Player Matchup

Tsukuyomi
Tsukuyomi
Chumchum432
Tsukuyomi
Level 14
God Stats
7W - 1L
1,672 SR
Queue Stats
14W - 13L
1,392 Elo+
Party 1
Artio
Artio
I_am_the_fat1
Artio
Level 57
God Stats
4W - 0L
1,777 SR
Queue Stats
261W - 263L
1,485 Elo+
Party 1
Hel
Hel
Kadalyst
Hel
Level 18
God Stats
52W - 21L
1,719 SR
Queue Stats
322W - 174L
1,605 Elo+
Solo
Jormungandr
Jormungandr
Soggypeach02
Jormungandr
Level 18
God Stats
39W - 20L
1,675 SR
Queue Stats
176W - 181L
1,474 Elo+
Party 1
Danzaburou
Danzaburou
TheSecondBaron
Danzaburou
Level 21
God Stats
15W - 17L
1,477 SR
Queue Stats
155W - 143L
1,459 Elo+
Party 1
Team Averages
Level 26
1,664 SR
1,483 Elo+

VS

Team Averages
Level 18
1,483 SR
1,447 Elo+
Medusa
Medusa
Dragonsnejps
Medusa
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,569 Elo+
Party 2
Olorun
Olorun
LazerPidgeon
Olorun
Level 29
God Stats
3W - 3L
1,416 SR
Queue Stats
32W - 34L
1,459 Elo+
Solo
Da Ji
Da Ji
NIKKI_LOCS_408
Da Ji
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 16L
1,257 Elo+
Party 3
Chernobog
Chernobog
SloneBleezy23
Chernobog
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 47L
1,334 Elo+
Party 3
Pele
Pele
jakubzkl
Pele
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,617 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Chumchum432
Tsukuyomi
18
13 / 2 / 18
11,211
1,121
17,240
12,675
5,150
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

18
3 / 2 / 27
10,438
1,044
9,609
16,300
21,352
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
5 / 0 / 26
10,583
1,058
5,868
7,393
5,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jormungandr
Soggypeach02
Jormungandr
18
5 / 0 / 23
11,925
1,193
20,603
22,804
34,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
TheSecondBaron
Danzaburou
19
12 / 0 / 21
12,929
1,293
18,772
6,031
3,600
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

280

VS

Team 2 Tickets

37

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
15
1 / 6 / 3
9,283
928
12,860
11,722
4,704
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
15
0 / 4 / 2
8,939
894
18,609
12,254
5,411
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

15
1 / 4 / 2
9,011
901
6,971
12,704
6,023
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chernobog
SloneBleezy23
Chernobog
15
0 / 13 / 3
8,646
865
8,717
20,526
8,207
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Pele
15
2 / 11 / 2
9,418
942
13,979
21,556
8,110
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

153
Kill Participation
16
38
Kills
4
4
Deaths
38
115
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Chumchum432
Tsukuyomi
13
2
18
11
L
Medusa
1
6
3
0.42
W
3
2
27
8.25
W
5
0
26
18
L
Olorun
0
4
2
0.25
L
1
4
2
0.5
L
Chernobog
SloneBleezy23
Chernobog
0
13
3
0.12
W
Jormungandr
Soggypeach02
Jormungandr
5
0
23
16.5
W
Danzaburou
TheSecondBaron
Danzaburou
12
0
21
22.5
L
Pele
2
11
2
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,092
Damage
61,136
65,203
Taken
78,762
69,531
Mitigated
32,455
21,332
Healing
6,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Chumchum432
Tsukuyomi
17,240
4,510
0
63
12,675
5,150
0
4,387
8,288
0
22,386
L
Medusa
12,860
5,445
0
0
11,722
4,704
0
6,062
5,660
0
33,705
W
9,609
877
1,672
2,348
16,300
21,352
0
2,856
13,444
15,074
0
W
5,868
681
9,533
4,042
7,393
5,281
0
1,605
5,788
12,113
0
L
Olorun
18,609
10,584
321
3,298
12,254
5,411
0
5,169
7,085
38,211
3,953
L
6,971
1,421
0
1,270
12,704
6,023
0
6,613
6,091
0
14,371
L
Chernobog
SloneBleezy23
Chernobog
8,717
3,941
0
478
20,526
8,207
0
8,049
12,477
0
24,677
W
Jormungandr
Soggypeach02
Jormungandr
20,603
5,045
0
1,090
22,804
34,148
0
5,686
17,118
53,624
0
W
Danzaburou
TheSecondBaron
Danzaburou
18,772
8,021
0
2,584
6,031
3,600
0
1,896
4,135
0
49,434
L
Pele
13,979
2,626
0
778
21,556
8,110
0
10,187
11,369
0
36,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,086
Gold Earned
45,297
207
Minions Killed
194
4
Camps Cleared
7
1,055,862
Distance Traveled
844,442
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
11,211
1,121
10
1
1
212,295
0
L
Medusa
9,283
928
49
5
3
168,473
1
W
Artio
10,438
1,044
15
2
1
222,289
0
W
Hel
10,583
1,058
24
2
1
215,929
1
L
Olorun
8,939
894
50
5
2
163,098
0
L
Da Ji
9,011
901
23
2
0
175,452
0
L
Chernobog
8,646
865
28
3
0
152,600
0
W
Jormungandr
11,925
1,193
79
8
0
190,922
0
W
Danzaburou
12,929
1,293
79
8
1
214,427
0
L
Pele
9,418
942
44
4
2
184,819
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role