Player Matchup

Ra
Ra
Mr Meseeks1475
Ra
Level 41
God Stats
2W - 7L
1,305 SR
Queue Stats
52W - 80L
1,292 Elo+
Solo
Izanami
Izanami
SoUL KoLLeKtaR
Izanami
Level 81
God Stats
39W - 51L
1,458 SR
Queue Stats
184W - 280L
1,295 Elo+
Solo
Bacchus
Bacchus
TheSacck
Bacchus
Level 42
God Stats
15W - 16L
1,426 SR
Queue Stats
167W - 206L
1,408 Elo+
Solo
Team Averages
Level 55
1,396 SR
1,332 Elo+

VS

Team Averages
Level 56
1,469 SR
1,380 Elo+
Bastet
Bastet
Hey Im Kobi
Bastet
Level 23
God Stats
59W - 29L
1,417 SR
Queue Stats
254W - 261L
1,354 Elo+
Party 1
Hera
Hera
Hey Im Skrillex
Hera
Level 122
God Stats
14W - 7L
1,754 SR
Queue Stats
524W - 505L
1,385 Elo+
Party 1
Skadi
Skadi
NEIM17
Skadi
Level 24
God Stats
1W - 1L
1,238 SR
Queue Stats
24W - 18L
1,401 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 9 / 3
12,232
644
12,628
24,379
11,818
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

5
0 / 3 / 0
8,881
467
124
3,191
728
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bacchus
TheSacck
Bacchus
18
4 / 1 / 6
12,114
638
9,688
22,975
29,075
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
16
4 / 6 / 7
12,766
672
11,909
13,705
5,580
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
8 / 2 / 4
13,895
731
22,529
10,232
5,464
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Skadi
NEIM17
Skadi
13
1 / 3 / 6
10,995
579
9,609
13,605
5,019
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
30
10
Kills
13
13
Deaths
11
9
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Bastet
4
6
7
1.25
W
8
2
4
5
L
6
9
3
0.83
W
Skadi
NEIM17
Skadi
1
3
6
1.33
L
0
3
0
0
L
Bacchus
TheSacck
Bacchus
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,440
Damage
44,047
50,545
Taken
37,542
41,621
Mitigated
16,063
12,302
Healing
4,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
11,909
4,042
39
675
13,705
5,580
518
9,518
3,889
0
29,862
W
22,529
4,997
0
624
10,232
5,464
1,630
4,784
5,176
73,723
0
L
12,628
543
2,674
5,342
24,379
11,818
0
10,897
13,482
65,015
0
W
Skadi
NEIM17
Skadi
9,609
3,856
0
3,249
13,605
5,019
828
8,261
4,984
0
32,465
L
124
120
0
37
3,191
728
0
2,582
609
0
3,707
L
Bacchus
TheSacck
Bacchus
9,688
1,167
504
3,745
22,975
29,075
0
9,530
13,445
30,910
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,227
Gold Earned
37,656
165
Minions Killed
183
6
Camps Cleared
6
772,186
Distance Traveled
1,090,769
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
12,766
672
27
1
3
366,838
0
W
Hera
13,895
731
116
6
2
375,770
4
L
Ra
12,232
644
126
7
3
334,301
2
W
Skadi
10,995
579
40
2
1
348,161
0
L
Izanami
8,881
467
8
0
0
35,064
1
L
Bacchus
12,114
638
31
2
3
402,821
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role