Player Matchup

Ratatoskr
Ratatoskr
SmaiLST
Ratatoskr
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 8L
1,227 Elo+
Party 1
Odin
Odin
THEGllaDiaTor
Odin
Level 25
God Stats
0W - 1L
1,736 SR
Queue Stats
13W - 17L
1,353 Elo+
Solo
Cupid
Cupid
TheMightyEL
Cupid
Level 18
God Stats
0W - 1L
1,320 SR
Queue Stats
2W - 3L
1,313 Elo+
Solo
Ra
Ra
Крутометр
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,371 Elo+
Party 1
Ymir
Ymir
通辽猛男
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,175 Elo+
Solo
Team Averages
Level 12
1,511 SR
1,288 Elo+

VS

Team Averages
Level 13
1,442 SR
1,444 Elo+
Yemoja
Yemoja
AliasLucy
Yemoja
Level 4
God Stats
3W - 4L
1,842 SR
Queue Stats
3W - 5L
1,735 Elo+
Solo
Janus
Janus
KingsNatter
Janus
Level 25
God Stats
1W - 1L
1,171 SR
Queue Stats
12W - 14L
1,190 Elo+
Solo
Bellona
Bellona
MOSTxxxEVIL
Bellona
Level 27
God Stats
9W - 12L
1,382 SR
Queue Stats
10W - 15L
1,336 Elo+
Solo
Hachiman
Hachiman
Tailerf
Hachiman
Level 8
God Stats
2W - 4L
1,313 SR
Queue Stats
31W - 25L
1,461 Elo+
Solo
Nemesis
Nemesis
xfortuna64
Nemesis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
SmaiLST
Ratatoskr
13
2 / 2 / 2
8,096
450
4,905
9,546
3,703
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 2 / 5
7,117
395
5,346
8,489
3,940
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Talisman

Talisman

+75
Health
+15
Magical Protection

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
6 / 5 / 2
8,492
472
12,142
11,276
3,810
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
2 / 4 / 3
8,539
474
7,889
9,321
3,456
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 3 / 2
6,634
369
753
6,886
6,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
AliasLucy
Yemoja
10
1 / 2 / 4
7,570
421
1,768
9,806
5,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
5 / 4 / 4
9,584
532
8,092
9,882
3,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bellona
MOSTxxxEVIL
Bellona
15
4 / 1 / 4
9,651
536
7,293
13,720
15,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hachiman
Tailerf
Hachiman
17
2 / 0 / 1
10,215
568
4,668
8,723
3,427
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
xfortuna64
Nemesis
14
3 / 4 / 3
8,639
480
5,206
11,032
5,241
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
31
11
Kills
15
16
Deaths
11
14
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Yemoja
AliasLucy
Yemoja
1
2
4
1.5
W
5
4
4
1.75
W
Bellona
MOSTxxxEVIL
Bellona
4
1
4
6
L
Ratatoskr
SmaiLST
Ratatoskr
2
2
2
1.5
L
1
2
5
1.75
W
Hachiman
Tailerf
Hachiman
2
0
1
2.5
L
6
5
2
1.4
W
Nemesis
xfortuna64
Nemesis
3
4
3
1.13
L
2
4
3
0.88
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,035
Damage
27,027
45,518
Taken
53,163
21,107
Mitigated
32,373
11,166
Healing
20,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
AliasLucy
Yemoja
1,768
700
469
3,118
9,806
5,379
0
1,201
8,493
15,283
0
W
8,092
773
92
2,645
9,882
3,212
1,123
1,883
7,764
58,914
0
W
Bellona
MOSTxxxEVIL
Bellona
7,293
3,823
166
7,013
13,720
15,114
970
3,935
9,458
191
43,849
L
Ratatoskr
SmaiLST
Ratatoskr
4,905
724
0
1,736
9,546
3,703
0
245
9,301
0
57,591
L
5,346
1,968
0
983
8,489
3,940
120
2,161
6,328
0
17,835
W
Hachiman
Tailerf
Hachiman
4,668
2,841
0
5,260
8,723
3,427
307
478
8,159
0
83,378
L
12,142
7,045
1,033
2,698
11,276
3,810
1,112
2,779
8,497
0
40,179
W
Nemesis
xfortuna64
Nemesis
5,206
2,395
0
1,512
11,032
5,241
1,022
848
10,088
0
47,975
L
7,889
1,502
1,086
3,318
9,321
3,456
256
3,004
6,317
48,463
0
L
753
0
0
312
6,886
6,198
58
1,862
5,024
13,925
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,878
Gold Earned
45,659
293
Minions Killed
451
0
Camps Cleared
0
1,530,862
Distance Traveled
1,625,538
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
7,570
421
20
1
0
298,535
0
W
Janus
9,584
532
110
6
0
295,391
0
W
Bellona
9,651
536
80
4
0
321,363
4
L
Ratatoskr
8,096
450
81
5
0
379,101
0
L
Odin
7,117
395
28
2
0
348,339
0
W
Hachiman
10,215
568
157
9
0
344,530
5
L
Cupid
8,492
472
64
4
0
302,954
2
W
Nemesis
8,639
480
84
5
0
365,719
3
L
Ra
8,539
474
91
5
0
321,820
0
L
Ymir
6,634
369
29
2
0
178,648
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role