Player Matchup

Hera
Hera
Andyyy00
Hera
Level 27
God Stats
1W - 6L
1,221 SR
Queue Stats
96W - 97L
1,524 Elo+
Solo
Pele
Pele
IndigoProselyte
Pele
Level 25
God Stats
18W - 13L
1,500 SR
Queue Stats
71W - 77L
1,475 Elo+
Solo
Artemis
Artemis
Lester366
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,686 Elo+
Solo
King Arthur
King Arthur
Stare_InThe_Void
King Arthur
Level 26
God Stats
7W - 10L
1,406 SR
Queue Stats
110W - 85L
1,464 Elo+
Solo
Olorun
Olorun
efrem455
Olorun
Level 10
God Stats
2W - 5L
1,471 SR
Queue Stats
10W - 22L
1,316 Elo+
Solo
Team Averages
Level 18
1,419 SR
1,493 Elo+

VS

Team Averages
Level 21
1,529 SR
1,448 Elo+
Olorun
Olorun
AaronGg759
Olorun
Level 27
God Stats
1W - 2L
1,341 SR
Queue Stats
31W - 52L
1,562 Elo+
Solo
Fenrir
Fenrir
Boss_gaming32
Fenrir
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 33L
1,312 Elo+
Solo
Cliodhna
Cliodhna
Tramalgar
Cliodhna
Level 12
God Stats
5W - 0L
1,500 SR
Queue Stats
12W - 10L
1,328 Elo+
Solo
Anubis
Anubis
larabukowski
Anubis
Level 29
God Stats
6W - 2L
1,805 SR
Queue Stats
54W - 52L
1,465 Elo+
Solo
Chang'e
Chang'e
perefouralou6
Chang'e
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 26L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
13
2 / 4 / 1
7,446
532
8,656
8,978
2,994
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
6 / 2 / 0
8,013
572
3,820
8,384
3,234
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Artemis
Lester366
Artemis
9
0 / 5 / 2
5,894
421
3,566
6,993
1,752
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

King Arthur
Stare_InThe_Void
King Arthur
10
1 / 4 / 0
6,125
438
1,475
7,119
3,588
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Olorun
efrem455
Olorun
10
2 / 3 / 0
6,355
454
5,221
8,373
1,919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
AaronGg759
Olorun
13
2 / 3 / 6
7,378
527
4,668
9,469
3,306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

11
4 / 3 / 7
7,327
523
4,634
9,131
3,612
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cliodhna
Tramalgar
Cliodhna
10
4 / 4 / 2
6,601
472
4,812
6,110
2,341
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
13
1 / 1 / 1
7,306
522
3,031
7,395
3,176
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
16
7 / 0 / 2
9,361
669
6,820
6,333
3,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
36
11
Kills
18
18
Deaths
11
3
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Olorun
AaronGg759
Olorun
2
3
6
1.67
L
Hera
2
4
1
0.63
W
4
3
7
2.5
L
6
2
0
3
L
Artemis
Lester366
Artemis
0
5
2
0.2
L
King Arthur
Stare_InThe_Void
King Arthur
1
4
0
0.25
W
Cliodhna
Tramalgar
Cliodhna
4
4
2
1.25
L
Olorun
efrem455
Olorun
2
3
0
0.67
W
Anubis
1
1
1
1.5
W
Chang'e
7
0
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,738
Damage
23,965
39,847
Taken
38,438
13,487
Mitigated
16,238
9,356
Healing
17,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
AaronGg759
Olorun
4,668
2,200
554
4,603
9,469
3,306
0
3,446
6,023
46,357
0
L
Hera
8,656
1,641
0
1,494
8,978
2,994
60
4,435
4,543
47,827
0
W
4,634
1,720
0
1,697
9,131
3,612
0
3,027
6,042
0
25,519
L
3,820
985
0
2,680
8,384
3,234
0
1,351
7,033
0
56,323
L
Artemis
Lester366
Artemis
3,566
1,933
0
1,036
6,993
1,752
263
2,644
4,349
0
24,593
L
King Arthur
Stare_InThe_Void
King Arthur
1,475
175
0
905
7,119
3,588
0
2,902
4,217
0
27,743
W
Cliodhna
Tramalgar
Cliodhna
4,812
616
0
607
6,110
2,341
378
1,989
4,071
0
22,275
L
Olorun
efrem455
Olorun
5,221
2,148
18
3,223
8,373
1,919
33
3,446
4,927
33,940
0
W
Anubis
3,031
233
0
4,464
7,395
3,176
260
3,613
3,474
50,080
0
W
Chang'e
6,820
219
820
4,807
6,333
3,803
0
1,344
4,951
56,279
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,833
Gold Earned
37,973
361
Minions Killed
387
0
Camps Cleared
0
1,245,815
Distance Traveled
1,339,886
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
7,378
527
87
6
0
251,426
4
L
Hera
7,446
532
91
7
0
241,346
3
W
Fenrir
7,327
523
43
3
0
278,764
1
L
Pele
8,013
572
100
7
0
282,062
1
L
Artemis
5,894
421
41
3
0
241,706
0
L
King Arthur
6,125
438
65
5
0
248,352
2
W
Cliodhna
6,601
472
33
2
0
271,380
0
L
Olorun
6,355
454
64
5
0
232,349
1
W
Anubis
7,306
522
95
7
0
243,115
0
W
Chang'e
9,361
669
129
9
0
295,201
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role