Player Matchup

Anubis
Anubis
ChickenBunny156
Anubis
Level 59
God Stats
113W - 99L
1,505 SR
Queue Stats
269W - 274L
1,447 Elo+
Party 1
Hades
Hades
Gloomy Pickle
Hades
Level 105
God Stats
26W - 19L
1,562 SR
Queue Stats
375W - 356L
1,438 Elo+
Party 1
Heimdallr
Heimdallr
Wayack
Heimdallr
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
112W - 137L
1,488 Elo+
Solo
Tsukuyomi
Tsukuyomi
iQxARii
Tsukuyomi
Level 42
God Stats
2W - 6L
1,365 SR
Queue Stats
10W - 25L
1,269 Elo+
Party 2
Neith
Neith
iQxDaz
Neith
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
48W - 72L
1,356 Elo+
Party 2
Team Averages
Level 66
1,486 SR
1,399 Elo+

VS

Team Averages
Level 104
1,513 SR
1,417 Elo+
Danzaburou
Danzaburou
Blizle_
Danzaburou
Level 121
God Stats
86W - 66L
1,570 SR
Queue Stats
415W - 447L
1,455 Elo+
Party 3
Bastet
Bastet
LaCaraFalsa
Bastet
Level 120
God Stats
3W - 0L
1,712 SR
Queue Stats
153W - 146L
1,409 Elo+
Solo
Chaac
Chaac
SaxxyOverlord
Chaac
Level 84
God Stats
28W - 19L
1,167 SR
Queue Stats
677W - 706L
1,406 Elo+
Solo
Ares
Ares
spunika
Ares
Level 96
God Stats
31W - 38L
1,431 SR
Queue Stats
224W - 286L
1,378 Elo+
Party 3
Anubis
Anubis
yungmarco6955
Anubis
Level 101
God Stats
6W - 7L
1,684 SR
Queue Stats
212W - 218L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 3 / 4
10,244
512
5,124
11,080
4,608
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

20
7 / 2 / 0
12,430
622
16,620
23,169
11,765
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
Wayack
Heimdallr
15
4 / 7 / 2
9,537
477
14,123
16,091
4,797
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
iQxARii
Tsukuyomi
15
4 / 7 / 1
8,966
448
7,525
14,579
5,281
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
iQxDaz
Neith
13
1 / 8 / 7
8,275
414
6,968
12,665
2,676
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Blizle_
Danzaburou
19
13 / 3 / 6
12,688
634
18,724
16,556
6,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bastet
17
6 / 4 / 5
10,740
537
9,602
14,754
6,552
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

18
3 / 3 / 3
11,916
596
14,640
20,402
20,944
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ares
spunika
Ares
15
0 / 3 / 17
10,494
525
4,510
12,434
8,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

18
5 / 4 / 3
12,172
609
10,086
12,669
5,504
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
61
17
Kills
27
27
Deaths
17
14
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Blizle_
Danzaburou
13
3
6
5.33
L
1
3
4
1
L
7
2
0
3.5
W
Bastet
6
4
5
2.13
W
3
3
3
1.5
L
Heimdallr
Wayack
Heimdallr
4
7
2
0.71
L
Tsukuyomi
iQxARii
Tsukuyomi
4
7
1
0.64
L
Neith
iQxDaz
Neith
1
8
7
0.56
W
Ares
spunika
Ares
0
3
17
2.83
W
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,360
Damage
57,562
77,584
Taken
76,815
29,127
Mitigated
47,500
31,409
Healing
25,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Blizle_
Danzaburou
18,724
7,419
0
7,315
16,556
6,222
1,210
784
15,772
0
108,977
L
5,124
216
0
4,983
11,080
4,608
366
3,468
7,612
81,738
0
L
16,620
2,871
103
17,784
23,169
11,765
1,084
2,461
20,708
93,223
0
W
Bastet
9,602
3,618
0
2,515
14,754
6,552
1,026
3,469
11,285
0
66,554
W
14,640
3,662
0
7,401
20,402
20,944
563
12,947
7,455
6,426
79,622
L
Heimdallr
Wayack
Heimdallr
14,123
5,970
0
3,294
16,091
4,797
0
3,323
12,768
0
64,680
L
Tsukuyomi
iQxARii
Tsukuyomi
7,525
1,535
44
2,622
14,579
5,281
558
4,092
10,487
0
54,837
L
Neith
iQxDaz
Neith
6,968
3,913
0
2,579
12,665
2,676
1,009
2,801
9,864
0
29,108
W
Ares
spunika
Ares
4,510
107
0
2,364
12,434
8,278
72
975
11,459
22,120
0
W
10,086
605
0
5,715
12,669
5,504
252
3,758
8,911
85,131
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,452
Gold Earned
58,010
631
Minions Killed
608
0
Camps Cleared
0
1,801,538
Distance Traveled
2,079,154
14
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,688
634
166
8
0
458,392
11
L
Anubis
10,244
512
155
8
0
338,743
9
L
Hades
12,430
622
215
11
0
334,821
5
W
Bastet
10,740
537
98
5
0
446,840
3
W
Chaac
11,916
596
175
9
0
372,948
0
L
Heimdallr
9,537
477
113
6
0
338,945
0
L
Tsukuyomi
8,966
448
86
4
0
411,755
0
L
Neith
8,275
414
62
3
0
377,274
0
W
Ares
10,494
525
29
1
0
412,175
1
W
Anubis
12,172
609
140
7
0
388,799
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role