Player Matchup

Chronos
Chronos
 
Chronos
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
GRnikol85
Xing Tian
Level 36
God Stats
2W - 4L
1,239 SR
Queue Stats
530W - 551L
1,451 Elo+
Solo
Cupid
Cupid
Nidhalz
Cupid
Level 125
God Stats
1W - 3L
1,270 SR
Queue Stats
463W - 442L
1,560 Elo+
Solo
Nu Wa
Nu Wa
nigmot
Nu Wa
Level 122
God Stats
1W - 1L
1,134 SR
Queue Stats
219W - 209L
1,529 Elo+
Solo
Ullr
Ullr
xmateqt
Ullr
Level 109
God Stats
3W - 7L
1,253 SR
Queue Stats
439W - 421L
1,539 Elo+
Solo
Team Averages
Level 99
1,279 SR
1,516 Elo+

VS

Team Averages
Level 139
1,501 SR
1,542 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
JohnnyDancer
Rama
Level 143
God Stats
1W - 1L
1,321 SR
Queue Stats
128W - 135L
1,681 Elo+
Solo
Raijin
Raijin
MatkaNaCisnieniu
Raijin
Level 108
God Stats
0W - 1L
1,253 SR
Queue Stats
6W - 9L
1,563 Elo+
Solo
Vulcan
Vulcan
VERMANDO
Vulcan
Level 129
God Stats
3W - 4L
1,708 SR
Queue Stats
201W - 166L
1,484 Elo+
Solo
Baron Samedi
Baron Samedi
ar30_kyle
Baron Samedi
Level 160
God Stats
2W - 1L
1,725 SR
Queue Stats
410W - 406L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
20
5 / 4 / 12
12,054
927
15,211
13,648
7,056
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Xing Tian
GRnikol85
Xing Tian
17
5 / 6 / 17
10,581
814
7,510
24,958
33,308
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cupid
Nidhalz
Cupid
17
4 / 7 / 17
10,790
830
12,149
15,902
7,589
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
nigmot
Nu Wa
19
6 / 4 / 19
11,365
874
21,590
15,914
7,328
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ullr
xmateqt
Ullr
18
8 / 6 / 15
11,428
879
20,803
18,754
9,113
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
17
6 / 6 / 19
10,448
804
14,236
28,529
40,819
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

15
3 / 6 / 11
9,573
736
11,639
16,160
6,822
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
5 / 8 / 17
11,434
880
20,759
19,408
8,587
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Vulcan
VERMANDO
Vulcan
18
9 / 6 / 10
10,928
841
17,817
13,094
6,549
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
ar30_kyle
Baron Samedi
18
4 / 4 / 21
10,534
810
13,431
19,572
20,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
105
28
Kills
27
27
Deaths
30
80
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
5
4
12
2.75
L
Sun Wukong
 
Sun Wukong
6
6
19
2.58
W
Xing Tian
GRnikol85
Xing Tian
5
6
17
2.25
L
3
6
11
1.42
L
5
8
17
1.69
W
Cupid
Nidhalz
Cupid
4
7
17
1.79
L
Vulcan
VERMANDO
Vulcan
9
6
10
2.33
L
Baron Samedi
ar30_kyle
Baron Samedi
4
4
21
3.63
W
Nu Wa
nigmot
Nu Wa
6
4
19
3.88
W
Ullr
xmateqt
Ullr
8
6
15
2.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,263
Damage
77,882
89,176
Taken
96,763
64,394
Mitigated
83,380
27,182
Healing
33,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
15,211
5,018
2,231
3,233
13,648
7,056
1,727
8,212
5,206
48,031
0
L
Sun Wukong
 
Sun Wukong
14,236
1,451
2,939
6,477
28,529
40,819
512
12,142
16,387
0
19,778
W
Xing Tian
GRnikol85
Xing Tian
7,510
689
2,416
2,283
24,958
33,308
378
12,410
11,974
12,306
0
L
11,639
6,817
1,070
3,089
16,160
6,822
2,289
8,185
7,975
0
25,884
L
20,759
1,559
1,740
2,884
19,408
8,587
775
9,893
9,515
37,641
0
W
Cupid
Nidhalz
Cupid
12,149
5,070
5,323
1,928
15,902
7,589
1,832
10,237
5,333
0
24,910
L
Vulcan
VERMANDO
Vulcan
17,817
3,801
534
1,144
13,094
6,549
1,634
5,966
7,128
32,959
0
L
Baron Samedi
ar30_kyle
Baron Samedi
13,431
612
7,078
6,891
19,572
20,603
709
8,125
11,447
30,592
0
W
Nu Wa
nigmot
Nu Wa
21,590
4,283
1,194
2,863
15,914
7,328
1,210
9,810
6,064
39,440
0
W
Ullr
xmateqt
Ullr
20,803
6,599
2,814
2,897
18,754
9,113
1,210
11,338
7,230
0
28,664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,218
Gold Earned
52,917
146
Minions Killed
149
0
Camps Cleared
0
1,200,394
Distance Traveled
1,078,529
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
12,054
927
62
5
0
244,858
5
L
Sun Wukong
10,448
804
12
1
0
236,813
0
W
Xing Tian
10,581
814
6
0
0
262,210
0
L
Rama
9,573
736
35
3
0
205,373
5
L
Raijin
11,434
880
42
3
0
192,017
6
W
Cupid
10,790
830
32
2
0
210,541
0
L
Vulcan
10,928
841
37
3
0
214,482
0
L
Baron Samedi
10,534
810
23
2
0
229,844
0
W
Nu Wa
11,365
874
33
3
0
252,812
1
W
Ullr
11,428
879
13
1
0
229,973
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role