Player Matchup

Ao Kuang
Ao Kuang
CaseManateeLolz
Ao Kuang
Level 21
God Stats
4W - 5L
1,379 SR
Queue Stats
75W - 60L
1,329 Elo+
Solo
Bellona
Bellona
ObscureConch921
Bellona
Level 5
God Stats
4W - 6L
1,417 SR
Queue Stats
5W - 10L
1,311 Elo+
Solo
Gilgamesh
Gilgamesh
PrimoRDIAL6872
Gilgamesh
Level 28
God Stats
11W - 13L
1,546 SR
Queue Stats
186W - 160L
1,429 Elo+
Solo
Kali
Kali
lospollos017
Kali
Level 13
God Stats
17W - 9L
1,603 SR
Queue Stats
40W - 24L
1,540 Elo+
Solo
Izanami
Izanami
mmettallicca
Izanami
Level 29
God Stats
6W - 3L
1,499 SR
Queue Stats
105W - 132L
1,406 Elo+
Solo
Team Averages
Level 19
1,489 SR
1,403 Elo+

VS

Team Averages
Level 19
1,600 SR
1,497 Elo+
Ra
Ra
GhostFaceIII23
Ra
Level 28
God Stats
9W - 2L
1,991 SR
Queue Stats
72W - 66L
1,379 Elo+
Solo
Jing Wei
Jing Wei
Im BannedBro784
Jing Wei
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 1L
1,926 Elo+
Solo
Cerberus
Cerberus
Oshan-Man
Cerberus
Level 9
God Stats
16W - 22L
1,409 SR
Queue Stats
53W - 67L
1,367 Elo+
Party 1
Bakasura
Bakasura
THOTSLAYRDIAVOLO
Bakasura
Level 29
God Stats
22W - 16L
1,576 SR
Queue Stats
101W - 122L
1,450 Elo+
Party 1
Zeus
Zeus
TheHillway
Zeus
Level 21
God Stats
6W - 6L
1,521 SR
Queue Stats
71W - 88L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
16
11 / 6 / 3
10,406
520
16,545
16,637
5,609
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
1 / 5 / 4
8,784
439
4,063
9,524
6,504
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gilgamesh
PrimoRDIAL6872
Gilgamesh
15
3 / 2 / 2
9,759
488
11,408
12,441
6,797
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
9 / 0 / 3
13,536
677
13,906
18,967
10,736
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Izanami
mmettallicca
Izanami
18
1 / 2 / 9
10,818
541
8,780
15,787
5,200
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 9 / 4
9,770
489
7,484
17,333
6,214
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
19
3 / 1 / 1
11,020
551
10,832
14,681
4,894
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cerberus
Oshan-Man
Cerberus
13
0 / 1 / 2
7,549
377
2,676
8,447
7,712
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

16
10 / 7 / 0
10,400
520
16,577
18,948
9,686
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
1 / 7 / 3
8,290
415
9,265
13,849
3,991
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
25
25
Kills
15
15
Deaths
25
21
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
11
6
3
2.08
L
1
9
4
0.33
L
Jing Wei
3
1
1
3.5
W
1
5
4
0.6
L
Cerberus
Oshan-Man
Cerberus
0
1
2
1
W
Gilgamesh
PrimoRDIAL6872
Gilgamesh
3
2
2
2
L
10
7
0
1.43
L
1
7
3
0.36
W
9
0
3
10.5
W
Izanami
mmettallicca
Izanami
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,702
Damage
46,834
73,356
Taken
73,258
34,846
Mitigated
32,497
27,929
Healing
21,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
16,545
3,850
0
5,986
16,637
5,609
814
6,773
9,142
26,635
0
L
7,484
855
0
3,541
17,333
6,214
1,020
7,926
9,407
57,751
0
L
Jing Wei
10,832
6,756
0
6,876
14,681
4,894
1,196
1,144
13,537
0
77,953
W
4,063
916
0
90
9,524
6,504
323
2,867
6,556
0
33,533
L
Cerberus
Oshan-Man
Cerberus
2,676
251
0
2,346
8,447
7,712
145
1,365
7,082
30,827
0
W
Gilgamesh
PrimoRDIAL6872
Gilgamesh
11,408
3,236
0
652
12,441
6,797
898
742
11,181
0
60,443
L
16,577
11,107
0
4,972
18,948
9,686
0
1,081
17,867
0
77,768
L
9,265
1,593
0
3,721
13,849
3,991
295
5,093
8,756
49,971
0
W
13,906
6,152
0
10,690
18,967
10,736
0
977
16,252
0
119,925
W
Izanami
mmettallicca
Izanami
8,780
5,459
0
10,511
15,787
5,200
913
7,652
7,981
0
95,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,303
Gold Earned
47,029
547
Minions Killed
553
0
Camps Cleared
0
1,952,124
Distance Traveled
1,800,211
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
10,406
520
29
1
0
396,241
0
L
Ra
9,770
489
122
6
0
315,163
7
L
Jing Wei
11,020
551
148
7
0
418,651
0
W
Bellona
8,784
439
58
3
0
325,907
2
L
Cerberus
7,549
377
78
4
0
372,743
2
W
Gilgamesh
9,759
488
106
5
0
419,618
0
L
Bakasura
10,400
520
122
6
0
401,873
0
L
Zeus
8,290
415
83
4
0
291,781
0
W
Kali
13,536
677
195
10
0
457,664
4
W
Izanami
10,818
541
159
8
0
352,694
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role