Player Matchup

Ratatoskr
Ratatoskr
Avexik 420
Ratatoskr
Level 83
God Stats
3W - 2L
1,534 SR
Queue Stats
288W - 373L
1,381 Elo+
Solo
Baron Samedi
Baron Samedi
BraverStraw
Baron Samedi
Level 69
God Stats
47W - 31L
1,640 SR
Queue Stats
359W - 322L
1,590 Elo+
Party 1
Medusa
Medusa
ChigChungi
Medusa
Level 89
God Stats
4W - 3L
1,444 SR
Queue Stats
504W - 497L
1,552 Elo+
Party 1
Nox
Nox
MystifiedNut7
Nox
Level 127
God Stats
1W - 1L
1,198 SR
Queue Stats
215W - 193L
1,579 Elo+
Party 1
Tyr
Tyr
iLove2dWoman
Tyr
Level 106
God Stats
11W - 7L
1,655 SR
Queue Stats
196W - 170L
1,593 Elo+
Party 1
Team Averages
Level 95
1,494 SR
1,539 Elo+

VS

Team Averages
Level 94
1,522 SR
1,481 Elo+
Mercury
Mercury
 
Mercury
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
ALoveSupreme
Neith
Level 59
God Stats
13W - 20L
1,471 SR
Queue Stats
266W - 310L
1,411 Elo+
Solo
Amaterasu
Amaterasu
HNC-Yaoyorozu
Amaterasu
Level 104
God Stats
2W - 3L
1,746 SR
Queue Stats
321W - 268L
1,531 Elo+
Party 2
Ymir
Ymir
NF3044
Ymir
Level 106
God Stats
73W - 93L
1,487 SR
Queue Stats
340W - 327L
1,460 Elo+
Solo
Merlin
Merlin
nampos
Merlin
Level 82
God Stats
6W - 9L
1,406 SR
Queue Stats
508W - 502L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Avexik 420
Ratatoskr
12
1 / 4 / 5
7,215
481
6,591
10,415
5,085
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baron Samedi
BraverStraw
Baron Samedi
12
1 / 2 / 8
7,518
501
7,015
7,313
3,094
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
ChigChungi
Medusa
14
5 / 4 / 2
8,351
557
10,286
10,198
3,587
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
4 / 0 / 7
8,029
535
6,507
5,924
4,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
9 / 1 / 8
8,884
592
14,475
13,111
5,435
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
11
3 / 10 / 2
7,420
495
5,062
13,285
4,768
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

11
1 / 3 / 3
6,671
445
5,679
8,551
2,226
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Amaterasu
HNC-Yaoyorozu
Amaterasu
14
5 / 1 / 1
8,496
566
13,130
14,713
12,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ymir
NF3044
Ymir
11
2 / 2 / 1
7,000
467
4,627
15,198
12,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Merlin
nampos
Merlin
11
0 / 4 / 3
7,028
469
4,101
7,977
2,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
21
20
Kills
11
11
Deaths
20
30
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
3
10
2
0.4
L
1
3
3
0.83
W
Ratatoskr
Avexik 420
Ratatoskr
1
4
5
0.88
W
Baron Samedi
BraverStraw
Baron Samedi
1
2
8
2.5
W
Medusa
ChigChungi
Medusa
5
4
2
1.5
L
Amaterasu
HNC-Yaoyorozu
Amaterasu
5
1
1
5.5
W
4
0
7
7.5
L
Ymir
NF3044
Ymir
2
2
1
1.25
W
9
1
8
13
L
Merlin
nampos
Merlin
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,874
Damage
32,599
46,961
Taken
59,724
21,492
Mitigated
34,308
16,367
Healing
17,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
5,062
2,267
0
2,223
13,285
4,768
0
2,313
10,869
0
38,835
L
5,679
2,863
0
3,014
8,551
2,226
0
1,714
6,783
0
33,264
W
Ratatoskr
Avexik 420
Ratatoskr
6,591
1,483
0
2,889
10,415
5,085
0
1,443
8,972
0
36,041
W
Baron Samedi
BraverStraw
Baron Samedi
7,015
535
1,106
2,433
7,313
3,094
329
1,687
5,626
39,842
0
W
Medusa
ChigChungi
Medusa
10,286
6,152
0
1,746
10,198
3,587
1,642
2,312
7,886
0
60,876
L
Amaterasu
HNC-Yaoyorozu
Amaterasu
13,130
5,193
61
7,842
14,713
12,643
0
2,272
12,375
6,521
52,190
W
6,507
339
0
1,680
5,924
4,291
379
2,021
3,903
19,136
0
L
Ymir
NF3044
Ymir
4,627
355
0
2,998
15,198
12,425
0
4,274
10,724
25,268
0
W
14,475
2,451
0
6,513
13,111
5,435
0
3,328
9,657
0
52,336
L
Merlin
nampos
Merlin
4,101
126
0
881
7,977
2,246
0
2,360
5,451
37,415
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,997
Gold Earned
36,615
360
Minions Killed
346
0
Camps Cleared
0
1,462,871
Distance Traveled
1,413,355
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,420
495
66
4
0
285,465
0
L
Neith
6,671
445
73
5
0
272,915
1
W
Ratatoskr
7,215
481
84
6
0
309,775
2
W
Baron Samedi
7,518
501
67
4
0
270,351
3
W
Medusa
8,351
557
98
7
0
238,309
0
L
Amaterasu
8,496
566
93
6
0
328,559
1
W
Nox
8,029
535
30
2
0
296,256
2
L
Ymir
7,000
467
34
2
0
263,743
2
W
Tyr
8,884
592
81
5
0
348,180
2
L
Merlin
7,028
469
80
5
0
262,673
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role