Player Matchup

Guan Yu
Guan Yu
Im good3877
Guan Yu
Level 12
God Stats
5W - 9L
1,696 SR
Queue Stats
43W - 67L
1,360 Elo+
Solo
Nu Wa
Nu Wa
In The End2967
Nu Wa
Level 11
God Stats
7W - 5L
1,264 SR
Queue Stats
56W - 47L
1,394 Elo+
Solo
Medusa
Medusa
Rinnpai93
Medusa
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Janus
Janus
SLR Mage
Janus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 16L
1,426 Elo+
Solo
Cthulhu
Cthulhu
XxLemsip420
Cthulhu
Level 28
God Stats
2W - 1L
1,651 SR
Queue Stats
68W - 62L
1,477 Elo+
Solo
Team Averages
Level 13
1,522 SR
1,431 Elo+

VS

Team Averages
Level 46
1,521 SR
1,561 Elo+
Nox
Nox
Capt_Green_Beard
Nox
Level 28
God Stats
26W - 14L
1,603 SR
Queue Stats
154W - 90L
1,637 Elo+
Party 1
Sol
Sol
HadesTheWolf
Sol
Level 17
God Stats
4W - 4L
1,216 SR
Queue Stats
36W - 36L
1,359 Elo+
Solo
Pele
Pele
KOKYTHEGRIMM1998
Pele
Level 147
God Stats
1W - 0L
1,688 SR
Queue Stats
172W - 112L
1,632 Elo+
Party 1
Jormungandr
Jormungandr
Khafii
Jormungandr
Level 18
God Stats
3W - 2L
1,416 SR
Queue Stats
54W - 30L
1,624 Elo+
Party 1
Xing Tian
Xing Tian
Nuvannin
Xing Tian
Level 19
God Stats
8W - 4L
1,681 SR
Queue Stats
112W - 87L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Im good3877
Guan Yu
15
0 / 6 / 2
9,651
877
4,633
32,064
14,908
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
0 / 6 / 3
9,815
892
10,602
14,509
4,434
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
Rinnpai93
Medusa
15
0 / 12 / 2
9,607
873
4,773
19,605
6,964
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Janus
SLR Mage
Janus
15
2 / 0 / 1
9,543
868
6,103
1,735
531
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
XxLemsip420
Cthulhu
15
1 / 1 / 0
9,878
898
9,217
22,582
21,614
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Team 1 Tickets

43

VS

Team 2 Tickets

313

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 0 / 10
12,122
1,102
17,206
4,000
1,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

17
1 / 0 / 11
10,130
921
13,155
7,576
2,881
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
11 / 2 / 11
11,907
1,082
28,283
11,313
5,101
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jormungandr
Khafii
Jormungandr
17
4 / 1 / 12
10,541
958
17,478
10,447
9,859
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Xing Tian
Nuvannin
Xing Tian
18
2 / 0 / 12
11,312
1,028
10,416
10,212
8,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
81
3
Kills
25
25
Deaths
3
8
Assists
56
Player
Kills
Deaths
Assists
KDA
W
7
0
10
12
W
1
0
11
6.5
L
Guan Yu
Im good3877
Guan Yu
0
6
2
0.17
L
0
6
3
0.25
W
11
2
11
8.25
W
Jormungandr
Khafii
Jormungandr
4
1
12
10
W
Xing Tian
Nuvannin
Xing Tian
2
0
12
8
L
Medusa
Rinnpai93
Medusa
0
12
2
0.08
L
Janus
SLR Mage
Janus
2
0
1
2.5
L
Cthulhu
XxLemsip420
Cthulhu
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,328
Damage
86,538
90,495
Taken
43,548
48,451
Mitigated
28,037
2,287
Healing
9,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,206
667
0
0
4,000
1,552
0
2,745
1,255
55,015
0
W
13,155
5,439
84
4,571
7,576
2,881
0
5,095
2,481
31,756
0
L
Guan Yu
Im good3877
Guan Yu
4,633
1,254
823
997
32,064
14,908
0
24,442
7,622
0
11,610
L
10,602
3,007
0
0
14,509
4,434
0
6,163
8,346
24,933
0
W
28,283
7,531
0
1,264
11,313
5,101
0
5,472
5,841
0
50,045
W
Jormungandr
Khafii
Jormungandr
17,478
5,429
0
777
10,447
9,859
0
6,848
3,599
32,687
0
W
Xing Tian
Nuvannin
Xing Tian
10,416
906
0
2,390
10,212
8,644
0
5,762
4,450
22,385
0
L
Medusa
Rinnpai93
Medusa
4,773
1,730
0
155
19,605
6,964
0
9,530
10,075
0
14,232
L
Janus
SLR Mage
Janus
6,103
123
0
0
1,735
531
0
719
1,016
11,733
0
L
Cthulhu
XxLemsip420
Cthulhu
9,217
480
74
238
22,582
21,614
0
17,401
5,181
30,908
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,494
Gold Earned
56,012
150
Minions Killed
244
1
Camps Cleared
8
840,118
Distance Traveled
1,129,449
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
12,122
1,102
103
9
2
245,201
0
W
Sol
10,130
921
34
3
3
197,290
1
L
Guan Yu
9,651
877
22
2
0
215,698
0
L
Nu Wa
9,815
892
38
3
0
194,028
0
W
Pele
11,907
1,082
47
4
2
241,682
0
W
Jormungandr
10,541
958
40
4
0
205,897
0
W
Xing Tian
11,312
1,028
20
2
1
239,379
1
L
Medusa
9,607
873
16
1
0
189,883
2
L
Janus
9,543
868
12
1
1
28,660
0
L
Cthulhu
9,878
898
62
6
0
211,849
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role