Player Matchup

Nu Wa
Nu Wa
DJANGOP96
Nu Wa
Level 94
God Stats
18W - 27L
1,494 SR
Queue Stats
152W - 224L
1,409 Elo+
Party 3
Izanami
Izanami
HectorLugo
Izanami
Level 84
God Stats
72W - 84L
1,488 SR
Queue Stats
222W - 289L
1,421 Elo+
Party 3
Jormungandr
Jormungandr
SM3096
Jormungandr
Level 88
God Stats
5W - 9L
1,433 SR
Queue Stats
34W - 74L
1,355 Elo+
Party 3
King Arthur
King Arthur
TooHighTooTry420
King Arthur
Level 58
God Stats
4W - 14L
1,326 SR
Queue Stats
248W - 278L
1,470 Elo+
Solo
Gilgamesh
Gilgamesh
calin_tj8
Gilgamesh
Level 80
God Stats
16W - 19L
1,524 SR
Queue Stats
75W - 128L
1,350 Elo+
Party 3
Team Averages
Level 81
1,453 SR
1,401 Elo+

VS

Team Averages
Level 118
1,524 SR
1,511 Elo+
Horus
Horus
BLACK-AMERICAN1
Horus
Level 121
God Stats
42W - 39L
1,534 SR
Queue Stats
405W - 402L
1,537 Elo+
Party 1
Nox
Nox
Codey-I
Nox
Level 128
God Stats
3W - 0L
1,635 SR
Queue Stats
639W - 624L
1,510 Elo+
Party 1
Cthulhu
Cthulhu
GummyBear TK
Cthulhu
Level 109
God Stats
2W - 2L
1,342 SR
Queue Stats
413W - 420L
1,485 Elo+
Party 2
Mulan
Mulan
Solve-X-to-Win
Mulan
Level 109
God Stats
46W - 42L
1,520 SR
Queue Stats
289W - 285L
1,497 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
riahbhee
Ah Muzen Cab
Level 122
God Stats
28W - 19L
1,589 SR
Queue Stats
575W - 583L
1,527 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
DJANGOP96
Nu Wa
11
2 / 6 / 3
6,745
562
6,386
6,642
1,632
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
HectorLugo
Izanami
9
2 / 7 / 3
6,484
540
5,074
9,377
2,179
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jormungandr
SM3096
Jormungandr
7
0 / 7 / 3
4,970
414
5,495
9,856
3,832
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

King Arthur
TooHighTooTry420
King Arthur
11
1 / 2 / 4
6,439
537
5,649
10,416
6,009
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gilgamesh
calin_tj8
Gilgamesh
10
3 / 5 / 4
6,652
554
5,348
11,698
7,579
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
7 / 1 / 8
7,207
601
7,653
9,761
5,478
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nox
12
3 / 2 / 6
7,038
587
4,107
5,373
1,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
GummyBear TK
Cthulhu
11
3 / 1 / 7
6,817
568
7,281
9,769
6,740
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
7 / 2 / 9
7,683
640
6,407
8,564
5,974
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Muzen Cab
riahbhee
Ah Muzen Cab
12
7 / 2 / 6
7,558
630
8,975
8,595
2,749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
63
8
Kills
27
27
Deaths
8
17
Assists
36
Player
Kills
Deaths
Assists
KDA
W
7
1
8
11
W
Nox
3
2
6
3
L
Nu Wa
DJANGOP96
Nu Wa
2
6
3
0.58
W
Cthulhu
GummyBear TK
Cthulhu
3
1
7
6.5
L
Izanami
HectorLugo
Izanami
2
7
3
0.5
L
Jormungandr
SM3096
Jormungandr
0
7
3
0.21
W
7
2
9
5.75
L
King Arthur
TooHighTooTry420
King Arthur
1
2
4
1.5
L
Gilgamesh
calin_tj8
Gilgamesh
3
5
4
1
W
Ah Muzen Cab
riahbhee
Ah Muzen Cab
7
2
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,952
Damage
34,423
47,989
Taken
42,062
21,231
Mitigated
22,796
7,796
Healing
15,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,653
3,604
1,108
2,990
9,761
5,478
534
2,325
7,274
0
28,437
W
Nox
4,107
95
0
1,035
5,373
1,855
301
2,310
2,893
37,507
0
L
Nu Wa
DJANGOP96
Nu Wa
6,386
1,751
0
177
6,642
1,632
75
1,561
5,035
33,552
0
W
Cthulhu
GummyBear TK
Cthulhu
7,281
306
288
3,330
9,769
6,740
240
1,123
8,323
29,852
0
L
Izanami
HectorLugo
Izanami
5,074
3,498
0
887
9,377
2,179
34
1,456
7,832
0
27,098
L
Jormungandr
SM3096
Jormungandr
5,495
1,927
86
866
9,856
3,832
0
1,721
8,046
16,827
0
W
6,407
1,111
1,528
2,398
8,564
5,974
39
3,057
5,039
0
17,943
L
King Arthur
TooHighTooTry420
King Arthur
5,649
1,324
0
1,789
10,416
6,009
19
4,068
5,790
0
36,107
L
Gilgamesh
calin_tj8
Gilgamesh
5,348
1,201
81
3,910
11,698
7,579
0
1,754
9,898
0
20,187
W
Ah Muzen Cab
riahbhee
Ah Muzen Cab
8,975
4,210
0
3,314
8,595
2,749
1,248
2,389
6,053
0
45,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,290
Gold Earned
36,303
264
Minions Killed
286
0
Camps Cleared
0
1,074,182
Distance Traveled
1,176,249
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,207
601
43
4
0
240,793
3
W
Nox
7,038
587
75
6
0
249,109
5
L
Nu Wa
6,745
562
68
6
0
212,424
2
W
Cthulhu
6,817
568
64
5
0
247,153
4
L
Izanami
6,484
540
67
6
0
200,082
3
L
Jormungandr
4,970
414
28
2
0
220,183
4
W
Mulan
7,683
640
32
3
0
239,371
2
L
King Arthur
6,439
537
72
6
0
219,370
2
L
Gilgamesh
6,652
554
29
2
0
222,123
2
W
Ah Muzen Cab
7,558
630
72
6
0
199,823
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role