Player Matchup

Bastet
Bastet
Berre667
Bastet
Level 156
God Stats
1W - 0L
1,426 SR
Queue Stats
6W - 6L
1,760 Elo+
Solo
Hercules
Hercules
HappyPillz00
Hercules
Level 128
God Stats
23W - 17L
1,553 SR
Queue Stats
441W - 512L
1,570 Elo+
Party 1
Merlin
Merlin
UnbrokenGlass
Merlin
Level 101
God Stats
1W - 1L
1,222 SR
Queue Stats
344W - 416L
1,480 Elo+
Party 1
Kuzenbo
Kuzenbo
YeezusPeaceUS
Kuzenbo
Level 23
God Stats
45W - 54L
1,407 SR
Queue Stats
58W - 74L
1,334 Elo+
Party 1
Neith
Neith
hellRaiser2700
Neith
Level 159
God Stats
3W - 5L
1,304 SR
Queue Stats
277W - 305L
1,305 Elo+
Solo
Team Averages
Level 113
1,383 SR
1,490 Elo+

VS

Team Averages
Level 52
1,494 SR
1,480 Elo+
Gilgamesh
Gilgamesh
MPTcritEX
Gilgamesh
Level 82
God Stats
16W - 17L
1,561 SR
Queue Stats
81W - 110L
1,410 Elo+
Solo
Freya
Freya
OGYoungRyu
Freya
Level 67
God Stats
0W - 4L
1,499 SR
Queue Stats
82W - 111L
1,368 Elo+
Party 3
Cthulhu
Cthulhu
Riptor117
Cthulhu
Level 21
God Stats
2W - 4L
1,581 SR
Queue Stats
7W - 11L
1,486 Elo+
Party 2
Artemis
Artemis
Sharkypotato794
Artemis
Level 15
God Stats
1W - 1L
1,303 SR
Queue Stats
1W - 1L
1,761 Elo+
Party 2
Nu Wa
Nu Wa
WhatUpCuhh
Nu Wa
Level 74
God Stats
7W - 9L
1,527 SR
Queue Stats
88W - 105L
1,377 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Berre667
Bastet
15
2 / 2 / 13
9,098
700
9,034
10,148
3,738
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
HappyPillz00
Hercules
17
10 / 1 / 11
11,858
912
12,376
18,498
15,098
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
4 / 1 / 13
10,127
779
17,565
10,098
4,094
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kuzenbo
15
2 / 2 / 16
9,133
703
5,015
10,738
13,009
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
7 / 4 / 10
10,904
839
8,691
9,879
3,958
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
MPTcritEX
Gilgamesh
14
4 / 5 / 3
9,010
693
10,280
15,116
14,637
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Freya
14
2 / 7 / 0
8,135
626
7,048
10,919
4,212
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
Riptor117
Cthulhu
14
1 / 4 / 2
7,935
610
11,498
17,748
12,312
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
1 / 6 / 1
7,500
577
2,413
9,722
3,298
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
17
2 / 3 / 4
9,406
724
12,369
8,209
3,134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
20
25
Kills
10
10
Deaths
25
63
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bastet
Berre667
Bastet
2
2
13
4.25
W
Hercules
HappyPillz00
Hercules
10
1
11
15.5
L
Gilgamesh
MPTcritEX
Gilgamesh
4
5
3
1.1
L
Freya
2
7
0
0.29
L
Cthulhu
Riptor117
Cthulhu
1
4
2
0.5
L
1
6
1
0.25
W
4
1
13
10.5
L
Nu Wa
2
3
4
1.33
W
Kuzenbo
2
2
16
5
W
7
4
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,681
Damage
43,608
59,361
Taken
61,714
39,897
Mitigated
37,593
17,169
Healing
4,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
Berre667
Bastet
9,034
2,950
855
926
10,148
3,738
974
6,398
3,640
0
24,028
W
Hercules
HappyPillz00
Hercules
12,376
3,564
0
9,249
18,498
15,098
106
8,763
9,445
536
22,318
L
Gilgamesh
MPTcritEX
Gilgamesh
10,280
605
0
75
15,116
14,637
0
5,433
9,039
0
25,169
L
Freya
7,048
3,013
64
977
10,919
4,212
330
3,362
7,222
15,070
0
L
Cthulhu
Riptor117
Cthulhu
11,498
843
861
1,449
17,748
12,312
228
7,768
9,307
31,228
0
L
2,413
1,042
0
314
9,722
3,298
0
2,937
6,585
0
10,892
W
17,565
577
588
2,097
10,098
4,094
1,042
4,536
5,486
54,413
0
L
Nu Wa
12,369
2,819
0
780
8,209
3,134
2
2,647
5,297
49,441
0
W
Kuzenbo
5,015
1,863
820
750
10,738
13,009
230
4,660
5,897
14,761
0
W
8,691
2,961
0
1,884
9,879
3,958
2,233
5,737
3,978
0
30,131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,120
Gold Earned
41,986
237
Minions Killed
249
4
Camps Cleared
8
1,188,696
Distance Traveled
1,046,805
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,098
700
35
3
1
257,034
9
W
Hercules
11,858
912
23
2
0
252,620
0
L
Gilgamesh
9,010
693
38
3
0
242,062
0
L
Freya
8,135
626
24
2
2
187,281
0
L
Cthulhu
7,935
610
48
4
0
225,113
1
L
Artemis
7,500
577
19
1
2
145,303
0
W
Merlin
10,127
779
96
7
2
236,692
2
L
Nu Wa
9,406
724
120
9
4
247,046
3
W
Kuzenbo
9,133
703
25
2
0
241,203
2
W
Neith
10,904
839
58
4
1
201,147
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role