Player Matchup

Horus
Horus
Famine32
Horus
Level 19
God Stats
2W - 0L
1,500 SR
Queue Stats
105W - 112L
1,341 Elo+
Solo
Neith
Neith
Ih8highRezz
Neith
Level 9
God Stats
5W - 2L
1,742 SR
Queue Stats
109W - 112L
1,604 Elo+
Party 1
Loki
Loki
ItSCAsuAlNoObs
Loki
Level 25
God Stats
11W - 8L
1,578 SR
Queue Stats
106W - 65L
1,698 Elo+
Solo
Hades
Hades
PETROxgmg
Hades
Level 45
God Stats
8W - 11L
1,567 SR
Queue Stats
249W - 268L
1,492 Elo+
Party 1
Baba Yaga
Baba Yaga
ufellforitfool09
Baba Yaga
Level 29
God Stats
4W - 4L
1,350 SR
Queue Stats
94W - 100L
1,509 Elo+
Solo
Team Averages
Level 25
1,547 SR
1,529 Elo+

VS

Team Averages
Level 24
1,553 SR
1,478 Elo+
Ra
Ra
 
Ra
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
BlackOshin
Yemoja
Level 30
God Stats
8W - 8L
1,259 SR
Queue Stats
138W - 192L
1,349 Elo+
Solo
Awilix
Awilix
ShakeMilk1
Awilix
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
193W - 207L
1,428 Elo+
Solo
Izanami
Izanami
SolTheRonin
Izanami
Level 45
God Stats
1W - 1L
1,762 SR
Queue Stats
3W - 2L
1,590 Elo+
Party 2
Amaterasu
Amaterasu
TopRamen95
Amaterasu
Level 13
God Stats
1W - 1L
1,746 SR
Queue Stats
4W - 3L
1,523 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Famine32
Horus
11
1 / 2 / 10
6,749
450
2,978
8,361
4,327
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
8 / 2 / 3
8,201
547
12,998
10,379
3,811
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
8 / 0 / 1
9,125
608
6,180
7,399
3,399
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hades
PETROxgmg
Hades
14
4 / 1 / 2
8,332
555
6,782
6,855
3,437
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baba Yaga
12
3 / 3 / 3
7,732
515
7,470
6,269
2,658
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
5 / 2 / 2
8,745
583
6,559
8,340
3,036
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Yemoja
BlackOshin
Yemoja
9
0 / 3 / 5
6,477
432
3,381
9,628
4,480
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Awilix
ShakeMilk1
Awilix
9
1 / 8 / 2
6,353
424
3,206
13,388
3,975
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
SolTheRonin
Izanami
11
2 / 5 / 2
6,912
461
5,336
10,535
1,907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Amaterasu
TopRamen95
Amaterasu
6
0 / 6 / 0
4,885
326
167
5,602
2,575
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
19
24
Kills
8
8
Deaths
24
19
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
5
2
2
3
L
Yemoja
BlackOshin
Yemoja
0
3
5
0.83
W
Horus
Famine32
Horus
1
2
10
3
W
8
2
3
4.75
W
8
0
1
8.5
W
Hades
PETROxgmg
Hades
4
1
2
5
L
Awilix
ShakeMilk1
Awilix
1
8
2
0.25
L
Izanami
SolTheRonin
Izanami
2
5
2
0.6
L
Amaterasu
TopRamen95
Amaterasu
0
6
0
0
W
Baba Yaga
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,408
Damage
18,649
39,263
Taken
47,493
17,632
Mitigated
15,973
16,324
Healing
13,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
6,559
877
903
4,064
8,340
3,036
0
4,106
4,234
49,200
0
L
Yemoja
BlackOshin
Yemoja
3,381
890
2,491
750
9,628
4,480
30
1,338
8,230
11,553
0
W
Horus
Famine32
Horus
2,978
1,278
1,682
2,046
8,361
4,327
268
2,965
5,296
0
8,972
W
12,998
8,313
0
4,343
10,379
3,811
1,340
2,568
7,729
0
57,934
W
6,180
2,121
0
1,971
7,399
3,399
434
237
7,114
0
73,769
W
Hades
PETROxgmg
Hades
6,782
1,262
0
4,152
6,855
3,437
428
1,325
5,504
43,887
0
L
Awilix
ShakeMilk1
Awilix
3,206
988
0
2,696
13,388
3,975
0
5,517
7,871
0
27,700
L
Izanami
SolTheRonin
Izanami
5,336
3,298
0
2,404
10,535
1,907
512
837
9,655
0
39,331
L
Amaterasu
TopRamen95
Amaterasu
167
68
0
0
5,602
2,575
0
2,818
2,784
0
4,362
W
Baba Yaga
7,470
160
0
2,130
6,269
2,658
177
2,409
3,680
46,179
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,139
Gold Earned
33,372
421
Minions Killed
285
0
Camps Cleared
0
1,449,095
Distance Traveled
1,184,693
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,745
583
108
7
0
285,480
4
L
Yemoja
6,477
432
17
1
0
241,810
3
W
Horus
6,749
450
19
1
0
291,319
0
W
Neith
8,201
547
89
6
0
262,296
2
W
Loki
9,125
608
132
9
0
325,187
1
W
Hades
8,332
555
93
6
0
282,368
0
L
Awilix
6,353
424
67
4
0
271,574
2
L
Izanami
6,912
461
79
5
0
250,478
3
L
Amaterasu
4,885
326
14
1
0
135,351
2
W
Baba Yaga
7,732
515
88
6
0
287,925
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role