Player Matchup

Da Ji
Da Ji
FearRekimi
Da Ji
Level 7
God Stats
14W - 15L
1,491 SR
Queue Stats
14W - 16L
1,271 Elo+
Party 1
Ah Puch
Ah Puch
Gallivanteer
Ah Puch
Level 81
God Stats
0W - 3L
1,267 SR
Queue Stats
18W - 21L
1,399 Elo+
Party 1
Ymir
Ymir
MrDookyOnYourFam
Ymir
Level 22
God Stats
5W - 9L
1,414 SR
Queue Stats
45W - 75L
1,272 Elo+
Party 1
Team Averages
Level 37
1,391 SR
1,314 Elo+

VS

Team Averages
Level 136
1,605 SR
1,755 Elo+
Chronos
Chronos
LowRezRuinedPers
Chronos
Level 139
God Stats
14W - 7L
1,693 SR
Queue Stats
306W - 114L
1,838 Elo+
Party 2
Tsukuyomi
Tsukuyomi
MaYrAs
Tsukuyomi
Level 144
God Stats
1W - 0L
1,542 SR
Queue Stats
220W - 199L
1,493 Elo+
Solo
Bacchus
Bacchus
StayCoping
Bacchus
Level 126
God Stats
4W - 0L
1,579 SR
Queue Stats
161W - 44L
1,933 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
8
2 / 13 / 1
6,564
656
3,064
13,576
4,584
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Puch
Gallivanteer
Ah Puch
10
1 / 9 / 3
6,933
693
5,053
12,673
4,050
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 7 / 3
6,810
681
3,014
12,778
6,935
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
14 / 0 / 12
9,765
977
18,320
5,756
2,756
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tsukuyomi
MaYrAs
Tsukuyomi
13
8 / 3 / 16
8,832
883
6,594
6,952
4,434
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bacchus
StayCoping
Bacchus
12
7 / 1 / 18
9,232
923
9,474
10,862
9,958
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
75
4
Kills
29
29
Deaths
4
7
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Da Ji
2
13
1
0.19
L
Ah Puch
Gallivanteer
Ah Puch
1
9
3
0.28
W
14
0
12
20
W
Tsukuyomi
MaYrAs
Tsukuyomi
8
3
16
5.33
L
1
7
3
0.36
W
Bacchus
StayCoping
Bacchus
7
1
18
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,131
Damage
34,388
39,027
Taken
23,570
15,569
Mitigated
17,148
2,107
Healing
6,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
3,064
404
237
333
13,576
4,584
0
9,322
4,254
0
5,385
L
Ah Puch
Gallivanteer
Ah Puch
5,053
326
0
928
12,673
4,050
0
8,319
4,354
21,327
0
W
18,320
7,397
0
2,774
5,756
2,756
1,924
1,696
4,060
36,452
3,582
W
Tsukuyomi
MaYrAs
Tsukuyomi
6,594
2,412
0
628
6,952
4,434
767
3,701
3,251
0
20,643
L
3,014
83
265
344
12,778
6,935
0
8,993
3,785
6,835
0
W
Bacchus
StayCoping
Bacchus
9,474
967
378
2,973
10,862
9,958
47
3,039
7,475
19,653
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,307
Gold Earned
27,829
38
Minions Killed
122
0
Camps Cleared
8
413,644
Distance Traveled
585,292
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
6,564
656
4
0
0
123,169
0
L
Ah Puch
6,933
693
28
3
0
140,389
0
W
Chronos
9,765
977
61
6
4
195,008
0
W
Tsukuyomi
8,832
883
43
4
4
199,893
3
L
Ymir
6,810
681
6
1
0
150,086
1
W
Bacchus
9,232
923
18
2
0
190,391
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role