Player Matchup

Gilgamesh
Gilgamesh
FlatF1zz
Gilgamesh
Level 13
God Stats
2W - 6L
1,303 SR
Queue Stats
22W - 39L
1,247 Elo+
Party 1
Ra
Ra
SmokinSusanoPack
Ra
Level 31
God Stats
0W - 3L
1,500 SR
Queue Stats
119W - 110L
1,554 Elo+
Party 3
Awilix
Awilix
UnknownAlpha1001
Awilix
Level 11
God Stats
11W - 9L
1,771 SR
Queue Stats
112W - 120L
1,633 Elo+
Party 3
Artemis
Artemis
melonpaper32
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,451 Elo+
Solo
Jing Wei
Jing Wei
poutyybrat
Jing Wei
Level 7
God Stats
9W - 23L
1,355 SR
Queue Stats
31W - 49L
1,388 Elo+
Party 1
Team Averages
Level 13
1,486 SR
1,454 Elo+

VS

Team Averages
Level 19
1,523 SR
1,409 Elo+
Nu Wa
Nu Wa
NovaXaida
Nu Wa
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
37W - 35L
1,440 Elo+
Solo
Medusa
Medusa
Peccorine
Medusa
Level 24
God Stats
3W - 0L
1,679 SR
Queue Stats
71W - 49L
1,698 Elo+
Solo
King Arthur
King Arthur
STHpush
King Arthur
Level 15
God Stats
2W - 4L
1,233 SR
Queue Stats
155W - 190L
1,277 Elo+
Party 2
Thanatos
Thanatos
eguizabal1121
Thanatos
Level 16
God Stats
6W - 4L
1,385 SR
Queue Stats
32W - 22L
1,384 Elo+
Solo
Yemoja
Yemoja
kideekat
Yemoja
Level 11
God Stats
3W - 0L
1,818 SR
Queue Stats
6W - 14L
1,244 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
FlatF1zz
Gilgamesh
11
1 / 6 / 1
7,006
438
5,305
12,095
8,742
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate

Breastplate

+20
Physical Protection

13
2 / 7 / 0
8,245
515
4,154
12,836
3,470
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 6 / 1
7,585
474
8,068
10,022
3,270
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
melonpaper32
Artemis
7
0 / 6 / 0
5,553
347
2,957
7,496
1,770
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jing Wei
poutyybrat
Jing Wei
10
0 / 2 / 0
6,239
390
721
5,745
1,422
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
NovaXaida
Nu Wa
16
7 / 2 / 4
9,562
598
11,636
9,109
2,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
Peccorine
Medusa
15
11 / 0 / 2
9,349
584
10,575
9,239
2,770
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
STHpush
King Arthur
12
2 / 2 / 2
8,021
501
3,653
11,465
7,953
Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
eguizabal1121
Thanatos
17
7 / 2 / 3
9,842
615
7,313
11,358
5,261
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Yemoja
kideekat
Yemoja
12
0 / 0 / 3
7,277
455
1,205
3,573
1,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
41
6
Kills
27
27
Deaths
6
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
FlatF1zz
Gilgamesh
1
6
1
0.25
W
Nu Wa
NovaXaida
Nu Wa
7
2
4
4.5
W
Medusa
Peccorine
Medusa
11
0
2
12
W
King Arthur
STHpush
King Arthur
2
2
2
1.5
L
2
7
0
0.29
L
3
6
1
0.58
W
Thanatos
eguizabal1121
Thanatos
7
2
3
4.25
W
Yemoja
kideekat
Yemoja
0
0
3
1.5
L
Artemis
melonpaper32
Artemis
0
6
0
0
L
Jing Wei
poutyybrat
Jing Wei
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,205
Damage
34,382
48,194
Taken
44,744
18,674
Mitigated
20,945
9,977
Healing
18,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
FlatF1zz
Gilgamesh
5,305
2,092
0
3,166
12,095
8,742
616
1,183
10,912
0
32,261
W
Nu Wa
NovaXaida
Nu Wa
11,636
3,994
0
1,696
9,109
2,986
3,001
3,114
5,749
58,063
0
W
Medusa
Peccorine
Medusa
10,575
5,449
0
2,808
9,239
2,770
646
199
9,030
0
64,468
W
King Arthur
STHpush
King Arthur
3,653
486
0
2,556
11,465
7,953
340
0
11,465
0
29,764
L
4,154
233
72
3,665
12,836
3,470
0
6,908
5,928
55,785
0
L
8,068
3,179
0
2,060
10,022
3,270
0
1,732
8,290
0
41,802
W
Thanatos
eguizabal1121
Thanatos
7,313
2,458
0
10,601
11,358
5,261
38
525
10,773
0
76,382
W
Yemoja
kideekat
Yemoja
1,205
151
326
635
3,573
1,975
1,081
0
3,573
19,635
0
L
Artemis
melonpaper32
Artemis
2,957
1,382
0
1,014
7,496
1,770
0
1,043
6,453
0
20,115
L
Jing Wei
poutyybrat
Jing Wei
721
340
0
0
5,745
1,422
0
1,975
3,770
0
22,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,628
Gold Earned
44,051
329
Minions Killed
412
0
Camps Cleared
0
1,261,476
Distance Traveled
1,547,869
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,006
438
49
3
0
286,155
0
W
Nu Wa
9,562
598
90
6
0
277,189
2
W
Medusa
9,349
584
99
6
0
305,593
2
W
King Arthur
8,021
501
63
4
0
324,574
0
L
Ra
8,245
515
121
8
0
262,969
2
L
Awilix
7,585
474
83
5
0
264,934
4
W
Thanatos
9,842
615
123
8
0
351,569
0
W
Yemoja
7,277
455
37
2
0
288,944
0
L
Artemis
5,553
347
32
2
0
165,951
2
L
Jing Wei
6,239
390
44
3
0
281,467
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role