Player Matchup

Nemesis
Nemesis
Liothee
Nemesis
Level 122
God Stats
2W - 1L
1,500 SR
Queue Stats
193W - 163L
1,684 Elo+
Party 1
Cthulhu
Cthulhu
Zeght
Cthulhu
Level 119
God Stats
2W - 2L
1,668 SR
Queue Stats
155W - 117L
1,713 Elo+
Party 1
Nu Wa
Nu Wa
liderbullet
Nu Wa
Level 109
God Stats
42W - 45L
1,552 SR
Queue Stats
131W - 152L
1,460 Elo+
Solo
Team Averages
Level 117
1,573 SR
1,619 Elo+

VS

Team Averages
Level 94
1,570 SR
1,446 Elo+
Mulan
Mulan
 
Mulan
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Norvavind
Zhong Kui
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 27L
1,529 Elo+
Solo
Charybdis
Charybdis
nikos08
Charybdis
Level 121
God Stats
0W - 1L
1,711 SR
Queue Stats
5W - 10L
1,309 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Liothee
Nemesis
16
5 / 1 / 8
11,887
699
27,221
23,939
15,513
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
Zeght
Cthulhu
16
7 / 3 / 4
11,838
696
18,716
17,232
17,301
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
1 / 6 / 8
10,040
591
12,572
9,506
3,028
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
15
3 / 3 / 7
11,753
691
19,641
25,691
29,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Zhong Kui
Norvavind
Zhong Kui
15
2 / 4 / 8
10,880
640
16,208
22,956
19,489
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charybdis
nikos08
Charybdis
14
5 / 6 / 3
10,621
625
8,808
17,363
6,165
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
28
13
Kills
10
10
Deaths
13
20
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
3
3
7
2.17
W
Nemesis
Liothee
Nemesis
5
1
8
9
L
Zhong Kui
Norvavind
Zhong Kui
2
4
8
1.5
W
Cthulhu
Zeght
Cthulhu
7
3
4
3
W
1
6
8
0.83
L
Charybdis
nikos08
Charybdis
5
6
3
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,509
Damage
44,657
50,677
Taken
66,010
35,842
Mitigated
55,169
14,559
Healing
23,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
19,641
1,962
679
7,640
25,691
29,515
87
10,417
13,026
9,239
39,533
W
Nemesis
Liothee
Nemesis
27,221
10,107
0
8,947
23,939
15,513
0
8,082
15,857
0
39,555
L
Zhong Kui
Norvavind
Zhong Kui
16,208
3,485
1,332
9,348
22,956
19,489
215
8,847
12,304
54,105
0
W
Cthulhu
Zeght
Cthulhu
18,716
1,124
428
3,796
17,232
17,301
0
7,945
9,287
40,062
0
W
12,572
2,797
0
1,388
9,506
3,028
0
3,497
6,009
32,343
0
L
Charybdis
nikos08
Charybdis
8,808
5,379
0
4,723
17,363
6,165
1,353
9,376
6,552
0
46,251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,765
Gold Earned
33,254
137
Minions Killed
217
4
Camps Cleared
11
970,037
Distance Traveled
876,592
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
11,753
691
58
3
2
320,563
3
W
Nemesis
11,887
699
37
2
1
365,207
1
L
Zhong Kui
10,880
640
87
5
4
298,950
6
W
Cthulhu
11,838
696
51
3
0
339,984
6
W
Nu Wa
10,040
591
49
3
3
264,846
0
L
Charybdis
10,621
625
72
4
5
257,079
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role