Player Matchup

Nemesis
Nemesis
FatBoiClique
Nemesis
Level 28
God Stats
14W - 10L
1,548 SR
Queue Stats
40W - 39L
1,481 Elo+
Party 2
Ra
Ra
MarixGamingof
Ra
Level 28
God Stats
4W - 2L
1,708 SR
Queue Stats
111W - 138L
1,454 Elo+
Solo
Ganesha
Ganesha
SmaiLST
Ganesha
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,199 Elo+
Party 1
Skadi
Skadi
capshuu
Skadi
Level 27
God Stats
16W - 11L
1,519 SR
Queue Stats
29W - 25L
1,489 Elo+
Party 2
Erlang Shen
Erlang Shen
Крутометр
Erlang Shen
Level 8
God Stats
1W - 2L
1,216 SR
Queue Stats
6W - 8L
1,338 Elo+
Party 1
Team Averages
Level 20
1,498 SR
1,392 Elo+

VS

Team Averages
Level 17
1,513 SR
1,480 Elo+
Loki
Loki
Ascen5ion
Loki
Level 20
God Stats
7W - 6L
1,534 SR
Queue Stats
21W - 22L
1,522 Elo+
Solo
Chronos
Chronos
Bonecro
Chronos
Level 28
God Stats
21W - 39L
1,294 SR
Queue Stats
97W - 134L
1,399 Elo+
Solo
Ymir
Ymir
GDDTP
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chernobog
Chernobog
Urasept
Chernobog
Level 29
God Stats
22W - 11L
1,735 SR
Queue Stats
65W - 62L
1,554 Elo+
Solo
Bellona
Bellona
iCraSheRr
Bellona
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
FatBoiClique
Nemesis
14
5 / 1 / 4
8,783
586
6,701
8,255
3,710
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
2 / 2 / 3
8,483
566
4,514
7,660
2,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ganesha
SmaiLST
Ganesha
12
0 / 2 / 8
6,826
455
2,661
9,312
5,487
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Skadi
capshuu
Skadi
13
6 / 3 / 3
8,090
539
7,682
6,612
1,833
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Erlang Shen
Крутометр
Erlang Shen
14
2 / 4 / 2
8,281
552
4,022
9,034
6,198
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
13
2 / 3 / 1
7,844
523
3,519
9,028
2,757
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chronos
Bonecro
Chronos
12
2 / 4 / 1
7,219
481
3,406
9,658
3,516
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
GDDTP
Ymir
3
0 / 3 / 0
4,747
316
146
2,350
991
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chernobog
Urasept
Chernobog
16
5 / 1 / 1
9,193
613
7,639
6,941
2,323
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
iCraSheRr
Bellona
13
3 / 4 / 2
8,225
548
8,805
10,656
10,676
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
17
15
Kills
12
12
Deaths
15
20
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Loki
2
3
1
0.83
L
Chronos
Bonecro
Chronos
2
4
1
0.63
W
Nemesis
FatBoiClique
Nemesis
5
1
4
7
L
Ymir
GDDTP
Ymir
0
3
0
0
W
2
2
3
1.75
W
Ganesha
SmaiLST
Ganesha
0
2
8
2
L
Chernobog
Urasept
Chernobog
5
1
1
5.5
W
Skadi
capshuu
Skadi
6
3
3
2.5
L
Bellona
iCraSheRr
Bellona
3
4
2
1
W
Erlang Shen
Крутометр
Erlang Shen
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,580
Damage
23,515
40,873
Taken
38,633
20,149
Mitigated
20,263
7,872
Healing
7,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
3,519
867
0
3,310
9,028
2,757
0
1,486
7,542
0
47,870
L
Chronos
Bonecro
Chronos
3,406
914
0
1,386
9,658
3,516
0
2,641
7,017
29,821
0
W
Nemesis
FatBoiClique
Nemesis
6,701
2,495
0
453
8,255
3,710
1,995
1,280
6,975
0
44,295
L
Ymir
GDDTP
Ymir
146
60
29
152
2,350
991
0
530
1,820
1,029
0
W
4,514
515
236
2,552
7,660
2,921
128
2,494
5,166
51,766
0
W
Ganesha
SmaiLST
Ganesha
2,661
474
345
608
9,312
5,487
431
727
8,585
10,699
0
L
Chernobog
Urasept
Chernobog
7,639
5,290
0
1,641
6,941
2,323
3,566
1,073
5,868
0
63,667
W
Skadi
capshuu
Skadi
7,682
4,469
0
1,730
6,612
1,833
2,328
89
6,523
0
41,324
L
Bellona
iCraSheRr
Bellona
8,805
1,376
0
587
10,656
10,676
0
1,445
9,211
7,072
28,780
W
Erlang Shen
Крутометр
Erlang Shen
4,022
2,107
0
1,948
9,034
6,198
577
563
8,471
0
41,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,463
Gold Earned
37,228
369
Minions Killed
346
0
Camps Cleared
0
1,426,253
Distance Traveled
1,144,147
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,844
523
89
6
0
280,339
6
L
Chronos
7,219
481
57
4
0
259,668
0
W
Nemesis
8,783
586
86
6
0
296,951
1
L
Ymir
4,747
316
2
0
0
84,599
1
W
Ra
8,483
566
110
7
0
283,078
3
W
Ganesha
6,826
455
3
0
0
316,684
3
L
Chernobog
9,193
613
127
8
0
261,644
3
W
Skadi
8,090
539
77
5
0
259,119
5
L
Bellona
8,225
548
71
5
0
257,897
1
W
Erlang Shen
8,281
552
93
6
0
270,421
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role