Player Matchup

Discordia
Discordia
MDHDOSBEATZ
Discordia
Level 121
God Stats
71W - 87L
1,457 SR
Queue Stats
124W - 147L
1,407 Elo+
Solo
King Arthur
King Arthur
shoneorang
King Arthur
Level 43
God Stats
17W - 24L
1,489 SR
Queue Stats
99W - 122L
1,374 Elo+
Party 1
Nike
Nike
trk258gaming
Nike
Level 17
God Stats
2W - 1L
1,751 SR
Queue Stats
20W - 33L
1,351 Elo+
Party 1
Team Averages
Level 60
1,566 SR
1,378 Elo+

VS

Team Averages
Level 24
1,385 SR
1,480 Elo+
Ratatoskr
Ratatoskr
ElRavenn
Ratatoskr
Level 4
God Stats
0W - 7L
1,155 SR
Queue Stats
1W - 19L
1,500 Elo+
Party 2
Janus
Janus
Jackeruwu
Janus
Level 64
God Stats
1W - 3L
1,500 SR
Queue Stats
153W - 200L
1,439 Elo+
Solo
Ra
Ra
L4L0_1643
Ra
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 17L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
MDHDOSBEATZ
Discordia
13
7 / 0 / 18
10,580
756
14,355
7,043
2,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
shoneorang
King Arthur
14
19 / 1 / 10
12,051
861
17,438
13,574
12,182
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
6 / 1 / 16
10,159
726
8,012
10,895
7,161
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
ElRavenn
Ratatoskr
8
0 / 10 / 1
7,112
508
4,700
17,884
10,410
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Janus
Jackeruwu
Janus
12
2 / 4 / 0
8,826
630
13,250
13,090
4,287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

8
0 / 19 / 1
7,340
524
3,928
15,336
4,897
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
4
32
Kills
2
2
Deaths
33
44
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
ElRavenn
Ratatoskr
0
10
1
0.05
L
Janus
Jackeruwu
Janus
2
4
0
0.5
L
0
19
1
0.03
W
Discordia
MDHDOSBEATZ
Discordia
7
0
18
16
W
King Arthur
shoneorang
King Arthur
19
1
10
24
W
6
1
16
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,805
Damage
21,878
31,512
Taken
46,310
21,578
Mitigated
19,594
9,312
Healing
739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
ElRavenn
Ratatoskr
4,700
954
0
585
17,884
10,410
0
4,085
13,799
0
7,687
L
Janus
Jackeruwu
Janus
13,250
582
0
0
13,090
4,287
0
5,692
7,398
40,929
0
L
3,928
1,482
41
113
15,336
4,897
0
5,260
10,076
10,401
0
W
Discordia
MDHDOSBEATZ
Discordia
14,355
546
0
2,598
7,043
2,235
931
4,270
2,571
40,088
0
W
King Arthur
shoneorang
King Arthur
17,438
2,346
660
4,436
13,574
12,182
380
7,953
5,226
417
38,597
W
8,012
958
837
781
10,895
7,161
844
4,877
5,776
0
23,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,790
Gold Earned
23,278
132
Minions Killed
82
7
Camps Cleared
3
801,762
Distance Traveled
644,360
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
7,112
508
3
0
0
243,659
6
L
Janus
8,826
630
68
5
3
239,959
2
L
Ra
7,340
524
11
1
0
160,742
3
W
Discordia
10,580
756
56
4
2
262,872
3
W
King Arthur
12,051
861
43
3
4
275,597
1
W
Nike
10,159
726
33
2
1
263,293
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role