Player Matchup

Cthulhu
Cthulhu
BlueFluffySheep
Cthulhu
Level 9
God Stats
1W - 5L
1,174 SR
Queue Stats
9W - 12L
1,349 Elo+
Party 2
Set
Set
JustDotKevin
Set
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 34L
1,485 Elo+
Party 2
Anhur
Anhur
SmaiLST
Anhur
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,306 Elo+
Party 1
Guan Yu
Guan Yu
Крутометр
Guan Yu
Level 8
God Stats
1W - 3L
1,448 SR
Queue Stats
6W - 8L
1,389 Elo+
Party 1
Anubis
Anubis
醉梦生何以存
Anubis
Level 22
God Stats
79W - 65L
1,570 SR
Queue Stats
112W - 103L
1,533 Elo+
Solo
Team Averages
Level 14
1,438 SR
1,413 Elo+

VS

Team Averages
Level 12
1,631 SR
1,379 Elo+
Gilgamesh
Gilgamesh
Drkraken
Gilgamesh
Level 15
God Stats
6W - 1L
1,845 SR
Queue Stats
23W - 26L
1,555 Elo+
Solo
Ao Kuang
Ao Kuang
Fersetì
Ao Kuang
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 38L
1,578 Elo+
Solo
Artemis
Artemis
JORGEMY
Artemis
Level 29
God Stats
38W - 26L
1,596 SR
Queue Stats
93W - 78L
1,446 Elo+
Solo
Ullr
Ullr
KiddoJustFF
Ullr
Level 7
God Stats
2W - 1L
1,715 SR
Queue Stats
2W - 5L
1,170 Elo+
Party 3
Ymir
Ymir
cenkoiii
Ymir
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 6L
1,143 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 7 / 10
10,885
435
8,315
22,817
16,276
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
5 / 4 / 8
12,973
519
14,870
19,482
7,967
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anhur
SmaiLST
Anhur
15
5 / 12 / 9
10,594
424
15,909
19,510
5,502
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
4 / 8 / 3
12,809
512
10,654
23,652
28,105
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
18 / 5 / 3
15,272
611
29,017
22,278
11,857
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Drkraken
Gilgamesh
18
2 / 7 / 8
12,470
499
13,423
23,654
18,399
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ao Kuang
Fersetì
Ao Kuang
20
21 / 3 / 3
17,425
697
34,916
32,229
14,354
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Artemis
JORGEMY
Artemis
20
11 / 5 / 5
13,390
536
17,057
18,710
5,553
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
0 / 10 / 5
10,594
424
2,799
16,645
3,384
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
16
1 / 12 / 8
10,800
432
12,556
25,213
26,426
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
64
37
Kills
35
36
Deaths
37
33
Assists
29
Player
Kills
Deaths
Assists
KDA
L
5
7
10
1.43
W
Gilgamesh
Drkraken
Gilgamesh
2
7
8
0.86
W
Ao Kuang
Fersetì
Ao Kuang
21
3
3
7.5
W
Artemis
JORGEMY
Artemis
11
5
5
2.7
L
5
4
8
2.25
W
0
10
5
0.25
L
Anhur
SmaiLST
Anhur
5
12
9
0.79
W
Ymir
1
12
8
0.42
L
4
8
3
0.69
L
18
5
3
3.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,765
Damage
80,751
107,739
Taken
116,451
69,707
Mitigated
68,116
25,683
Healing
27,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,315
1,071
0
2,401
22,817
16,276
993
11,761
11,056
29,054
0
W
Gilgamesh
Drkraken
Gilgamesh
13,423
4,259
0
5,067
23,654
18,399
1,419
3,672
19,982
0
72,278
W
Ao Kuang
Fersetì
Ao Kuang
34,916
11,023
304
12,525
32,229
14,354
2,999
9,563
22,666
149,363
0
W
Artemis
JORGEMY
Artemis
17,057
8,660
0
6,202
18,710
5,553
1,849
7,500
11,210
0
89,613
L
14,870
6,304
0
5,098
19,482
7,967
106
6,857
12,625
0
85,944
W
2,799
941
0
1,417
16,645
3,384
2,732
10,612
6,033
0
42,499
L
Anhur
SmaiLST
Anhur
15,909
9,567
0
1,551
19,510
5,502
1,681
9,698
9,812
0
49,652
W
Ymir
12,556
2,797
73
1,464
25,213
26,426
118
7,991
17,222
37,887
0
L
10,654
1,664
360
4,017
23,652
28,105
735
8,329
15,323
0
75,094
L
29,017
1,767
386
11,870
22,278
11,857
1,603
11,291
10,987
129,707
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,533
Gold Earned
64,679
603
Minions Killed
537
0
Camps Cleared
0
2,188,556
Distance Traveled
2,003,495
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,885
435
48
2
0
464,628
2
W
Gilgamesh
12,470
499
116
5
0
443,617
0
W
Ao Kuang
17,425
697
170
7
0
473,249
0
W
Artemis
13,390
536
120
5
0
442,857
3
L
Set
12,973
519
139
6
0
484,846
1
W
Ullr
10,594
424
76
3
0
308,532
0
L
Anhur
10,594
424
64
3
0
397,407
2
W
Ymir
10,800
432
55
2
0
335,240
0
L
Guan Yu
12,809
512
150
6
0
450,469
1
L
Anubis
15,272
611
202
8
0
391,206
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role