Player Matchup

Hera
Hera
Andyyy00
Hera
Level 26
God Stats
1W - 6L
1,500 SR
Queue Stats
96W - 97L
1,547 Elo+
Solo
Aphrodite
Aphrodite
Palitto
Aphrodite
Level 25
God Stats
15W - 15L
1,346 SR
Queue Stats
37W - 51L
1,441 Elo+
Solo
Bellona
Bellona
Parason_7
Bellona
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
128W - 92L
1,506 Elo+
Solo
Chang'e
Chang'e
Volkantzz
Chang'e
Level 5
God Stats
0W - 2L
1,743 SR
Queue Stats
1W - 2L
1,237 Elo+
Solo
Chernobog
Chernobog
kagie_
Chernobog
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 17
1,518 SR
1,446 Elo+

VS

Team Averages
Level 17
1,574 SR
1,507 Elo+
Loki
Loki
I_Wanna_FUu
Loki
Level 5
God Stats
3W - 1L
1,500 SR
Queue Stats
16W - 8L
1,574 Elo+
Party 1
Ra
Ra
RAGINGxCODER
Ra
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
69W - 50L
1,470 Elo+
Solo
Sol
Sol
Scar3 Cr0w9508
Sol
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 33L
1,418 Elo+
Party 1
Sobek
Sobek
toxic--Rentner
Sobek
Level 28
God Stats
1W - 2L
1,670 SR
Queue Stats
97W - 69L
1,579 Elo+
Solo
Chaac
Chaac
x_faking_x
Chaac
Level 17
God Stats
3W - 3L
1,701 SR
Queue Stats
72W - 57L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
16
3 / 7 / 5
9,611
534
9,842
13,012
3,991
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Aphrodite
Palitto
Aphrodite
12
1 / 6 / 1
7,824
435
5,744
13,726
5,639
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bellona
Parason_7
Bellona
18
8 / 4 / 3
11,017
612
11,027
17,316
9,898
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
Volkantzz
Chang'e
9
1 / 4 / 0
6,808
378
3,423
6,559
1,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
kagie_
Chernobog
10
0 / 12 / 1
6,367
354
2,047
12,135
2,509
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
14 / 4 / 2
10,830
602
11,823
13,469
4,789
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

16
3 / 7 / 8
9,618
534
9,752
10,669
3,731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
5 / 1 / 9
10,854
603
6,913
8,359
5,268
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
7 / 0 / 3
10,470
582
10,743
11,084
11,408
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
18
4 / 1 / 9
10,432
580
8,372
16,328
8,492
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
64
13
Kills
33
33
Deaths
13
10
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Hera
3
7
5
0.79
W
14
4
2
3.75
L
Aphrodite
Palitto
Aphrodite
1
6
1
0.25
L
Bellona
Parason_7
Bellona
8
4
3
2.38
W
3
7
8
1
W
5
1
9
9.5
L
Chang'e
Volkantzz
Chang'e
1
4
0
0.25
L
Chernobog
kagie_
Chernobog
0
12
1
0.04
W
7
0
3
8.5
W
Chaac
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,083
Damage
47,603
62,748
Taken
59,909
23,641
Mitigated
33,688
17,864
Healing
25,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
9,842
2,062
0
2,114
13,012
3,991
0
2,460
10,428
65,337
0
W
11,823
2,590
0
3,017
13,469
4,789
1,316
6,004
7,372
0
60,869
L
Aphrodite
Palitto
Aphrodite
5,744
1,438
1,096
6,282
13,726
5,639
0
6,793
6,131
39,685
0
L
Bellona
Parason_7
Bellona
11,027
4,062
0
6,400
17,316
9,898
0
8,064
8,825
0
75,008
W
9,752
719
514
1,928
10,669
3,731
260
3,812
6,659
56,259
0
W
6,913
1,504
0
3,382
8,359
5,268
839
1,616
6,627
59,865
8,585
L
Chang'e
Volkantzz
Chang'e
3,423
471
413
1,173
6,559
1,604
93
2,734
3,606
20,948
0
L
Chernobog
kagie_
Chernobog
2,047
1,300
0
386
12,135
2,509
0
5,253
6,720
0
19,052
W
10,743
436
0
6,162
11,084
11,408
198
5,300
5,720
53,046
0
W
Chaac
8,372
1,895
0
10,341
16,328
8,492
0
1,876
14,371
0
83,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,627
Gold Earned
52,204
419
Minions Killed
545
0
Camps Cleared
0
1,525,491
Distance Traveled
1,802,028
8
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
9,611
534
113
6
0
303,061
2
W
Loki
10,830
602
77
4
0
344,422
3
L
Aphrodite
7,824
435
91
5
0
304,811
0
L
Bellona
11,017
612
141
8
0
384,649
3
W
Ra
9,618
534
118
7
0
349,434
4
W
Sol
10,854
603
119
7
0
334,888
4
L
Chang'e
6,808
378
40
2
0
231,763
1
L
Chernobog
6,367
354
34
2
0
301,207
2
W
Sobek
10,470
582
95
5
0
378,487
6
W
Chaac
10,432
580
136
8
0
394,797
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role