874
8,930
6,005
0
5,100
3,636
10,954
4,437
L
Bellona
BloodHound45
Bellona
1,406
368
0
2,747
6,906
5,070
428
551
6,355
0
25,618
W
Thanatos
Flux55
Thanatos
6,859
1,560
0
7,234
5,878
1,885
0
653
5,151
0
30,987
W
Agni
8,429
1,212
0
1,650
5,061
1,670
0
2,819
2,120
52,743
0
L
2,677
583
0
651
5,247
1,574
0
2,453
2,660
21,381
0
W
Bacchus
Operror
Bacchus
3,125
343
231
2,165
5,760
3,088
0
1,063
4,661
10,418
0
W
Nemesis
Revibal
Nemesis
3,731
1,831
0
1,909
5,208
948
0
398
4,810
0
24,917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,043
Gold Earned
25,268
336
Minions Killed
264
0
Camps Cleared
0
993,134
Distance Traveled
937,136
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,895
590
78
8
0
170,633
3
L
Arachne
5,771
577
65
7
0
220,632
2
L
Hou Yi
5,270
527
59
6
0
174,688
4
L
Sylvanus
4,188
419
20
2
0
177,210
2
L
Bellona
5,243
524
58
6
0
180,476
2
W
Thanatos
6,764
676
76
8
0
228,832
4
W
Agni
7,802
780
116
12
0
211,582
2
L
Scylla
4,796
480
62
6
0
184,130
3
W
Bacchus
5,133
513
17
2
0
186,848
2
W
Nemesis
5,449
545
49
5
0
195,239
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role