Player Matchup

Zeus
Zeus
AlbertoTTR97
Zeus
Level 26
God Stats
88W - 78L
1,233 SR
Queue Stats
249W - 267L
1,382 Elo+
Solo
Nemesis
Nemesis
SoraKnight117
Nemesis
Level 5
God Stats
22W - 16L
1,500 SR
Queue Stats
57W - 35L
1,692 Elo+
Solo
Nike
Nike
iatethecake
Nike
Level 27
God Stats
4W - 4L
1,500 SR
Queue Stats
134W - 150L
1,545 Elo+
Solo
Olorun
Olorun
jadyynnn
Olorun
Level 23
God Stats
66W - 86L
1,415 SR
Queue Stats
94W - 133L
1,336 Elo+
Party 1
Poseidon
Poseidon
tj_shaffer
Poseidon
Level 29
God Stats
4W - 3L
1,683 SR
Queue Stats
184W - 252L
1,364 Elo+
Party 1
Team Averages
Level 22
1,466 SR
1,464 Elo+

VS

Team Averages
Level 43
1,456 SR
1,410 Elo+
Zeus
Zeus
AuroraBandit
Zeus
Level 156
God Stats
10W - 6L
1,688 SR
Queue Stats
140W - 119L
1,592 Elo+
Party 2
King Arthur
King Arthur
PoDizzy
King Arthur
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
19W - 20L
1,391 Elo+
Solo
Cthulhu
Cthulhu
Ryukkyo
Cthulhu
Level 18
God Stats
19W - 35L
1,304 SR
Queue Stats
19W - 41L
1,195 Elo+
Solo
Nemesis
Nemesis
SwervingActor18
Nemesis
Level 6
God Stats
4W - 2L
1,500 SR
Queue Stats
42W - 41L
1,607 Elo+
Party 2
Bakasura
Bakasura
ano-lala-lucas
Bakasura
Level 17
God Stats
1W - 1L
1,287 SR
Queue Stats
10W - 22L
1,263 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 2 / 27
13,106
1,092
29,977
9,367
3,327
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
20
18 / 3 / 11
14,488
1,207
19,657
13,495
5,826
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
8 / 6 / 22
12,982
1,082
16,890
18,093
9,265
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Olorun
jadyynnn
Olorun
20
4 / 4 / 20
11,545
962
12,186
13,434
5,000
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Poseidon
tj_shaffer
Poseidon
20
9 / 3 / 19
13,050
1,088
17,119
12,991
4,877
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

164

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 4 / 6
15,840
1,320
36,356
14,313
3,356
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
PoDizzy
King Arthur
20
3 / 4 / 8
12,519
1,043
9,785
20,931
14,570
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cthulhu
Ryukkyo
Cthulhu
19
3 / 12 / 10
12,973
1,081
9,549
29,132
25,014
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
1 / 9 / 3
10,296
858
5,768
14,677
4,374
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bakasura
18
0 / 18 / 6
10,618
885
814
26,116
7,176

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
51
47
Kills
18
18
Deaths
47
99
Assists
33
Player
Kills
Deaths
Assists
KDA
W
8
2
27
10.75
L
11
4
6
3.5
L
King Arthur
PoDizzy
King Arthur
3
4
8
1.75
L
Cthulhu
Ryukkyo
Cthulhu
3
12
10
0.67
W
Nemesis
18
3
11
7.83
L
1
9
3
0.28
L
Bakasura
0
18
6
0.17
W
8
6
22
3.17
W
Olorun
jadyynnn
Olorun
4
4
20
3.5
W
Poseidon
tj_shaffer
Poseidon
9
3
19
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,829
Damage
62,272
67,380
Taken
105,169
28,295
Mitigated
54,490
14,108
Healing
6,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
29,977
2,960
641
3,291
9,367
3,327
0
6,078
3,289
54,334
0
L
36,356
6,383
0
2,435
14,313
3,356
0
5,553
8,656
74,538
0
L
King Arthur
PoDizzy
King Arthur
9,785
442
452
843
20,931
14,570
0
15,654
4,947
0
29,026
L
Cthulhu
Ryukkyo
Cthulhu
9,549
766
960
706
29,132
25,014
0
18,494
10,053
32,619
0
W
Nemesis
19,657
11,209
0
1,967
13,495
5,826
0
8,499
4,996
0
32,809
L
5,768
2,188
0
1,053
14,677
4,374
0
9,358
5,171
0
10,896
L
Bakasura
814
670
0
393
26,116
7,176
0
14,033
11,706
0
7,414
W
16,890
3,077
0
853
18,093
9,265
0
14,844
3,249
9,438
20,610
W
Olorun
jadyynnn
Olorun
12,186
8,556
777
3,920
13,434
5,000
0
10,373
3,031
21,096
0
W
Poseidon
tj_shaffer
Poseidon
17,119
4,738
0
2,659
12,991
4,877
0
6,111
6,880
39,102
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,171
Gold Earned
62,246
194
Minions Killed
217
2
Camps Cleared
8
975,514
Distance Traveled
893,393
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
13,106
1,092
59
5
1
210,210
3
L
Zeus
15,840
1,320
103
9
3
208,911
0
L
King Arthur
12,519
1,043
41
3
1
210,466
0
L
Cthulhu
12,973
1,081
55
5
2
176,570
0
W
Nemesis
14,488
1,207
36
3
1
203,332
0
L
Nemesis
10,296
858
9
1
0
108,486
0
L
Bakasura
10,618
885
9
1
2
188,960
0
W
Nike
12,982
1,082
27
2
0
196,689
0
W
Olorun
11,545
962
15
1
0
159,371
0
W
Poseidon
13,050
1,088
57
5
0
205,912
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role