Player Matchup

Chaac
Chaac
Rolo_Kratos
Chaac
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 21L
1,447 Elo+
Solo
Ares
Ares
ThirdSkink99
Ares
Level 85
God Stats
34W - 32L
1,472 SR
Queue Stats
606W - 647L
1,475 Elo+
Solo
Chang'e
Chang'e
Waad_the_rebirth
Chang'e
Level 67
God Stats
2W - 4L
1,305 SR
Queue Stats
241W - 302L
1,358 Elo+
Solo
Team Averages
Level 55
1,426 SR
1,427 Elo+

VS

Team Averages
Level 77
1,481 SR
1,406 Elo+
Tiamat
Tiamat
CptSaveDaHoz3
Tiamat
Level 117
God Stats
2W - 2L
1,444 SR
Queue Stats
457W - 533L
1,435 Elo+
Party 1
Geb
Geb
MoneymauroX
Geb
Level 107
God Stats
20W - 25L
1,499 SR
Queue Stats
201W - 236L
1,448 Elo+
Party 1
Bastet
Bastet
Todeszone7861
Bastet
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 18L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 6 / 11
10,262
684
13,742
24,716
24,471
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
8 / 1 / 9
12,039
803
11,256
16,203
16,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

15
9 / 5 / 7
10,953
730
13,565
14,913
4,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 10 / 6
9,867
658
12,945
14,689
8,445
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
2 / 6 / 6
9,118
608
11,882
17,345
11,629
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
6 / 4 / 3
10,294
686
19,504
14,388
5,432
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
26
20
Kills
11
12
Deaths
20
27
Assists
15
Player
Kills
Deaths
Assists
KDA
L
3
10
6
0.6
L
2
6
6
0.83
W
3
6
11
1.42
W
8
1
9
12.5
L
6
4
3
1.88
W
9
5
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,563
Damage
44,331
55,832
Taken
46,422
46,255
Mitigated
25,506
23,422
Healing
9,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,945
638
0
2,562
14,689
8,445
0
7,530
7,159
36,741
0
L
11,882
2,255
0
4,222
17,345
11,629
0
9,819
7,526
27,316
0
W
13,742
1,893
958
8,341
24,716
24,471
0
11,655
12,592
0
41,118
W
11,256
604
0
3,288
16,203
16,825
157
7,036
8,620
24,645
0
L
19,504
3,742
0
3,215
14,388
5,432
0
7,844
6,544
0
34,748
W
13,565
384
5,465
5,370
14,913
4,959
610
5,696
9,052
35,713
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,254
Gold Earned
29,279
165
Minions Killed
131
6
Camps Cleared
3
765,189
Distance Traveled
790,246
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,867
658
60
4
2
240,132
2
L
Geb
9,118
608
30
2
1
245,820
1
W
Chaac
10,262
684
59
4
3
246,245
2
W
Ares
12,039
803
53
4
1
263,237
0
L
Bastet
10,294
686
41
3
0
304,294
1
W
Chang'e
10,953
730
53
4
2
255,707
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role