Player Matchup

Ra
Ra
AkosiGamay
Ra
Level 7
God Stats
0W - 2L
1,230 SR
Queue Stats
4W - 6L
1,373 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Brtiki2
Ah Muzen Cab
Level 16
God Stats
50W - 11L
1,799 SR
Queue Stats
75W - 23L
1,656 Elo+
Party 1
Nox
Nox
KFCManagerMufasi
Nox
Level 7
God Stats
32W - 13L
1,716 SR
Queue Stats
111W - 61L
1,465 Elo+
Party 1
Vamana
Vamana
Spider-Nightpool
Vamana
Level 48
God Stats
23W - 10L
1,500 SR
Queue Stats
390W - 334L
1,506 Elo+
Party 1
Jormungandr
Jormungandr
Superminimize
Jormungandr
Level 15
God Stats
4W - 5L
1,796 SR
Queue Stats
18W - 14L
1,548 Elo+
Solo
Team Averages
Level 19
1,608 SR
1,510 Elo+

VS

Team Averages
Level 21
1,539 SR
1,471 Elo+
Baba Yaga
Baba Yaga
B007YB0Y
Baba Yaga
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,560 Elo+
Party 2
Erlang Shen
Erlang Shen
HumphreyTheKing
Erlang Shen
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,427 Elo+
Party 2
Hades
Hades
Omnirexen
Hades
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
36W - 34L
1,530 Elo+
Solo
Pele
Pele
RipReaper2981
Pele
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 54L
1,320 Elo+
Solo
Jing Wei
Jing Wei
xN0t0ri0usx
Jing Wei
Level 27
God Stats
9W - 3L
1,694 SR
Queue Stats
107W - 87L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 13 / 17
13,409
1,031
20,163
22,836
7,558
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
Brtiki2
Ah Muzen Cab
17
2 / 1 / 1
10,645
819
1,799
2,072
656
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
7 / 2 / 12
13,117
1,009
16,295
18,748
5,898
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
5 / 5 / 16
13,669
1,051
8,481
30,031
29,007
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jormungandr
Superminimize
Jormungandr
20
6 / 12 / 16
13,975
1,075
20,701
31,346
44,767
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

0

VS

Team 2 Tickets

156

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
B007YB0Y
Baba Yaga
20
5 / 0 / 21
14,457
1,112
22,220
5,917
2,962
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
HumphreyTheKing
Erlang Shen
20
2 / 5 / 19
12,866
990
13,992
17,283
7,077
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hades
Omnirexen
Hades
20
9 / 11 / 11
13,760
1,058
16,433
24,641
14,952
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
4 / 8 / 6
11,927
917
5,029
16,186
5,336
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Jing Wei
xN0t0ri0usx
Jing Wei
20
13 / 2 / 13
16,220
1,248
42,206
16,522
5,979
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
103
26
Kills
33
33
Deaths
26
62
Assists
70
Player
Kills
Deaths
Assists
KDA
L
6
13
17
1.12
W
Baba Yaga
B007YB0Y
Baba Yaga
5
0
21
15.5
L
Ah Muzen Cab
Brtiki2
Ah Muzen Cab
2
1
1
2.5
W
Erlang Shen
HumphreyTheKing
Erlang Shen
2
5
19
2.3
L
7
2
12
6.5
W
Hades
Omnirexen
Hades
9
11
11
1.32
W
4
8
6
0.88
L
5
5
16
2.6
L
Jormungandr
Superminimize
Jormungandr
6
12
16
1.17
W
Jing Wei
xN0t0ri0usx
Jing Wei
13
2
13
9.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,439
Damage
99,880
105,033
Taken
80,549
87,886
Mitigated
36,306
8,961
Healing
19,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,163
3,361
1,745
187
22,836
7,558
0
11,599
11,237
35,398
0
W
Baba Yaga
B007YB0Y
Baba Yaga
22,220
978
0
2,815
5,917
2,962
0
3,843
2,074
42,215
0
L
Ah Muzen Cab
Brtiki2
Ah Muzen Cab
1,799
960
0
252
2,072
656
0
306
1,766
0
8,414
W
Erlang Shen
HumphreyTheKing
Erlang Shen
13,992
5,915
0
3,908
17,283
7,077
0
12,801
4,482
0
36,430
L
16,295
691
0
233
18,748
5,898
0
7,025
11,723
23,450
0
W
Hades
Omnirexen
Hades
16,433
2,037
567
3,201
24,641
14,952
0
17,416
7,225
31,121
0
W
5,029
1,507
0
416
16,186
5,336
0
10,783
5,403
0
16,140
L
8,481
3,165
1,566
4,978
30,031
29,007
0
11,333
18,698
0
32,322
L
Jormungandr
Superminimize
Jormungandr
20,701
6,154
0
0
31,346
44,767
0
8,390
22,956
47,096
0
W
Jing Wei
xN0t0ri0usx
Jing Wei
42,206
36,808
0
9,075
16,522
5,979
0
12,316
4,206
0
74,781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,815
Gold Earned
69,230
169
Minions Killed
231
5
Camps Cleared
7
1,025,355
Distance Traveled
1,246,562
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
13,409
1,031
40
3
0
189,420
1
W
Baba Yaga
14,457
1,112
53
4
1
290,156
0
L
Ah Muzen Cab
10,645
819
18
1
3
44,796
0
W
Erlang Shen
12,866
990
50
4
0
264,321
0
L
Nox
13,117
1,009
29
2
0
267,219
0
W
Hades
13,760
1,058
26
2
1
219,442
0
W
Pele
11,927
917
22
2
1
205,616
1
L
Vamana
13,669
1,051
41
3
1
308,666
0
L
Jormungandr
13,975
1,075
41
3
1
215,254
0
W
Jing Wei
16,220
1,248
80
6
4
267,027
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role