Player Matchup

Skadi
Skadi
BeeSterNSSF13
Skadi
Level 29
God Stats
10W - 10L
1,516 SR
Queue Stats
105W - 114L
1,438 Elo+
Solo
Nike
Nike
BigBoiKletus
Nike
Level 29
God Stats
15W - 12L
1,692 SR
Queue Stats
69W - 62L
1,474 Elo+
Solo
Baron Samedi
Baron Samedi
ItzzJustAce
Baron Samedi
Level 18
God Stats
13W - 14L
1,610 SR
Queue Stats
61W - 68L
1,468 Elo+
Party 2
Amaterasu
Amaterasu
RSakuras
Amaterasu
Level 24
God Stats
10W - 7L
1,620 SR
Queue Stats
52W - 47L
1,464 Elo+
Solo
Da Ji
Da Ji
SevenDeadJr
Da Ji
Level 18
God Stats
6W - 5L
1,222 SR
Queue Stats
95W - 114L
1,409 Elo+
Party 2
Team Averages
Level 24
1,532 SR
1,451 Elo+

VS

Team Averages
Level 19
1,530 SR
1,473 Elo+
Apollo
Apollo
BrocktheRock69
Apollo
Level 10
God Stats
3W - 3L
1,671 SR
Queue Stats
23W - 22L
1,346 Elo+
Party 1
Persephone
Persephone
Ikagura
Persephone
Level 28
God Stats
3W - 3L
1,528 SR
Queue Stats
37W - 24L
1,580 Elo+
Solo
Ymir
Ymir
Klirk
Ymir
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 21L
1,366 Elo+
Party 1
Olorun
Olorun
nijiol
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,510 Elo+
Solo
Kali
Kali
strickland218
Kali
Level 29
God Stats
5W - 14L
1,450 SR
Queue Stats
145W - 141L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 4 / 9
10,040
558
12,107
10,608
3,282
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
10 / 1 / 8
11,641
647
11,160
9,084
7,944
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baron Samedi
ItzzJustAce
Baron Samedi
17
6 / 7 / 7
10,738
597
13,258
16,277
7,150
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Amaterasu
RSakuras
Amaterasu
17
13 / 4 / 9
10,976
610
12,310
16,007
12,953
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

13
0 / 6 / 2
8,185
455
4,827
13,049
3,723
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 11 / 3
8,251
458
9,191
14,477
5,749
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
Ikagura
Persephone
14
3 / 6 / 7
9,399
522
9,724
9,806
3,045
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
Klirk
Ymir
12
2 / 9 / 7
8,271
460
7,501
20,070
17,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Olorun
nijiol
Olorun
11
0 / 6 / 1
6,935
385
2,729
7,619
2,456
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

18
14 / 5 / 4
11,331
630
15,380
17,074
9,520
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
44
36
Kills
22
22
Deaths
37
35
Assists
22
Player
Kills
Deaths
Assists
KDA
W
7
4
9
2.88
W
10
1
8
14
L
3
11
3
0.41
L
Persephone
Ikagura
Persephone
3
6
7
1.08
W
Baron Samedi
ItzzJustAce
Baron Samedi
6
7
7
1.36
L
Ymir
Klirk
Ymir
2
9
7
0.61
W
Amaterasu
RSakuras
Amaterasu
13
4
9
4.38
W
0
6
2
0.17
L
Olorun
nijiol
Olorun
0
6
1
0.08
L
14
5
4
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,662
Damage
44,525
65,025
Taken
69,046
35,052
Mitigated
38,715
19,138
Healing
12,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,107
6,933
0
1,794
10,608
3,282
2,061
3,590
6,950
0
67,295
W
11,160
1,767
0
2,475
9,084
7,944
554
2,388
6,584
5,147
67,551
L
9,191
5,068
0
922
14,477
5,749
283
1,995
12,389
0
45,451
L
Persephone
Ikagura
Persephone
9,724
888
0
1,762
9,806
3,045
0
3,525
5,835
34,380
0
W
Baron Samedi
ItzzJustAce
Baron Samedi
13,258
587
764
6,099
16,277
7,150
991
6,106
9,927
61,748
0
L
Ymir
Klirk
Ymir
7,501
1,899
0
2,348
20,070
17,945
0
3,159
16,575
24,682
0
W
Amaterasu
RSakuras
Amaterasu
12,310
6,162
0
3,997
16,007
12,953
492
6,232
9,643
0
35,709
W
4,827
1,647
0
4,009
13,049
3,723
0
1,149
11,842
0
54,967
L
Olorun
nijiol
Olorun
2,729
1,570
0
1,380
7,619
2,456
1,180
2,002
5,209
28,616
0
L
15,380
7,411
0
6,172
17,074
9,520
0
3,289
13,375
0
70,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,580
Gold Earned
44,187
459
Minions Killed
352
0
Camps Cleared
0
1,637,548
Distance Traveled
1,501,325
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
10,040
558
90
5
0
323,996
2
W
Nike
11,641
647
125
7
0
303,199
1
L
Apollo
8,251
458
77
4
0
291,832
0
L
Persephone
9,399
522
78
4
0
323,427
4
W
Baron Samedi
10,738
597
96
5
0
304,037
2
L
Ymir
8,271
460
26
1
0
296,404
2
W
Amaterasu
10,976
610
51
3
0
375,762
0
W
Da Ji
8,185
455
97
5
0
330,554
1
L
Olorun
6,935
385
50
3
0
270,261
3
L
Kali
11,331
630
121
7
0
319,401
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role