Player Matchup

Sylvanus
Sylvanus
Led Tasso8691
Sylvanus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 44L
1,554 Elo+
Solo
Pele
Pele
RoyalV1663
Pele
Level 29
God Stats
5W - 5L
1,430 SR
Queue Stats
71W - 72L
1,408 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
idonthelprandom2
Morgan Le Fay
Level 18
God Stats
7W - 11L
1,509 SR
Queue Stats
66W - 54L
1,594 Elo+
Solo
Neith
Neith
keydi_08
Neith
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,154 Elo+
Solo
Sun Wukong
Sun Wukong
light2145455
Sun Wukong
Level 5
God Stats
2W - 2L
1,587 SR
Queue Stats
5W - 8L
1,409 Elo+
Solo
Team Averages
Level 15
1,505 SR
1,424 Elo+

VS

Team Averages
Level 17
1,471 SR
1,400 Elo+
Cabrakan
Cabrakan
CaseManateeLolz
Cabrakan
Level 20
God Stats
9W - 2L
1,638 SR
Queue Stats
75W - 60L
1,314 Elo+
Solo
Nu Wa
Nu Wa
FleshEatingDino
Nu Wa
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
168W - 200L
1,432 Elo+
Solo
Mulan
Mulan
NutInMeDaddy69
Mulan
Level 8
God Stats
2W - 1L
1,460 SR
Queue Stats
17W - 9L
1,643 Elo+
Solo
Nemesis
Nemesis
itsnonnybish
Nemesis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,218 Elo+
Solo
Izanami
Izanami
mmettallicca
Izanami
Level 29
God Stats
6W - 3L
1,256 SR
Queue Stats
105W - 132L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Led Tasso8691
Sylvanus
16
3 / 3 / 4
10,018
527
13,811
20,627
20,567
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
3 / 6 / 4
8,636
455
12,448
16,480
7,296
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
idonthelprandom2
Morgan Le Fay
19
7 / 2 / 1
10,913
574
12,138
11,869
5,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
keydi_08
Neith
14
2 / 4 / 5
8,585
452
5,680
10,220
2,738
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
light2145455
Sun Wukong
7
1 / 0 / 2
6,448
339
1,798
3,947
2,139
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
16
10 / 2 / 3
11,073
583
12,875
16,525
15,528
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
2 / 3 / 0
8,944
471
10,886
11,287
3,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
2 / 2 / 3
9,952
524
12,810
19,208
19,535
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
itsnonnybish
Nemesis
10
0 / 10 / 2
7,157
377
838
9,960
3,948
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Izanami
mmettallicca
Izanami
17
1 / 4 / 6
10,114
532
4,568
15,071
4,790
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
29
16
Kills
15
15
Deaths
21
16
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
10
2
3
5.75
W
2
3
0
0.67
L
Sylvanus
Led Tasso8691
Sylvanus
3
3
4
1.67
W
2
2
3
1.75
L
3
6
4
0.83
L
Morgan Le Fay
idonthelprandom2
Morgan Le Fay
7
2
1
3.75
W
Nemesis
itsnonnybish
Nemesis
0
10
2
0.1
L
Neith
keydi_08
Neith
2
4
5
1.13
L
Sun Wukong
light2145455
Sun Wukong
1
0
2
2
W
Izanami
mmettallicca
Izanami
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,875
Damage
41,977
63,143
Taken
72,051
37,795
Mitigated
47,203
21,665
Healing
24,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
12,875
1,538
49
5,355
16,525
15,528
0
5,539
10,875
27,687
0
W
10,886
2,211
48
2,409
11,287
3,402
1,240
4,462
6,825
62,770
0
L
Sylvanus
Led Tasso8691
Sylvanus
13,811
3,608
896
11,014
20,627
20,567
34
6,468
14,159
67,344
0
W
12,810
2,518
0
9,163
19,208
19,535
154
7,925
11,283
0
64,717
L
12,448
4,364
0
4,390
16,480
7,296
0
5,715
10,765
0
56,817
L
Morgan Le Fay
idonthelprandom2
Morgan Le Fay
12,138
1,682
0
2,907
11,869
5,055
540
3,488
8,381
96,230
0
W
Nemesis
itsnonnybish
Nemesis
838
559
0
154
9,960
3,948
288
1,789
8,171
0
18,809
L
Neith
keydi_08
Neith
5,680
2,322
0
1,871
10,220
2,738
909
6,427
3,793
0
52,200
L
Sun Wukong
light2145455
Sun Wukong
1,798
211
0
587
3,947
2,139
0
1,663
2,284
2,667
11,806
W
Izanami
mmettallicca
Izanami
4,568
3,372
0
7,007
15,071
4,790
5,691
6,431
8,491
0
75,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,600
Gold Earned
47,240
493
Minions Killed
443
0
Camps Cleared
0
1,367,200
Distance Traveled
1,632,919
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
11,073
583
31
2
0
367,893
0
W
Nu Wa
8,944
471
104
5
0
318,047
0
L
Sylvanus
10,018
527
144
8
0
247,816
0
W
Mulan
9,952
524
132
7
0
349,400
5
L
Pele
8,636
455
79
4
0
366,382
0
L
Morgan Le Fay
10,913
574
153
8
0
331,720
4
W
Nemesis
7,157
377
33
2
0
291,876
0
L
Neith
8,585
452
93
5
0
287,312
0
L
Sun Wukong
6,448
339
24
1
0
133,970
0
W
Izanami
10,114
532
143
8
0
305,703
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role