Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
MiinimoY
Da Ji
Level 124
God Stats
1W - 1L
1,175 SR
Queue Stats
101W - 80L
1,520 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
kirby 999
Ah Muzen Cab
Level 64
God Stats
10W - 2L
1,548 SR
Queue Stats
238W - 247L
1,548 Elo+
Solo
Team Averages
Level 108
1,407 SR
1,523 Elo+

VS

Team Averages
Level 125
1,576 SR
1,560 Elo+
Cabrakan
Cabrakan
Burklez
Cabrakan
Level 68
God Stats
0W - 1L
1,700 SR
Queue Stats
31W - 43L
1,411 Elo+
Solo
Baron Samedi
Baron Samedi
IlmesilI
Baron Samedi
Level 146
God Stats
26W - 32L
1,505 SR
Queue Stats
459W - 455L
1,480 Elo+
Solo
Ullr
Ullr
iBeSirx
Ullr
Level 160
God Stats
9W - 8L
1,523 SR
Queue Stats
452W - 237L
1,790 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
17
5 / 4 / 11
12,956
682
13,794
23,685
27,520
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
MiinimoY
Da Ji
16
2 / 7 / 11
11,993
631
7,337
14,257
10,831
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Muzen Cab
kirby 999
Ah Muzen Cab
19
10 / 1 / 4
14,037
739
25,852
10,562
4,310
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Burklez
Cabrakan
12
0 / 5 / 7
10,104
532
5,154
20,433
23,375
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
IlmesilI
Baron Samedi
15
4 / 5 / 5
11,415
601
12,915
14,424
7,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ullr
iBeSirx
Ullr
16
8 / 7 / 3
12,182
641
16,595
15,975
5,596
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
27
17
Kills
12
12
Deaths
17
26
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
5
4
11
2.63
L
Cabrakan
Burklez
Cabrakan
0
5
7
0.7
L
Baron Samedi
IlmesilI
Baron Samedi
4
5
5
1.3
W
Da Ji
MiinimoY
Da Ji
2
7
11
1.07
L
Ullr
iBeSirx
Ullr
8
7
3
1.36
W
Ah Muzen Cab
kirby 999
Ah Muzen Cab
10
1
4
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,983
Damage
34,664
48,504
Taken
50,832
42,661
Mitigated
36,247
11,837
Healing
9,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
13,794
550
0
4,398
23,685
27,520
94
10,147
12,966
48,626
0
L
Cabrakan
Burklez
Cabrakan
5,154
822
0
2,420
20,433
23,375
0
4,590
15,843
11,188
0
L
Baron Samedi
IlmesilI
Baron Samedi
12,915
397
2,034
3,592
14,424
7,276
0
4,269
10,155
34,991
0
W
Da Ji
MiinimoY
Da Ji
7,337
1,462
0
1,141
14,257
10,831
0
6,354
7,903
0
21,114
L
Ullr
iBeSirx
Ullr
16,595
6,814
0
996
15,975
5,596
153
5,507
10,468
0
62,951
W
Ah Muzen Cab
kirby 999
Ah Muzen Cab
25,852
9,705
0
6,298
10,562
4,310
2,208
2,044
8,518
0
98,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,986
Gold Earned
33,701
248
Minions Killed
206
11
Camps Cleared
5
1,026,579
Distance Traveled
827,844
5
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
12,956
682
58
3
4
328,732
2
L
Cabrakan
10,104
532
21
1
0
266,360
7
L
Baron Samedi
11,415
601
64
3
3
283,206
6
W
Da Ji
11,993
631
20
1
3
322,285
1
L
Ullr
12,182
641
121
6
2
278,278
4
W
Ah Muzen Cab
14,037
739
170
9
4
375,562
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role