Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Hyounie
Chaac
Level 156
God Stats
30W - 26L
1,590 SR
Queue Stats
894W - 904L
1,516 Elo+
Solo
Thoth
Thoth
Zasias
Thoth
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 18L
1,204 Elo+
Solo
Team Averages
Level 90
1,530 SR
1,407 Elo+

VS

Team Averages
Level 78
1,474 SR
1,426 Elo+
Hercules
Hercules
 
Hercules
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
THExxTRAPx
Ah Puch
Level 67
God Stats
1W - 2L
1,202 SR
Queue Stats
27W - 40L
1,342 Elo+
Solo
Cernunnos
Cernunnos
Torterad
Cernunnos
Level 36
God Stats
3W - 1L
1,720 SR
Queue Stats
77W - 78L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
11
2 / 1 / 3
7,761
706
7,997
11,243
12,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chaac
Hyounie
Chaac
12
5 / 4 / 2
8,047
732
11,139
14,182
14,231
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thoth
Zasias
Thoth
10
1 / 3 / 3
7,025
639
7,551
5,913
1,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
4 / 1 / 3
8,100
736
5,514
9,803
6,465
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ah Puch
THExxTRAPx
Ah Puch
11
2 / 3 / 4
7,200
655
7,432
8,518
3,017
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cernunnos
Torterad
Cernunnos
10
2 / 4 / 3
7,192
654
7,380
11,198
3,803
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
18
8
Kills
8
8
Deaths
8
8
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
2
1
3
3.5
L
Hercules
 
Hercules
4
1
3
5.5
W
Chaac
Hyounie
Chaac
5
4
2
1.5
L
Ah Puch
THExxTRAPx
Ah Puch
2
3
4
1.33
L
Cernunnos
Torterad
Cernunnos
2
4
3
0.88
W
Thoth
Zasias
Thoth
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,687
Damage
20,326
31,338
Taken
29,519
28,516
Mitigated
13,285
7,652
Healing
8,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
7,997
4,321
0
2,963
11,243
12,357
110
3,607
7,636
17,858
0
L
Hercules
 
Hercules
5,514
1,959
0
2,324
9,803
6,465
0
5,771
3,817
0
18,967
W
Chaac
Hyounie
Chaac
11,139
1,192
0
4,017
14,182
14,231
0
2,973
11,209
0
27,469
L
Ah Puch
THExxTRAPx
Ah Puch
7,432
902
0
3,240
8,518
3,017
0
4,820
3,523
26,222
0
L
Cernunnos
Torterad
Cernunnos
7,380
3,599
0
3,008
11,198
3,803
0
5,202
5,485
0
18,850
W
Thoth
Zasias
Thoth
7,551
718
0
672
5,913
1,928
129
1,754
4,159
21,737
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,833
Gold Earned
22,492
112
Minions Killed
97
5
Camps Cleared
4
595,921
Distance Traveled
584,800
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
7,761
706
21
2
4
211,769
0
L
Hercules
8,100
736
36
3
2
213,243
1
W
Chaac
8,047
732
32
3
0
203,943
3
L
Ah Puch
7,200
655
35
3
1
162,347
3
L
Cernunnos
7,192
654
26
2
1
209,210
2
W
Thoth
7,025
639
59
5
1
180,209
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role