Player Matchup

Fafnir
Fafnir
AlottaVijyna
Fafnir
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,363 Elo+
Solo
Vamana
Vamana
KualityVibes
Vamana
Level 29
God Stats
0W - 1L
1,525 SR
Queue Stats
1W - 1L
1,662 Elo+
Solo
Artemis
Artemis
XxRiLeY01xX
Artemis
Level 27
God Stats
47W - 36L
1,606 SR
Queue Stats
68W - 60L
1,520 Elo+
Solo
Ra
Ra
crazy_CRANK2009
Ra
Level 12
God Stats
0W - 4L
1,259 SR
Queue Stats
19W - 29L
1,380 Elo+
Solo
Loki
Loki
x_MCA_y
Loki
Level 28
God Stats
40W - 42L
1,571 SR
Queue Stats
122W - 105L
1,538 Elo+
Solo
Team Averages
Level 22
1,492 SR
1,493 Elo+

VS

Team Averages
Level 15
1,484 SR
1,404 Elo+
Kukulkan
Kukulkan
Stufoflegend914
Kukulkan
Level 28
God Stats
8W - 11L
1,418 SR
Queue Stats
32W - 30L
1,414 Elo+
Solo
Pele
Pele
coachpajaro32
Pele
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,275 Elo+
Party 1
Ares
Ares
didis542
Ares
Level 4
God Stats
2W - 4L
1,423 SR
Queue Stats
2W - 5L
1,275 Elo+
Party 1
Kali
Kali
lospollos017
Kali
Level 13
God Stats
17W - 9L
1,576 SR
Queue Stats
40W - 24L
1,523 Elo+
Solo
Eset
Eset
rockoz15
Eset
Level 27
God Stats
3W - 1L
1,500 SR
Queue Stats
264W - 227L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
14
0 / 6 / 9
10,064
419
4,427
16,831
20,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vamana
7
2 / 5 / 2
7,406
309
2,948
7,642
5,264
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Artemis
XxRiLeY01xX
Artemis
15
5 / 7 / 11
9,898
412
11,063
14,913
5,218
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
4 / 16 / 2
9,520
397
7,003
21,811
6,755
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Loki
x_MCA_y
Loki
19
15 / 7 / 4
12,464
519
14,981
20,255
10,428
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
19
6 / 5 / 7
12,786
533
11,821
9,949
4,821
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
0 / 13 / 5
8,623
359
1,078
12,012
3,316
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ares
10
0 / 11 / 8
8,872
370
562
12,791
4,587
20
20 / 2 / 8
16,609
692
26,869
23,645
14,525
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Eset
20
15 / 2 / 12
15,179
632
24,323
18,380
9,066
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
81
26
Kills
41
41
Deaths
33
28
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Fafnir
0
6
9
0.75
L
Vamana
2
5
2
0.6
W
Kukulkan
6
5
7
1.9
L
Artemis
XxRiLeY01xX
Artemis
5
7
11
1.5
W
0
13
5
0.19
L
4
16
2
0.31
W
Ares
0
11
8
0.36
W
20
2
8
12
W
Eset
15
2
12
10.5
L
Loki
x_MCA_y
Loki
15
7
4
2.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,422
Damage
64,653
81,452
Taken
76,777
48,447
Mitigated
36,315
16,039
Healing
29,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
4,427
1,443
145
4,772
16,831
20,782
321
6,754
9,928
29,470
0
L
Vamana
2,948
1,393
0
1,848
7,642
5,264
46
4,336
3,306
0
15,277
W
Kukulkan
11,821
379
0
799
9,949
4,821
2,187
1,926
7,945
74,340
0
L
Artemis
XxRiLeY01xX
Artemis
11,063
5,670
0
2,925
14,913
5,218
517
9,424
5,395
0
51,175
W
1,078
350
0
128
12,012
3,316
202
1,541
10,371
0
18,183
L
7,003
845
286
2,715
21,811
6,755
46
7,821
13,700
57,511
0
W
Ares
562
147
0
710
12,791
4,587
175
544
12,247
11,983
0
W
26,869
13,415
0
16,201
23,645
14,525
4,857
4,038
19,321
0
116,849
W
Eset
24,323
2,044
2,052
9,216
18,380
9,066
3,378
3,941
14,283
117,041
0
L
Loki
x_MCA_y
Loki
14,981
2,392
0
3,348
20,255
10,428
0
7,769
12,417
0
88,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,352
Gold Earned
62,069
406
Minions Killed
517
0
Camps Cleared
0
1,776,140
Distance Traveled
1,991,805
17
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
10,064
419
41
2
0
402,003
5
L
Vamana
7,406
309
25
1
0
190,451
0
W
Kukulkan
12,786
533
128
5
0
343,868
4
L
Artemis
9,898
412
84
4
0
400,705
5
W
Pele
8,623
359
26
1
0
388,640
4
L
Ra
9,520
397
115
5
0
331,587
1
W
Ares
8,872
370
21
1
0
312,627
4
W
Kali
16,609
692
162
7
0
536,951
7
W
Eset
15,179
632
180
8
0
409,719
3
L
Loki
12,464
519
141
6
0
451,394
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role