Player Matchup

Thor
Thor
 
Thor
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
AnhurYagami
Tiamat
Level 17
God Stats
1W - 2L
1,193 SR
Queue Stats
26W - 27L
1,622 Elo+
Solo
Ah Puch
Ah Puch
Fowlfatcakes
Ah Puch
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Scylla
Scylla
MelodieSkies
Scylla
Level 6
God Stats
0W - 3L
1,259 SR
Queue Stats
1W - 5L
1,262 Elo+
Solo
Kuzenbo
Kuzenbo
iDabsNV
Kuzenbo
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 36L
1,266 Elo+
Solo
Team Averages
Level 16
1,390 SR
1,430 Elo+

VS

Team Averages
Level 19
1,558 SR
1,465 Elo+
Ymir
Ymir
BennnyHennny
Ymir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,500 Elo+
Solo
Agni
Agni
Gorethos
Agni
Level 11
God Stats
3W - 6L
1,301 SR
Queue Stats
16W - 28L
1,329 Elo+
Party 2
Neith
Neith
SlickRickC-132
Neith
Level 38
God Stats
59W - 65L
1,447 SR
Queue Stats
329W - 346L
1,305 Elo+
Party 2
Tyr
Tyr
luisitooo
Tyr
Level 25
God Stats
3W - 2L
1,749 SR
Queue Stats
58W - 53L
1,600 Elo+
Solo
Vamana
Vamana
poodletoodlr
Vamana
Level 15
God Stats
6W - 2L
1,791 SR
Queue Stats
43W - 31L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
10
1 / 6 / 0
6,481
432
1,281
8,387
2,615
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
9
4 / 6 / 1
6,473
432
4,220
8,965
8,152
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Puch
Fowlfatcakes
Ah Puch
9
1 / 10 / 1
6,396
426
3,753
9,041
2,970
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Scylla
10
0 / 7 / 0
6,072
405
3,352
8,161
2,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kuzenbo
iDabsNV
Kuzenbo
11
0 / 3 / 4
6,535
436
3,592
11,446
11,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 4
7,919
528
4,370
9,662
6,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Agni
13
2 / 1 / 5
8,289
553
3,594
5,797
2,026
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
3 / 1 / 4
8,027
535
4,033
5,436
1,675
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
9 / 1 / 4
10,366
691
9,909
13,996
12,407
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Vamana
16
16 / 3 / 2
10,234
682
13,189
13,306
9,983
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
50
6
Kills
31
32
Deaths
8
6
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
1
6
0
0.17
L
Tiamat
4
6
1
0.75
W
1
2
4
1.5
L
Ah Puch
Fowlfatcakes
Ah Puch
1
10
1
0.15
W
Agni
2
1
5
4.5
L
Scylla
0
7
0
0
W
3
1
4
5
L
Kuzenbo
iDabsNV
Kuzenbo
0
3
4
0.67
W
9
1
4
11
W
Vamana
16
3
2
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,198
Damage
35,095
46,000
Taken
48,197
27,880
Mitigated
32,885
4,659
Healing
17,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
1,281
416
0
0
8,387
2,615
0
561
7,826
0
22,502
L
Tiamat
4,220
466
0
1,380
8,965
8,152
0
2,171
6,794
20,023
0
W
4,370
1,696
0
1,782
9,662
6,794
1,200
3,042
6,371
27,065
0
L
Ah Puch
Fowlfatcakes
Ah Puch
3,753
517
0
231
9,041
2,970
0
165
8,876
19,099
0
W
Agni
3,594
446
0
2,924
5,797
2,026
1,127
2,445
3,352
35,164
0
L
Scylla
3,352
605
0
405
8,161
2,711
66
2,694
5,467
26,451
0
W
4,033
2,093
0
1,718
5,436
1,675
3,587
1,684
3,537
0
49,159
L
Kuzenbo
iDabsNV
Kuzenbo
3,592
1,090
0
2,643
11,446
11,432
0
3,124
8,322
23,730
0
W
9,909
1,331
0
5,861
13,996
12,407
188
4,073
9,851
2,994
62,598
W
Vamana
13,189
6,941
0
5,307
13,306
9,983
558
3,073
10,169
0
66,231

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,957
Gold Earned
44,835
183
Minions Killed
460
0
Camps Cleared
0
1,208,793
Distance Traveled
1,456,935
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,481
432
42
3
0
223,606
0
L
Tiamat
6,473
432
27
2
0
222,677
3
W
Ymir
7,919
528
54
4
0
238,476
4
L
Ah Puch
6,396
426
29
2
0
250,696
0
W
Agni
8,289
553
70
5
0
295,216
0
L
Scylla
6,072
405
49
3
0
239,700
0
W
Neith
8,027
535
87
6
0
273,263
1
L
Kuzenbo
6,535
436
36
2
0
272,114
0
W
Tyr
10,366
691
149
10
0
314,487
4
W
Vamana
10,234
682
100
7
0
335,493
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role